QuantumBarber
Account Details
SteamID64 76561198090523071
SteamID3 [U:1:130257343]
SteamID32 STEAM_0:1:65128671
Country United States
Signed Up August 2, 2017
Last Posted June 11, 2021 at 8:47 PM
Posts 65 (0 per day)
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#69 cp_propaganda (5cp) in Map Discussion

b12a update:
fixed shutter on mid opening from porch above

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=17212
Screenshots: https://imgur.com/a/gPfw58l

posted about 5 years ago
#66 cp_propaganda (5cp) in Map Discussion

b12 update:
fixed a few small clipping and visual issues
added stalagmites and stalactites to the caves

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=17191
Screenshots: https://imgur.com/a/gPfw58l

posted about 5 years ago
#3 cp_bluff in Map Discussion

This looks sick.

posted about 5 years ago
#62 cp_propaganda (5cp) in Map Discussion

b11 update:
fixed this clipping on mid. (my bad) https://i.imgur.com/DhNzFwh.jpg
adde crystals to cave https://i.imgur.com/jbOS5Iq.jpg

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=17174
Screenshots: https://imgur.com/a/gPfw58l

posted about 5 years ago
#61 cp_propaganda (5cp) in Map Discussion

b10 update:
fixed a few places that would stop you when walking over them
removed barrels on mid so people dont get baited trying to get on top of them
detailing at spawn :)

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=17143
Screenshots: https://tf2maps.net/downloads/propaganda.1927/ (because imgur is being dumb)

posted about 5 years ago
#60 cp_propaganda (5cp) in Map Discussion

Oh, man. You don't even want to see my first map. I spent forever learning and making it and it was the worst thing ever. huge and over scaled koth_tikal. I have a new revamped and properly scaled version of this map on my pc if people want me to post it, but I can almost guarantee it wouldn't work for 6s. Might work in HL though.

I don't even know how to start calculating how much time I've spent on propaganda though. The first version was posted to tf2maps on July 23rd of 2016 It honestly feels like Ive been working on it even longer than that. And boy was a1 rough lmao (To be fair it was made within 72hrs for one of the tf2maps jams.)

Also, I'm going to plug my ultiduo map because I can. https://www.teamfortress.tv/46331/ultiduo-ladder

posted about 5 years ago
#58 cp_propaganda (5cp) in Map Discussion

I appreciate it Twiggy. Thanks for the early support, my man.

On a side note, I posted the map to the workshop.
https://steamcommunity.com/sharedfiles/filedetails/?id=1603743849
Feel free to upvote it. :^)

posted about 5 years ago
#56 cp_propaganda (5cp) in Map Discussion

b9 update:
added a 3d skybox
added soundscapes for ambient noise
adjusted bush on second to fix weird sightline

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=17111
Screenshots: https://imgur.com/a/UTpYb3j

posted about 5 years ago
#55 cp_propaganda (5cp) in Map Discussion

Thanks a lot, my man. I really appreciate all the support you guys have given me recently. The map kind of sat in an awkward limbo for seven months and its super cool to see it make such a huge comeback.

posted about 5 years ago
#53 cp_propaganda (5cp) in Map Discussion

b8 update:
Moved spawn on mid back a bit.
Fixed some splash areas on mid and in the garage.
Removed the third spawn on last and replaced it with a little room thing.
Added new platform on mid right outside of shutter so you can take high ground immediately.

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=17083
Screenshots: https://imgur.com/a/epOxhQf

Thanks for all the feedback from the invite community! You guys have really stepped up your game on feedback for custom maps and it's a really good look for others in the mapping community. :)

posted about 5 years ago
#2 cp_powder_keg (5cp) in Map Discussion

This map looks super cool. It has a really creative layout and its pretty fun to just run around on.
I haven't played it, but do have a few things that I feel the need to point out from just running around it, though.

https://imgur.com/X8RlJXm This ledge is barely too tall to jump up, but it looks like you can. this can be really frustrating for players.
https://imgur.com/5EAafRN I'm not entirely sure what this post is for. It feels out of place. It doesn't seem to be blocking any sight lines, but I may be wrong.
https://imgur.com/Ugs5ZJ6 This area feels weird with overly complicated geometry.
Also, second point is much larger than other 5cp which is going to make it hard to spam/trap point quickly. This may not be as big of an issue as I feel like it is, though.

posted about 5 years ago
#49 cp_propaganda (5cp) in Map Discussion

b6 update:
Fixed being able to stand on top of the bridge of the choke going into last.

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=17010
Screenshots: https://imgur.com/a/Bmcxdss (Same album as last update, because I'm lazy, again.)

Shout out to lucrative for helping get people together to test these, he's been super helpful.

posted about 5 years ago
#48 cp_propaganda (5cp) in Map Discussion

b5c update:
Added small healthkit near choke.
Fixed little bridge over 2nd point.
Revised choke going into last a bit.
Fixed clipping issues near shutter.

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=17006
Screenshots: https://imgur.com/a/Bmcxdss (Same album as last update, because I'm lazy)

posted about 5 years ago
#46 cp_propaganda (5cp) in Map Discussion

b5b update:
The return!
After 7 months of waiting, the map...
Looks better!
Plays better!
Other stuff or something!

But seriously,
Removed the shutter on last.
Removed dropdown from porch.
Detailing.
Removed one of the doors from the cave.
Finally took out the pit (You're welcome competitive community.)
Clipped tree and removed other hiding spots.
Widened staircase on 2nd.

Download: https://tf2maps.net/downloads/propaganda.1927/download?version=16998
Screenshots: https://imgur.com/a/Bmcxdss

posted about 5 years ago
#45 cp_propaganda (5cp) in Map Discussion

b4 update:
Made the width of mid smaller by about 150 hammer units.
Added a bit more high ground near choke on mid.

Download: http://tf2maps.net/downloads/propaganda.1927/download?version=13754
Screenshots: https://imgur.com/a/4x1ZN

posted about 5 years ago
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