@Syntax It is a TFTrue thing, not logs related, try tftrue_no_hats 0
| Account Details | |
|---|---|
| SteamID64 | 76561197990121837 |
| SteamID3 | [U:1:29856109] |
| SteamID32 | STEAM_0:1:14928054 |
| Country | Netherlands |
| Signed Up | June 22, 2013 |
| Last Posted | February 11, 2026 at 9:34 PM |
| Posts | 975 (0.2 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 4 |
| Windows Sensitivity | 5 |
| Raw Input | 1 |
DPI |
3200 |
Resolution |
2560*1080 |
Refresh Rate |
60 |
| Hardware Peripherals | |
|---|---|
| Mouse | Roccat Kone XTD |
| Keyboard | Ducky Shine 2 (Yellow) + Brown Cherry Switches |
| Mousepad | Roccat Taito |
| Headphones | Roccat Kave |
| Monitor | Dell U2711 |
I can confirm it is not a fool proof solution, played some MvM, where for obvious reasons the freezecam screenshot reminder is disabled, but for the rest of the time it works quite well.
The alternative would possibly reuse the trick also utilized by the medigun charge tracking scripts and add the 'Stop' RunEvent triggers to the opening of one of the voice menus, so you can at least trigger the color fix manually.
Usually it is because you die with either low ammo, mid non-uber charge, get fully charged headshot when buffed that the animation events to change colors have already started but the 'Stop' event doesn't get triggered properly.
The screenshot reminder shows when you are dead, so with that animation you can actually trigger the Stop animation events; which usually reset colors of various elements, so they don't get stuck anymore.
deguput this into your hud animations
event HudSnapShotReminderIn { RunEvent HudHealthDyingPulseStop 10.0 RunEvent HudHealthBonusPulseStop 10.0 RunEvent HudLowAmmoPulseStop 10.0 RunEvent HudMedicChargedStop 10.0 }
That is actually brilliant! Making sure certain things properly reset when you're dead, because that's the only time the Screenshot Reminder shows up
default taunts of weapons can't be blocked (there are no cvars to do so), the custom ones can be banned with whitelists
fiestaHey. What command to make health point to be shown near nickname, not above the head?
tf_hud_target_id_disable_floating_health 1 // health shows in targetid instead of above player^^ should be an advanced option as well afaik
Thalash[..]is not the same as yllen from the bin black saying "I hate n******" in their game vs SVIFT that was casted on TFTV1. That's probably the most extreme example that was never punished by the admins. [..]
This is only one of the reasons ingame chat is hidden during casts; it can also result in a ban for the streamer!
I (without it being public knowledge) would like to know the names so I personally can make sure for all the casting orgs I work for that the harassers will never cast a game or get to appear in interviews on streams post-match or otherwise provide any platform for their hate-speech.
Where's the Producer of the Season award!?
Also Copenhagen Games 2019 has already been confirmed to have Team Fortress 2 in April 2019.
Essentials (luckily?) won't be involved with future ESA Rewind events.
9) Game Settings
9.1) All matches are to be played with the latest version of the Essentials Config, Global Whitelist and Map Version.
So 5cp will be played as First to 5 | Timelimit 30 and koth is BO5, right?
Also stating 'latest map version' in that line would imply prolands_b6 being used, but that's just being pedantic.
AFAIK there is no updated list of the files, but I have at least tried to add some comments to my hud files in case the filename isn't descriptive enough.
malyDuMmTm casting two matches simultaneously PogChamp
The Nations Cup matches tonight from Group G are back-to-back, the other game starts at 20CEST ;)
Actually update the file you have for the no-explosion script?
Find /tf/custom/whateverfolder/scripts/objects.txt and in the OBJ_TELEPORTER bit change the Cost to be 50 instead of the original 100/125 it is set to now.