go jarrett
Account Details | |
---|---|
SteamID64 | 76561198066393719 |
SteamID3 | [U:1:106127991] |
SteamID32 | STEAM_0:1:53063995 |
Country | United States |
Signed Up | March 20, 2017 |
Last Posted | May 16, 2024 at 11:11 PM |
Posts | 560 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920X1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G305 |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
ssquarego to his stream, he's said it like 100 times now
and it's not a matter of whether he 'might' or not, Nursey said he's not playing
how brave of you to create an account for this one post
I received my lanyard (actually) this past week, but it mustve shipped separately from the enamel pin since i haven't gotten that yet
aim-https://cdn.bulbagarden.net/upload/thumb/1/13/241Miltank.png/250px-241Miltank.png
used rollout
used attract
used stomp, paralyzes first turn
Fallfy used twave, miltank eats lum berry, and milk drinks
god this pokemon has given me nightmares
Should've played voltorb flip for three hours for a Dratini...
It's an unpopular favorite
https://cdn.bulbagarden.net/upload/thumb/7/78/369Relicanth.png/250px-369Relicanth.png
hamahamfiguring out how much hp a normal person would have in tf2
probably around ten, considering that getting shot in the fucking head with a pistol does ~20 damage
u dont get chased if ur teammate lives
jetzzzzzvulcNew players shouldn’t start out at level 3
What should they start at lol.
I've played hundreds of beginner pugs so I can shed some light on this. (Get ready for an essay because I had to climb out of that division playing demo)
I asked b4nny the reasoning for players new to faceit starting at level 3, and the answer is that with this system players that belong in higher divisions will climb out faster. This is reasonable, however at this point after launch it is far more likely for a new player to the system being new to 6s altogether and not just faceit.
With this in mind, starting new players at level 3, or 1000 elo is really harmful to them. New players always drop to level 1 if they stick with faceit long enough. Getting rolled is not fun. Getting rolled and having your teammates unhappy with the situation and you going 1-32 because you mained spy in pubs and you are apologizing profusely for being bad, and even having teammates reassure you and tell you what to do yet it doesn't help etc... it's far worse. This isn't even their own fault, as the matchmaking thinks their elo is, realistically speaking, perhaps double what it should be and keeps stacking teams against them.
I can understand the argument that a players first 6s experience should be newbie mixes, and whether that's valid or not, I'm sure newbie mixes would see more players after them being recommended it after a more fairly matched game, where the new player's teammates are less stressed and can actually carry, as opposed to a brutal roll.
To conclude, advertising tf2pl is good for bringing in new players and growing the scene, but there should be some attention given to player retention and the experience a new player will have with the matchmaking system and elo
To answer your question, I don't know what elo players should start with, it can be tested, but it certainly should be lower
time spent airborne for strange cosmetics or something like mantreads
unseen enemies killed for projectile weapons (especially stickies)
y'all better change your ip addresses cause i just called the bully hunters on this thread
b4nny yelled at me when i played medic buzzed in a pugchamp a year ago
can a bullyhunter help me?
Hello I'm a demoman trying to get a team together for the upcoming Essentials.tf tournament
https://i.imgur.com/AGNLpvd.png
No long term commitment but just enough players to play and have a good time this weekend :)