DrHappiness
Account Details
SteamID64 76561198132854516
SteamID3 [U:1:172588788]
SteamID32 STEAM_0:0:86294394
Country United Kingdom
Signed Up January 23, 2017
Last Posted May 8, 2026 at 4:24 PM
Posts 298 (0.1 per day)
Game Settings
In-game Sensitivity 1.3
Windows Sensitivity 1
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G403
Keyboard Vortex Pok3r
Mousepad Steelseries QCK Large
Headphones Beyerdynamic DT 990 Pro
Monitor ASUS VG248QE 24"
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#153 faceit tf2 in TF2 General Discussion
tacocathttps://www.youtube.com/watch?v=t4GEWrhyKag

look at this goober

I know that I'm a little late on this, but that video is one of the worst takes I've seen on the FACEIT Platform. Man goes in wanting to play casual TF2, is surprised when a competitive platform isn't full of hoovys, trolldiers and people who kill bind when they get funny kills. He spends 10+ minutes basically saying that the system sucks and is going to die then says "I want it to succeed". Basically equating it to Meet Your Match and blames the competitive community (???) for both.

Thing is, the system isn't perfect. Matches are still unbalanced, partying up is almost a guaranteed win, map pool is a little limited etc. But FACEIT provides another option to play TF2 thats a mix between 'wacky' casual and 3rd party competitive. With the addition of a 6s queue we actually have a nice transition for players from being new at the game to starting their first season of comp.

Fresh Install -> Casual -> Community Servers -> FACEIT 12s -> FACEIT 6s -> In-house PUGs/TF2 Center -> 6s/HL

A seamless transition from casual to competitive is something we've needed for a while, as its currently really hard to get into actual competitive. So this pubber YTber whining that "ITS NOT CASUAL" is so ridiculous it would be funny if it weren't so infuriating. FACEIT needs improvements, as all things do, but having an actual organisation like them behind the competitive community only benefits us.

So long as FACEIT is receptive to feedback for their 12s and 6s queue, if and when it happens, I think that the competitive community should try to support it when possible (notsponsoredbtw). I don't want this to go the same way that Pro League did, where both sides were unwilling to compromise or put in the effort, and it seems that they are quite keen to continue working with TF2 so long as it benefits them.

TL;DR: YTber is dumb, FACEIT needs improvements but is good for us.

posted about 5 years ago
#9 TF2 in unity in Videos

Ultimately this is nothing more than quite an impressive technical piece for the developer. The amount of work to keep the original style but in a modern engine is massive and I think it does a really good job at that. But I would not put a lot of weight in this being of consequence at a gameplay level outside of what a more modern tf2-like game may look and play like. Support it, provide (constructive) feedback, and the rest. But don't expect that this will amount to anything.

posted about 5 years ago
#5 EssentialsTF announce NA and EU events with DreamHack in News

Hey everyone, really excited to announce another series with DreamHack! This time we're hosting both an NA and EU tournament, with both being over two weekends each with more details to come on the structures & qualifiers for invite. If you have any questions feel free to post them here. Another thread will be posted in the future when more information arrives. In the meantime, keep an eye on our social media (@TF2Essentials on Twitter) and our Discord.

posted about 5 years ago
#113 The Case for Elijah in TF2 General Discussion

Random people who don't know how AC works think they know more than AC Admins, more at 11.

posted about 5 years ago
#9 dealing with stimulation in video games in Off Topic

I'm no medical expert, but the first thing you should focus on is improving your general health first, both mentally and physically. These are the largest factors that affects your performance and the amount of time you can focus on specific tasks, so get plenty of rest, eat healthily and have some physical activity outside of sitting at your computer.

Outside of health, this sounds like it may be a mentality problem. Try approaching the game(s) with different goals in mind like "I want to improve" or "I am going to try to relax and not worry about losing/dying too often". Give yourself an explicit task to focus on and everytime you notice yourself deviating remind yourself what you aimed to do, The goal of this is to have something to work towards and training your mind, reducing the likelihood of getting flustered.

