Dreamer
Account Details
SteamID64 76561198036783315
SteamID3 [U:1:76517587]
SteamID32 STEAM_0:1:38258793
Country United States
Signed Up November 29, 2012
Last Posted December 4, 2017 at 5:28 PM
Posts 132 (0 per day)
Game Settings
In-game Sensitivity 1.5
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse Steelseries Rival
Keyboard Leopold mechanical with black switches
Mousepad Steelseries QcK+
Headphones Sennheaiser HD598s
Monitor BenQ XL2411Z
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#4 CS:GO: Upgrade CPU or GPU? in Hardware

Your CPU is most likely the bottleneck because Source is a CPU-heavy engine, but you're not going to get much better. You need to look for single-thread performance, so your best bet there is getting a K-series processor to overclock, but it seems pretty wasteful when a 4590 is still a pretty good CPU.

I think you might still want to consider upgrading your GPU if you play any non-source games. Outside of CS/TF2 upgrading your processor is going to do next to nothing as long as you still have a 750Ti.

posted about 7 years ago
#13 Good mouse mat under 20 usd in Hardware

I used to own a QcK and it was great, but I now I own a Glorious PC Gaming Race deskmat. I think the PC Gaming Race one is a little bit nicer because it has the stitched edges. The actual mouse surface is basically identical.

The PC Race mat has an awful logo, but supposedly it is very easily scratched off. I don't want to risk that though.

posted about 7 years ago
#971 rayshud in Customization
AdidushiRays, How do I update but keep my changes?

e.g. I changed the position of my hp and ammo, how do I update but keep those in place?

Lately I've just been looking at the Git and checking the parts he updates and add them myself.

I do this by going to the commit log and finding what he changed.

https://github.com/raysfire/rayshud/commits/master

It's pretty easy because you just add what is in green and remove what is in red. A lot of files I end up replacing if I've never edited them before.

posted about 7 years ago
#22 i5 or i7 for TF2 specifically? in Hardware
iridescentFUZZyttriumddr4 has almost no current improvement for your workflow, but it's a necessary incremental upgrade for the future. As for the i7 itself, having more threads will always help with video editing and 3d rendering to a major degree.

regarding Xeon, you save money at the cost of lacking integrated graphics, which do occasionally have their uses - quick sync is neat and having an iGPU makes debugging a broken system easy if the GPU is the problem

Thanks for the advice. I am currently running pretty low speed RAM(1600mhz), so would an upgrade to DDR4 be worth it if I'm going for the 2400Mhz modules?

For most tasks there is little difference between DDR3/DDR4. Furthermore, there is also very little difference between 1333~2400MHz on just DDR3. There are a few places where a higher frequency helps you (if you happen to be running an APU or professional programs for example), but as just a gamer you don't need that much.

Also, I'm not sure if you know this but an upgrade to DDR4 requires a new CPU and motherboard. You can't just stick a DDR4 DIMM in a DDR3 slot with a DDR3 CPU.

posted about 7 years ago
#5 Closed headphone users ASSEMBLE in Hardware

I've looked into this a few times and from what I found it was usually pretty hard to get working, if not impossible depending on your hardware. From what I remember it is generally required to either have a hardware solution, or use an ASIO driver in conjunction with some other software. I eventually gave up because I could never make it work with low-latency.

Oh, and from what I remember ASIO is something that basically hijacks an audio stream. What this means is that it is only capable of playing audio from a single source.

posted about 7 years ago
#33 Favorite albums? in Music, Movies, TV

Misery Signals - Controller/Absent Light
Between the Buried and Me - Colors/The Great Misdirect/The Parallax II
Architects - Lost Forever // Lost Together
Abigail Williams - In the Shadow of a Thousand Suns
The Faceless - Planetary Duality/Autotheism

posted about 7 years ago
#137 cp_granary_pro in Map Discussion

It's not too big of a deal, but would you consider making it so projectiles can penetrate railings?

Valve did it to some payload maps 2 years ago and Scorpio did it with the railings on Metalworks.

