_Kermit
Account Details
SteamID64 76561198037955288
SteamID3 [U:1:77689560]
SteamID32 STEAM_0:0:38844780
Country Scotland
Signed Up December 10, 2013
Last Posted April 6, 2024 at 2:08 PM
Posts 1332 (0.4 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Logitech G703
Keyboard Cooler Master Quickfire TK (Cherry MX Red)
Mousepad Silent Monsters Gaming and Office Mouse Mat
Headphones Beyerdynamic DT 770
Monitor BenQ XL2411T
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#7 Does mge actually help? in Q/A Help
-protoplay against a buddy and all of your problems listed in your post are solved

If you're especially bothered about score or w/e and have your own server, you can play with a 2v2 cfg so that there's no score at all.

posted about 7 years ago
#11 QTCHud and a HUD Video in Customization

Small update just to say that I've put QTCHud back up on huds.tf, you can find it here.

posted about 7 years ago
#10 No smoke on rockets? in TF2 General Discussion

Well I made a complete new version of the unusual effect remover but it only works in sv_pure 0 sadly. I made it to remove weapon effects too but I don't know anyone with one to test it out, so I dunno if that only works in sv_pure 0 too. Link for anyone that wants it anyway.

posted about 7 years ago
#5 No smoke on rockets? in TF2 General Discussion
JarateKingAny mods? sv_pure of the server you're on?
aieraCan you help all of us remove it?Wouldn't be OP's issue (probably), but transparent viewmodels without one of the console commands changed will also cause particle effects (like rocket trails) to go transparent like the viewmodels. Would change every particle afaik, so you probably wouldn't want to fully hide them all, but you could go semi-transparent for more visibility.

Modding the rocket trail pcf file would be able to fully hide just the rocket trail, but I'm not sure if it'd work in sv_pure. It might be possible, but some pcf's let you remove particles in sv_pure and some don't for some reason. I'll test it out but I can't promise results.

Would this work for removing unusual effects?

posted about 7 years ago
#5 Breaking bad habits? in Off Topic

I just replaced swear words with others, like half of us in mumble say fudge instead of fuck and shiz or something stupid like that instead of shit. No doubt we sound retarded but it's nice not swearing so much tbh.

posted about 7 years ago
#9 Higher than native screen resolution in TF2? in Q/A Help

I'm pretty sure huhy figured out a way to do something like this a while back for lawena. Could maybe give him a shout and see if he can still remember/help.

posted about 7 years ago
#7 QTCHud and a HUD Video in Customization
omniNice shit man. Would you be alright with me making a news post about this on huds.tf?

Go for it man!

posted about 7 years ago
#5 QTCHud and a HUD Video in Customization
STOGEThanks a lot! Hopefully this eases a lot of the load on Hypnotize as well as other HUD updating volunteers!

Yeah that was kind of the idea, now everyone can farm upfrags by updating obscure huds.

posted about 7 years ago
#1 QTCHud and a HUD Video in Customization

Hi. For a while now I've been wanting to do a video that shows people how to update outdated HUDs, and this week I finally made it. In this video I show the basic process that I go through when updating an outdated HUD. The method isn't perfect but as long as you aren't a stickler for having everything 100% perfectly as they always were this should work fine.

In the video I don't go into many specifics as that would have taken even longer to do, but I believe that most things should be covered sufficiently enough to work. I did forget to go over updating winpanels but to be honest I've found it easiest to just take the default one and work from there. I also forgot about inspect/item panels but honestly I don't think they really matter enough to go back and add into the video, that and the default ones are decent enough. If there's anything else you'd like covered either ask in the quick questions quick answers thread or ask here and I, or someone else, will most likely answer.

Link again to the video: https://www.youtube.com/watch?v=9dGTcZ1apeI
Link to QTCHud on huds.tf: http://huds.tf/forum/showthread.php?tid=243

posted about 7 years ago
#4408 Frag Clips Thread in Videos

Retarded frag from a pug
https://www.youtube.com/watch?v=cBI40A3eHuU

posted about 7 years ago
#25 Ready Up: Competitive Team Fortress 2 in TF2 General Discussion
cooleverestIf I recall correctly, a while back somebody offered to make a tf2 comp history documentary. I haven't heard about it for sometime, does anybody know what happened to it?

edit: It's called "beyond the hats" but im not quite sure on its current status, still pretty hyped though

I think it was kevinispwn that was gonna do it, but I'm guessing he won't have time really between studies, I'm assuming, doing so much for the newbie mixes, then actually having a life outside of tf2.

posted about 7 years ago
#3 Backcap #28 - May 21st to 28th in Videos

Duo hosting could well work out in the future, but honestly I don't think they were really a match for the show at all. It's nothing personal against them, but compared to previous episodes this seemed a lot more casual in the delivery of your script. I don't really mind swearing at all but as there's been none in the show so far, as far as I'm aware, it kinda detracted from the, presumably sought, professionalism of the show. That's not even starting on the fact that Raja himself said he doesn't play comp, and therefore really doesn't know what/who he's talking about.

Audio aside, everything else was great as always.

posted about 7 years ago
#3 mp4 to wmv batch converting? in Off Topic

I'm pretty sure you could queue them up in handbrake.

posted about 7 years ago
#4403 Frag Clips Thread in Videos
criki_boomhttps://www.youtube.com/watch?v=Ps8QmrF8vEE

Was your game in 720? It looks like the video is upscaled quite a bit.

posted about 7 years ago
#3143 HUD editing: short questions, quick answers in Customization

Also thumbnails is in vgui, so you need that at the start, so it should be "vgui/replay/thumbnails/ow_flare"

posted about 7 years ago
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