Explosive damage overhaul. Obviously mostly aimed at comp meta, but I feel projectiles vs hitscan rebalancing is a thing that should be looked into.
Like reducing base self-damage from rocket jumping further.
Currently gunboats damage reduction doesn't work if you hit an enemy and yourself which imo is some bs.
Maybe some knockback rebalancing as well. Mostly reducing scattergun and sentry gun knockback.
Also something I've wanted for years is for the rocket jumper to knockback enemies. It is completely useless but the thought of juggling people with the rocket jumper has always amused me.
Someone's chasing you when you're market gardening people in a pub? juggle them away with multiple 0 damage airshots
They still chase you? Knock them into the air then rocketjump at them and market garden them at the apex of their knockback