Thanks for all the feedback so far guys!
I can definitely see the pipe above last being annoying. The original idea for it was to restrict movement for defenders on last a little bit, but I see that it sort of just cramps things and also hinders people pushing last. I'll probably just try removing clipping first, and then decide if I need to just remove it altogether.
I've changed the choke ramp from mid to 2nd to one smooth angle.
I really like the idea of changing the forward spawns on 2nd point. I'll have to see if I can squeeze them in up top on the high ground.
Also, for anyone who plays a game on it, let me know if players are easy to spot. The current lighting is temporary, but I want to make sure players are easily visible for testing.