Wiethoofd
Account Details
SteamID64 76561197990121837
SteamID3 [U:1:29856109]
SteamID32 STEAM_0:1:14928054
Country Netherlands
Signed Up June 22, 2013
Last Posted February 11, 2026 at 9:34 PM
Posts 975 (0.2 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 5
Raw Input 1
DPI
3200
Resolution
2560*1080
Refresh Rate
60
Hardware Peripherals
Mouse Roccat Kone XTD
Keyboard Ducky Shine 2 (Yellow) + Brown Cherry Switches
Mousepad Roccat Taito
Headphones Roccat Kave
Monitor Dell U2711
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#2 RGL Highlander S2 W1: Class of 3000 vs. Rewind in Events
SpadesYea yea yea, plaster back up that NA HL coverage, especially if we're lettin ETF2L HL fly on here now

Don't mind if I do!

As a producer for tftv, and head of production for KritzKast, TFLIVETV I have argued my case and been granted permission to put up events for more than just 6s casts.

Every Highlander cast has either HL or Highlander in the event title, so feel free to ignore these, you're not the only person in the competitive community.

Additionally the schedule feed is used on various websites for making more people aware of casted matches, which don't discriminate for the game modes promoted in the events.

teamfortress.tv - the home of competitive Team Fortress 2 << literally the tag line of the website ;)

posted about 7 years ago
#5801 HUD editing: short questions, quick answers in Customization
nobodyHAHAI was wondering how i could capitalize the razorback and which file it would be in (https://imgur.com/a/4GmcahQ)

Add to that labeltext hud element the following:

"AllCaps" "1"
posted about 7 years ago
#10 so valve broke snakewater in TF2 General Discussion

Snakewater is a community made map and the creator is aware of the issues

posted about 7 years ago
#3 TF2 update for 1/8/19 in TF2 General Discussion

Update diff (to dig in the localization file changes ofc)

At least Valve is now future proof!

"TF_TournamentMedal_2021"	"2021"
posted about 7 years ago
#55 Copenhagen Games 2019 TF2 - 6v6 &amp; Highlander in LAN Discussion
bearodactylWould be awesome to go but dunno yet if it'll conflict with school

This is the Easter week(end), but you'd have to actually be there on the Wednesday afternoon the latest to be ready to game on Thursday 10AM (and not be jetlagged as a burger :P)

Has the prize pool been announced yet? Would be dope to see some na gamers go

Soon™

Things moved slowly during the holiday season, so hopefully the meetings this week will clear a lot of stuff up, such as LAN sleeping accommodations for the gamers and the accompanying shuttle buses to the venue as well as the prize pool!

Keep an eye on this thread, tftv news and the CPG19 Discord server for more info.

posted about 7 years ago
#4 ETF2L Highlander S17 Semifinal: Super Dickmann's KANNONEN! vs TORPEDO in Events
AlesKeeThe match is being played on the 9th, not tonight.

Oh rip, missed that when creating the event, should be fixed now so it is actually for the Wednesday @ 21:15 CET

posted about 7 years ago
#4 stream and voice command issues plz help! in Q/A Help

My Avira used to catch 'mssmp3.asi from the Team Fortress 2\bin folder, whitelisted that, validated game files to get it back and my ingame sounds worked again, so fairly certain that's the issue for your sounds.

Also the GeForce overlay should not interfere that much with the AC hook for OBS, tried updating drivers there?

posted about 7 years ago
#2 stream and voice command issues plz help! in Q/A Help

Check if your antivirus is nuking that one file which does the audio for TF2, make your common/Team Fortress 2 folder an exception in your AV and validate your game files.

posted about 7 years ago
#5791 HUD editing: short questions, quick answers in Customization
Not_HelpfulHow do you do this where the names are showing too. https://imgur.com/a/Y3HhXtn

Add a 'playername' element in the 'playerpanels_kv' (similar to the spectatortournament one) and make sure to add "labelText" "%playername%" in it.

Edit: HudMatchStatus.res

posted about 7 years ago
#5786 HUD editing: short questions, quick answers in Customization

@hamaham, update your hudplayerhealth.res (check the default file, make sure to match all the icons at the bottom 70% of the file)

@solly6 There is a border for that in clientscheme.res
It is either BackpackItemGrayedOut(_Selected) or BackpackItemBorder

Try to confirm this by changing the 'image' or color in the border definitions and checking with showschemevisualizer clientscheme

The respawn timer in MM hud is a thing in SpectatorTournament.res and might only move with a if_match if you don't pin it to anything.

posted about 7 years ago
#51 Copenhagen Games 2019 TF2 - 6v6 &amp; Highlander in LAN Discussion
Cronkmore than two games of hl this year?

As Heny explained in #34 higher up on this page: yes, there will be more than 2 HL games, especially during the group stages (provided there is more than 3 teams attending)

posted about 7 years ago
#6 Kaidus demo reviews gone from twitch in Videos

Alternatively VODs can be made private for Twitch Subs only as well

Also we can't be sure if kaidus has been changing these settings or even exporting them to (private) YT listings and deleting them from Twitch.

posted about 7 years ago
#5769 HUD editing: short questions, quick answers in Customization
vooshooshttps://imgur.com/QhwFbDV

How do move the new item notification or relocate the menu options?

These are elements in your MainMenuOverride.res

- Notifications_Panel << the actual panel that shows up when you click Notifications_ShowButtonPanel
- Notifications_ShowButtonPanel << the button with the amount of notifications + image etc. nested inside of it

posted about 7 years ago
#3 HUD Tutorial &amp; Reference in Customization

It is a shame the wiki section on GitHub can't be used for documentation/help purposes in this case.

At least now you can accept pull requests for the Appendix or Tutorial sections with suggestions.

Time to add some more hud dev info, tips & tricks!

posted about 7 years ago
#5749 HUD editing: short questions, quick answers in Customization
solly6Is there a way to make the class portraits static? Every time I hover my mouse to the armory section the class portraits move or something.

Mess with the class_wide_min/_max and tall_min/_max values in CharInfoLoadoutSubPanel.res

posted about 7 years ago
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