Shears
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SteamID64 76561198042494131
SteamID3 [U:1:82228403]
SteamID32 STEAM_0:1:41114201
Country United States
Signed Up December 28, 2016
Last Posted March 24, 2024 at 9:59 AM
Posts 438 (0.2 per day)
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#5 CPH 2019 Fragvideo in Videos

Some really sexy transitions in this one, the seamless move into the smooth as the med dies at 0:53 made my jaw drop with how cool it was!

posted about 4 years ago
#13 potato.tf interview with valve in TF2 General Discussion
Mankyman i wish somebody would make a tf2 6v6 ripoff

Blizzard already did

posted about 4 years ago
#4 ETF2L S33 W6: Ascent.EU vs. Ora Elektro in Matches

Is this...a sonnet?

posted about 4 years ago
#17 Frontier Internet A Love Story in Off Topic

Frontier: giving away free service doesn't cost us anything if the service doesn't exist in the first place

200IQ

posted about 4 years ago
#216 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
yighti will swallow 10 tide pods on stream if he budges about any of his awful rules

well uh

posted about 4 years ago
#163 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion

reposting from the "New Beginnings" thread for visibility:

tscHey all, just wanted to post here to state that we're still in deep discussions about our next steps, especially in the light of RGL's league announcement this week.

We definitely want to do what's best by the NA scene (whether that means creating a league, doing something else, or abstaining entirely for now), and getting feedback from all stakeholders is important to doing so. If you have thoughts/feedback/concerns about anything related to the post-ESEA NA scene, please don't hesitate to reach out to me on Discord (tsc#0386); I'd love to have a chat.
posted about 4 years ago
#5 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
League DocumentFor Season 1 (Summer) we are expecting a prize pool of between $6,000 to $8,000 depending on the number of teams that register.

For Season 2 (Fall) we are would expecting to see closer to $8,000 - $10,000 prize pool. This would be due to Season 2 likely featuring the LAN and growth due to the established nature of the league.

To be very clear, these are not unrealistic numbers. These are very sustainable numbers with our current player base, the size of our other leagues, and the expected growth we expect to see with bringing sixes into RGL.

big if true tbh

posted about 4 years ago
#24 why did faceit die? in TF2 General Discussion

I seem to remember us telling the devs that we'd like it better with class picking and the ability to sub so pugs don't just McFucking die if someone quits or doesn't show, and then it never getting changed.

posted about 4 years ago
#3 ETF2L Season 32 Highlights in Videos

damn the sniper frags that were from POV demos in this video really made me wish the rest of the hitscan frags were from POV demos and not STV ones. I know it's not your fault for not being able to get the POV demos, Beater -- I'd rather have STV hitscan frags than nothing -- but I just wanna say that seeing the individual jitters in people's sniper flicks is fucking NUTTY and I miss it.

posted about 5 years ago
#7 circle in Off Topic

My brain has a graphical glitch, Valve plz fix

posted about 5 years ago
#14 hook in TF2 General Discussion

https://imgur.com/gallery/iyjhC1c

posted about 5 years ago
#6786 Frag Clips Thread in Videos

TF2 Edit nerd here;

totally agree with Tob's points on pacing/clip quality.

Also, one big reason that klm's edit is hard to follow is that there's zero sound effects. I didn't mind the visual effects in isolation but that + no killfeed + no sounds means it's often hard to tell IMMEDIATELY when he actually hits an arrow on someone or not. (The arrow impact sound is so satisfying, how could you not include that?) For reference, here's a fucking CRAZY tf2 edit where shit is all over the screen but you can still follow what's going on (shockingly) because of the sound cues: https://www.youtube.com/watch?v=29zYMnO8l00 -- you may not be able to follow aim very well, a style which some people will always inherently hate (for reasons I empathize with), but you always know instantly when an enemy dies.

In the klm/slicerouge edit, yeah I can still technically tell what is going on in the offending clips by squinting, thinking about it, or waiting for the follow-up smooth to tell me if he hit that arrow, but making the viewer have to exert effort to figure out what is happening isn't really what you want in an edit.

That being said, I don't think klm's edit is bad, it just doesn't really live up to its potential.

...holy fuck I spent an hour on this, I need to end this nerd essay before it becomes a 10-page paper on the history of tf2 editing. Don't do Film majors in college kids.

posted about 5 years ago
#24 Genesis 6 in Other Games

Ultimate Top 8 clip dump:

(fuck late night scheduling BTW)

https://clips.twitch.tv/NiceFuriousElephantPrimeMe

https://clips.twitch.tv/KindBlueGnatTwitchRPG

https://clips.twitch.tv/TsundereFlirtyPastaSmoocherZ

https://clips.twitch.tv/ZanyTsundereHummingbirdBibleThump

https://clips.twitch.tv/AffluentTardyMallardOhMyDog

https://clips.twitch.tv/GoldenPerfectStapleKeyboardCat

https://clips.twitch.tv/SullenHeadstrongPancakeBCouch

https://clips.twitch.tv/FragilePerfectNuggetsTheThing

https://clips.twitch.tv/RockySoftFloofDansGame

https://clips.twitch.tv/SwissBoldMangetoutYouDontSay

https://clips.twitch.tv/PerfectCarelessClintmullinsSwiftRage

posted about 5 years ago
#14 Genesis 6 in Other Games

https://clips.twitch.tv/TrustworthyPerfectDadShadyLulu

posted about 5 years ago
#10 TF2 update for 1/22/19 in TF2 General Discussion
Valve- Updated the localization files

https://youtu.be/UGXu_sXl2n4?t=112

posted about 5 years ago
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