StaticVoid
Account Details
SteamID64 76561198075855372
SteamID3 [U:1:115589644]
SteamID32 STEAM_0:0:57794822
Country United States
Signed Up September 8, 2013
Last Posted July 27, 2023 at 5:53 PM
Posts 501 (0.1 per day)
Game Settings
In-game Sensitivity 1.3
Windows Sensitivity 6/11
Raw Input 1
DPI
1200
Resolution
1920x1080
Refresh Rate
165Hz
Hardware Peripherals
Mouse Logitech G502 HERO
Keyboard HyperX Alloy Origins
Mousepad Logitech QcK Large
Headphones Astro A40 TR
Monitor AOC AG271QG
1 ⋅⋅ 6 7 8 9 10 11 12 ⋅⋅ 34
#10 How I ship things in Off Topic
flufnI always ship my stuff in this
https://upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Dumpster-non.JPG/220px-Dumpster-non.JPG

why would you send someone your home?

posted about 8 years ago
#4 CS:GO update for 4/21/16 (4/22/16 UTC, 1.35.3.1) in CS2 General Discussion
Paladin_IMSomnific-Moved Inferno to the Reserves map groupy thopossible map rework at some point, I'd imagine

let's hope so. inferno is one of my favorite maps

posted about 8 years ago
#8 HUDS that work with match making? in TF2 General Discussion

Usually you can check out http://huds.tf/directory/ . Omni has already removed HUDs that haven't already been updated to the new MM format, and will most likely to move more HUDs to the outdated section in the future.

posted about 8 years ago
#22 boredHUD in Customization

Release 3.24.2016:
+ Updated files for today's update
+ Added stream panel to the main menu
* Also as a side note, Valve finally fixed the time panel not displaying in non-matchmaking formats

Also I made an auto-installer for both of my HUDs, more info here

posted about 8 years ago
#8 TF2 update for 3/22/16 (3/23/16 UTC) in TF2 General Discussion
f_blueStill can't see the round timer, am I the only one?

Just tested with default HUD on a Valve PL server and still couldn't see it.

posted about 8 years ago
#26 tf2center vs tf2stadium in TF2 General Discussion

I think one of the major pluses to tf2stadium is that you can actually use it in the in-game steam browser.

Really annoyed me that tf2center didn't allow that.

posted about 8 years ago
#231 Giving out matchmaking passes in TF2 General Discussion

got one, add me if you need it !

posted about 8 years ago
#21 boredHUD in Customization

Release 3.20.2016:
~ Fixed the round timer font being way too large in MM
~ Fixed avatars not being exactly on the edge of the voice panel when others are speaking
+ Edited the round timer to fit this HUD's look -- Preview
+ Edited the KOTH round timer as well
+ Added the report player button to the main menu

posted about 8 years ago
#20 boredHUD in Customization

Release 3.17.2016:
~ Fixed round timers not displaying
+ Added support for today's update

I hope it fixed verything...

posted about 8 years ago
#3 TF2 update for 3/7/16 in TF2 General Discussion
Valve- Fixed some HUD elements remaining hidden after using +inspect and the scoreboard

This was a really annoying bug to have, and to explain to people who thought it was an issue with a custom HUD, glad to have it fixed!

posted about 8 years ago
#18 boredHUD in Customization
KonceptLegacyI was looking through the files to animate a hud crosshair that I installed, and I didn't see a hudanimations_tf folder, but multiple other ones. Was this intended? And if so, where would I put the code for event damaged player? I'm using the most up to date version of your hud also (3.1.2016)

There isn't a hudanimations_tf.txt file because the hudanimations_manifest.txt calls for which animations files to be loaded. This is to make sure that any future updates to hudanimations_tf in the stock HUD will not break this HUD. If you would like to add a hud crosshair animation, you can make a hudanimations_crosshair.txt file, and put the whole eventdamaged player or whatever in it. Then just call the file in hudanimations_mainfest.txt

posted about 8 years ago
#18 total frags in Site Discussion
Wholegrainlucrativeplease dont turn this site into reddit.....because showing frag count will cause tftv to erupt in a shower of heavy conga memes and circlejerking over 'OP' weapons

no but people will focus more on trying to get more +frags than trying to contribute to the actual discussion.

posted about 8 years ago
#16 boredHUD in Customization

Ok ok, so I missed a LOT of things in my HUD update. I went back and w/ the help of a demo file, fixed most of the issues left with the HUD. I'm not sure if Valve has fixed HUDs/custom things breaking the game, but the HUD should be matchmaking ready now.

You can get the DL for both boredHUD and voidHUD in the post above this one. They are both updated to the best of my ability, so as a HUD creator, you can check the commits and see what changed.

posted about 8 years ago
#16 Changes for MatchMaking in TF2 General Discussion

Pretty minor, but the blue on one of the panels in the HUD says "BLUE" instead of just "BLU"

posted about 8 years ago
#27 Your first matchmaking experience in TF2 General Discussion

Got rolled by clockwork, bloodsire, and flame

still had fun though.

EDIT: It was also on a Madrid server D:

posted about 8 years ago
1 ⋅⋅ 6 7 8 9 10 11 12 ⋅⋅ 34