I have gotten a lot of feedback from various sources after the initial release of this HUD and have made some changes. Here are some of the more important ones to note:
- The HP and ammo bars are no longer fully opaque, and are now much more transparent to improve visibility in the HUD
- The medic charge label has had it's fully opaque black background removed for visiblity as well.
- Some more work has been done to refine the minmode toggle of this HUD for those who wish to forego the HP and ammo bars all together
I have updated the Imgur album to reflect these changes to the HUD
The rest of this update is minor fixes and changes. Here's the full changelog:
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Beta 9.12.2020
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+ Added customization to fix the resolution issues with the health bar. See installation.txt
+ Added closecaptioning support. Use 'closecaption 1' in game to enable
+ Changed the font of engine related commands (net_graph, cl_showpos, cl_showfps)
+ Added a custom sourcescheme to fit with the theme of the HUD
- Removed the opaque black background from the medic's ubercharge meter
~ Fixed a really weird bug with the blue demoman spy disguise box, I'm not sure what caused this tbh
~ Fixed the engineer's frontier justice revenge crit meter overlapping the metal count
~ Fixed the HUD main menu background not loading in during the initial game load
~ Fixed some buttons in the main menu unloading their custom texture when in sv_pure 2 servers
~ Replaced the default opaque bars with the customization option of transparent bars. You can get the opaque bars back through customization. See installation.txt
~ Adjusted the layout of the minmode HUD. Added bars to indicate low health and ammo. Feedback appreciated.