Finally, if this seems like a consistent and unsolvable issue where you cannot manage excessive stimulation you may want to get a medical opinion. It may not be anything, but it's better to err on the side of caution.

posted about 5 years ago
#18 Moving mouse causes TF2 to drop 20-30 fps in Hardware
IsoI had this problem. I fixed it by changing the Negative LOD Bias setting to Clamp in the Nvidia control panel.SizzlingCalamariOh sorry, didn't see there was no installer. Try 1.2.19 https://github.com/mumble-voip/mumble/releases/tag/1.2.19derdanI used to have the same issue, here are some things that helped
1. Disable all overlays (mostly nvidia geforce, but also discord, mumble etc.)
2. Decrease mouse polling rate
3. Some mouse softwares lag more than others, as an example razer synapse gave me ~20 more fps, compared to logitech software

It seems a combination of these and locking the mouse to one screen seems to have mostly solved the issue. I think the rest can be solved with graphics configs. Thank you for the help!

posted about 5 years ago
#14 Moving mouse causes TF2 to drop 20-30 fps in Hardware
SizzlingCalamariFriend had this problem before that we solved. Can you try installing a earlier build of mumble and see if the issue persists?

First, try 1.2.20: https://github.com/mumble-voip/mumble/releases/tag/1.2.20
If it's fine on that release, try 1.3.0-rc1: https://github.com/mumble-voip/mumble/releases/tag/1.3.0-rc1

I tried the 1.3.0-rc1 and that didnt seem to improve things. Might need help getting 1.2.20 installed

posted about 5 years ago
#12 Moving mouse causes TF2 to drop 20-30 fps in Hardware
turbochad6920-30 fps drops could be a slight drop if you're getting 600 fps or a substantial drop if you're getting 60. If it's the former, I'm fairly sure that's just normal when moving your mouse in tf2.

Not really a solution but I've noticed my fps drops less if I change mouse polling rate from 1000hz to 500hz so that could be a trade off to consider.

Also make sure m_rawinput is 1, if your OS is doing any kind of processing/acceleration on mouse input it could lower performance slightly, especially at 1000hz polling.

For me it is the latter. I run tf2 at around 140 fps so a consistent drop in 20-30 factoring in fps drops from general play can drop below 60. Dropping polling rate seems to have an positive effect but with diminishing returns at 500/250hz. The problem persists. Raw Input is on.

posted about 5 years ago
#8 Moving mouse causes TF2 to drop 20-30 fps in Hardware
AimIsADickHow expensive is your mouse? If it's not that expensive, I'd just replace your mouse in general. This issue sounds like an issue with the mouse itself.

It isn't that expensive so I can get a replacement. But whats weird is that this is a fairly recent issue (at least in the past 3-4 months) and has gone through 2 of the exact same mouse. It seems like it may be an issue with the PC than the mouse but if all else fails I may just replace it.

posted about 5 years ago
#6 Moving mouse causes TF2 to drop 20-30 fps in Hardware
ziamangrytry downloading PrimaryLock (a primary monitor mouse lock) to prevent your cursor from going to your other monitor. I had an issue with this before and something about nvidia shadowplay was actually causing it. Could you also give your pc specs?

I've used Dual Monitor Tools which has screen locking as a feature. This seems to reduce it slightly but still has issues in more chaotic fights. It feels like a powerpoint at some moments.

PC Specs:
Intel i7-8750H @ 2.2GHz
16 GB RAM
64-Bit Windows 10 Home
NVIDIA RTX 2060
250GB SSD
2TB Hard Drive

Let me know if you need anything else. Its a Laptop fyi.

posted about 5 years ago
#1 Moving mouse causes TF2 to drop 20-30 fps in Hardware

Hey guys, need some help with mouse issues. I have a Logitech G403 for reference. Moving the mouse during play seems to drop the frames by around 30. This issue seems to be worse when using mumble for some reason. On my old config this would make the game borderline unplayable but having reinstalled and using dx95 has made it stable(ish) with some moments of stutter. It seems to happen on other games but only when there is a cursor (Halo:MCC).

