Its a shame nobody has commented anything in 2 months after 4 updates.
Map looks nice. I jumped around on it a bit and noticed last is a bit too crowded, the roof is a bit too low before going onto the roofless area, may promote a lot of spam. Also the right red spawn at last that leads directly to the payload tracks may be easily abusable by both teams.
Also I noticed almost no props have collisions, While lamps can be annoying to collide with, this removes most of the sneaky spots that are fun to abuse.
And lastly I saw some low roofs you couldn't jump on like This, and some areas that seemed like you could get in, but you couldn't, like This. Maybe hid them more? I dont really know