Here are some places where it might make it so railings don't eat projectiles.

http://images.akamai.steamusercontent.com/ugc/528388368571103462/986F482145F123B4ADB8FC18CF634968D29B1A4D/

http://images.akamai.steamusercontent.com/ugc/528388368571103260/87F3A9A489C783C54CBF9E3F40598A2136B66B27/

http://images.akamai.steamusercontent.com/ugc/528388368571103360/95510E5E13C68E05B395F3A2A837DD6FBE1F1D45/

You can get rockets through the gaps, but it is nearly impossible to get pipes through and I think it is impossible to get stickies through.

posted about 7 years ago
#13 AT&T Fiber Optic in Off Topic

Is it AT&T U-verse? They sorta advertise it as fiber because it is fiber to the node, and then copper to the home. If it is U-verse then don't get it. U-verse has inherently higher ping due to how they achieve higher bandwidth on DSL.

posted about 7 years ago
#11 UGC -> Open S18 prize challenge in TF2 General Discussion

Thanks plinko! It was a fun season and I am pretty sure we'll play next season. Might even discuss with my team about actually calling ourselves Dong Kongs now.

posted about 7 years ago
#156 TF2Pug.Me in Projects
IsoIs there any working way right now to search for ESEA profiles by steam id? Not for the sake of any requirement, just so captains have that information available.

Legit-proof hasn't been updated in years, and I don't know of any other site offering that service for ESEA.

You can search their steam ID in the [U:X:X] format from the search bar, but this isn't an elegant solution to have something built in.

posted about 7 years ago
#146 TF2Pug.Me in Projects

Just in case you're unwilling to put in a minimum hours of 500~800+ in order to play, would it be possible to add a warning on people's names that fit criteria such as: low hours, private profiles, few games owned, little-to-no logs.tf/.ss presence? I like the idea of a minimum requirement to play, but I can also see rare cases where someone is new to TF2 but might have played just enough and done enough research to play.

I know for one of the criteria I suggest, private profiles, a lot of legitimate players here have them, but I imagine their name recogniztion will be enough for them to still get picked. Or maybe also add a whitelist if you use this idea so people can be vetted by admins to get their private profile warning taken off.

posted about 7 years ago
#1 Donk Kongs LF Demo in Recruitment (looking for players)

We had a good first season of open, but our med doesn't want to continue playing in ESEA so we're looking to move someone else to med and pick up a new demoman.

I like to think of us as a pretty close-knitt team. We've been playing together as the same core people for nearly 2 years.

The current lineup is

Scouts: Dr. Djones/skeptic
Pocket: Dreamer
Roamer: Naciwise
Demo: N/A
Medic: AkaSpecs

Feel free to add me and we can work out a time to tryout.

http://steamcommunity.com/id/dreamerrrr/

We usually scrim Tues.~Thurs. from 8:30~11:30 EST.

posted about 7 years ago
#82 TF2Pug.Me in Projects
SAAM_DayNifeAir_DayNifeHey man. A little bit of input from a lower level player. I notice that half the players are invite/im level. I'd totally be willing to play but it seems a bit intimidating. Thoughts on splitting skill groups at all if there enough players?either get smashed when you get picked or go find a lower level pug skill groupThis pug system is a lot simpler to figure out than the irc stuff that every other pug group uses. I understand that this was made for people who used pug.na, higher level players, but if you make the system available for lower-level players who are sick of center, it'll help a lot of people make the transition.
i dont know what you want should good people not be allowed to play

TF2 mix had a good system. One captain pug which then moved onto a fat-kid pug. This gave everyone a chance to play, and it was a good place to learn 6s because people took it more seriously than lobbies.

posted about 7 years ago
#152 Favorite Album? in Off Topic

http://i.imgur.com/dju6yDk.jpg

It's hard to pick between all their albums.

Also

http://i.imgur.com/yWrwmUF.jpg

posted about 7 years ago
#3 ESEA Highlander or something like it in TF2 General Discussion

Even if you banned stuff just like 6s HL would still be full of annoying bullshit. No one really wants to play against an engineer, a perma sniper, and a perma heavy, especially if you're the scout. Also the fact that there are 50% more players really lowers the scouts impact on the game and makes his low health hurt him even more.

posted about 7 years ago
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