At its worst I noticed that I could see the mouse cursor in game on my crosshair and would briefly appear on the second monitor which makes me think its something related to how the mouse interacts with fullscreen applications.

I have tried a lot of solutions such as playing in borderless windowed, reinstalling drivers, monitors (have dual), refresh rate, power, priority on task manager, and so on. I'm getting a little frustrated so I'm asking on here if others have had similar issues and what solutions (if any) they have.

Much appreciated. I will check on this when I wake up.

posted about 5 years ago
#15 DreamHack TF2 Community Clash - 14-15th Nov 2020 in TF2 General Discussion

DreamHack TF2 Community Clash is officially over. Congratulations to Ascent.NL and thank you to all the 72 teams who signed up for this event! Prizing and medals will be worked on over the coming days/weeks so I ask you to be patient. We will also work on getting VODs out as soon as reasonably possible (yes, we did save them this time).

Personally I want to give special thanks/shoutouts to:

  • ArchRhythm for holding down production for 9+ hours on both days;
  • Jon & Kirsty for all their behind-the-scenes work making this event happen;
  • Justin & Kyle from DreamHack and the DH brand as a whole for the opportunity to work with them;
  • Ridge, Sodium and Nash for being great Tournament Admins making my life a lot easier;
  • All the observers and talent who lent their time for the stream, both pre-recorded and live;
  • All the staff team, who without them this would never be possible;
  • All teams for (mostly) staying on time.

We at EssentialsTF hope you had a great event, as both a player and as a viewer. GGs!

posted about 5 years ago
#8 DreamHack TF2 Community Clash - 14-15th Nov 2020 in TF2 General Discussion

With just over a week to go until signups close, get your teams ready ASAP not to miss out!

We'd like to remind all players that plan on playing in the tournament to read the rules carefully to understand what's expected of them during the event.

Also, as we've had a few international signups (which is great!) we'd like to remind everyone that this is an EU focused event and by signing up to this tournament you agree to play on European servers by default, unless your opponents agree otherwise.

On the topic of servers we'd also like to remind everyone that it's your responsibility to secure servers to play on, if you need to rent a server we recommend https://serveme.tf/, where you can rent a competitive server for free. If you need any help renting a server please let an Admin know and we can assist.

Finally, if you're new to competitive and this is your first tournament we'd like to recommend the following webpages to help you get up to speed with how competitive is played and how to give yourselves the best opportunity to do well and have fun!

The webpages are:
https://etf2l.org/new/
https://competitive.tf/
and https://newbie.tf/

All info on rules, signups and a helpful FAQ can be found at http://clash.tf/! We hope to see you in the tournament, GLHF!

posted about 5 years ago
#4 RIP Eddie Van Halen in Music, Movies, TV

Really upsetting news, one of the early artists that I listened to when I was younger. Absolute legend, RIP.

posted about 5 years ago
#4 EssentialsTF teases new online cup in News
scratchhI hope its not just EU and for both regions

This tournament would be EU focused. Doing both an NA and EU tournament simultaneously is an incredible undertaking due to the large increase in work as a result of doing two regions as well as some other logistical issues. In short, its on the cards but it really depends on engagement whether or not we would commit to something like that..

Much like other online tournaments/leagues, if teams agree you could play on servers from different regions. In addition, we could look into grouping NA teams together if there are enough NA teams signed up.

wiitabix69420do highlander :)

I'm not the biggest fan of HL myself, but I know there is interest in something like that. For this upcoming tournament, though, this will be purely 6s. Won't rule out HL in the future though.

posted about 5 years ago
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