QuantumBarber
Account Details
SteamID64 76561198090523071
SteamID3 [U:1:130257343]
SteamID32 STEAM_0:1:65128671
Country United States
Signed Up August 2, 2017
Last Posted November 12, 2019 at 10:44 PM
Posts 62 (0.1 per day)
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#2 Verso [KOTH] in Map Discussion

-Added textures & other small fixes after all this time. (sorry)

Current version: a2
Download: https://tf2maps.net/downloads/verso.7536/download?version=21880
Screenshots: https://imgur.com/a/55Y68f0

posted 2 days ago
#93 cp_propaganda (5cp) in Map Discussion

-Fixed a number of splash bugs. (Let me know of any more specific ones you find.)
-Updated frontline pack to v1.3 (There should be some performance improvements from this on some PCs) (Let me know if this causes issues, the way these items are made is kind of out of my control, but I can revert back to a previous version of the pack if needed.)
-Shrank cave doors slightly.
-Shrank door in the middle of garage slightly. (Let me know how shrinking doors plays out. I don't want to make things too cramped, but I want to restrict people a tad bit.)
-Moved bell up
-Added soldier perch below where bell was.
-Raised fence next to cave on mid to double as a soldier perch.
-Added scaffolding above the main choke in an attempt to restrict bombs coming from choke.
-Lowered the roof coming out of choke into 2nd a bit so high bombs are more predictable.

Current version: b18
Download: https://tf2maps.net/downloads/propaganda.1927/download?version=21769
Screenshots: https://imgur.com/a/ss1pqFz

posted 1 week ago
#88 cp_propaganda (5cp) in Map Discussion

Just made some clipping fixes. https://www.youtube.com/watch?v=QoemC_2-Fus

Current version: b17
Download: https://tf2maps.net/downloads/propaganda.1927/download?version=20982
Screenshots: https://imgur.com/a/dcrhEue

posted 2 months ago
#87 cp_propaganda (5cp) in Map Discussion

Small Changes:
-Added a small ramp to the choke going into mid so you don't have to jump million times on the milk crates to get on the fruit stand. https://imgur.com/a/mDxZzlz
-Fixed being able to cap last from the other side of the concrete barrier.

Current version: b16
Download: https://tf2maps.net/downloads/propaganda.1927/download?version=18919
Screenshots: https://imgur.com/a/dcrhEue

posted 4 months ago
#26 ESEA Season 31 announced in News

Hey, just wanted to let y'all know that I've updated propaganda with some of the feedback from Season 30, go check it out! https://www.teamfortress.tv/post/936967/cp-propaganda-5cp
I'm super thankful to everyone that took the time to leave feedback on it, it means a lot to see people enjoy the map enough to want to see it improved.

posted 7 months ago
#83 cp_propaganda (5cp) in Map Discussion

Changes from ESEA S30 feedback!

-fixed a lot of the issues pointed out by cin and hoi.
-fixed some rendering issues with the skybox. (and broke some)
-lowered the box by the shack on 2nd so sniper cant stand on it.
-lowered height of shack on mid, so sniper cant get onto the wooden thing next to it.
-shrank spawn and moved entrances away from point.
-scaled down the height of a lot of buildings (I did this for two reasons. The buildings just visually didnt look like the right scale, and it felt a little too easy to high bomb on the map, anyways.)
-shrank down some doorway sizes very slightly slightly. (choke is the only one significatly reduced, and that was just because I shrank the buildings)
-moved the healthpack on mid.
-moved the health kit from second into garage.
-moved mids forward spawn a bit.
-lowered the balcony thing over mids forward spawn.
-improved clipping on the doors in cave.
-lowered height of floor in cave a bit.

Thanks for the feedback everyone, it's much appreciated.
I plan on keeping an eye on spawn timings in the future. I'm not changing it as of now, because it's very easy to mess with some unintended stuff there.

Current version: b15
Download: https://tf2maps.net/downloads/propaganda.1927/download?version=18155
TF2Maps thread: https://tf2maps.net/downloads/propaganda.1927/
Screenshots: https://imgur.com/a/dcrhEue

posted 7 months ago
#1 Verso [KOTH] in Map Discussion

Did you miss me? :)
This map is brought to you by the big brains of lucrative and me. (and ibex)

This map is modified with permission from a version that ibex made, go check out his other stuff. https://tf2maps.net/threads/slug.26140/

Current version: a2
Download: https://tf2maps.net/downloads/verso.7536/download?version=21880
TF2Maps thread: https://tf2maps.net/downloads/verso.7536/
Screenshots: https://imgur.com/a/55Y68f0

posted 7 months ago
#17 Domain [5cp] in Map Discussion

Added some out of bounds detailing.

Current version: b4
Download: https://tf2maps.net/downloads/domain.7407/download?version=17957
TF2Maps thread: https://tf2maps.net/downloads/domain.7407/
Screenshots: https://imgur.com/a/hjgTOpn

posted 7 months ago
#16 Domain [5cp] in Map Discussion

small update to fix important powerlines not showing up in some configs. (thanks hutty!)

Current version: b3
Download: https://tf2maps.net/downloads/domain.7407/download?version=17831
TF2Maps thread: https://tf2maps.net/downloads/domain.7407/
Screenshots: https://imgur.com/a/z5i84zo

posted 8 months ago
#15 Domain [5cp] in Map Discussion

Anybody want more detailing? Most dev textures should be gone at this point. There's probably a few small ones I missed.

Current version: b2
Download: https://tf2maps.net/downloads/domain.7407/download?version=17825
TF2Maps thread: https://tf2maps.net/downloads/domain.7407/
Screenshots: https://imgur.com/a/z5i84zo

posted 8 months ago
#14 Domain [5cp] in Map Discussion
GrixROOFS EVERY WHERE WHAT ABOUT AIRSHOTS

That's a big ole think there, brother.

posted 8 months ago
#12 Domain [5cp] in Map Discussion

Anybody want detailing?

Current version: b1
Download: https://tf2maps.net/downloads/domain.7407/download?version=17753
TF2Maps thread: https://tf2maps.net/downloads/domain.7407/
Screenshots: https://imgur.com/a/w8XgZNO

posted 8 months ago
#79 cp_propaganda (5cp) in Map Discussion

Just wanted to let y'all know that I appreciate the feedback. I've been fixing most of these issues internally without releasing public versions. So once the season is over and I make some layout changes, (If needed. I'm assuming the map isn't perfect.) I'll be releasing a version then.

posted 9 months ago
#10 Domain [5cp] in Map Discussion

Did a little more detailing.
Changed the trains on mid to logs.
Added platform to tree for a bit of high ground on mid.
Smoothed the terrain at choke and made it less of an incline to make it easier to bomb out of.
Added more nets to mid so its more obvious where the skybox ends.

Current version: a7
Download: https://tf2maps.net/downloads/domain.7407/download?version=17515
TF2Maps thread: https://tf2maps.net/downloads/domain.7407/
Screenshots: https://imgur.com/a/Sl9TM3S

posted 9 months ago
#6 cp_terra (5cp) in Map Discussion
an_aliasred last looks like ctf_well

We actually took a lot of inspiration from well for last, because we thought it was an interesting idea that just needed to be tweaked to work well. (heh)

posted 9 months ago
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