Benroads
Account Details
SteamID64 76561198040399924
SteamID3 [U:1:80134196]
SteamID32 STEAM_0:0:40067098
Country United States
Signed Up January 29, 2013
Last Posted June 23, 2023 at 12:09 AM
Posts 1213 (0.3 per day)
Game Settings
In-game Sensitivity 1.1
Windows Sensitivity 5
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
240hz
Hardware Peripherals
Mouse Razer Deathadder
Keyboard Logitech G610
Mousepad Steelseries Qck Heavy
Headphones Sennheiser 569
Monitor ASUS VG259QM
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#8 ya hud stats in TF2 General Discussion

http://puu.sh/3L0dP.zip

that should be everything download says its from like 5/20

posted about 12 years ago
#22 Favorite Video Game Music? in Off Topic

Havn't actually played the game but the chronotrigger soundtrack was pretty good.

posted about 12 years ago
#3 ya hud stats in TF2 General Discussion

I have a very old version of ya_hud downloaded, not sure if it uses the same font or colorscheme but I could upload the scoreboard files and if he hasn't changed that stuff it should work fine.

posted about 12 years ago
#57 ShinyHUD Redux in Customization
sherman_gluckgot some friends using the hud, for some reason they say the hud background for health and ammo is purple, any idea why? also is there a way to change the ammo and health color?

edit: http://cloud-2.steampowered.com/ugc/1119427114253153876/BBC47E60401589B8971810D16FEF6651E49D9D1B/

what dxlevel are they running, I was told there might be problems with vtfs and older versions of dx

posted about 12 years ago
#119 Rainbow Konr wings for everyone:Image to crosshair in Customization
fsXD
Show Content

I made an osu! crosshair

you all now have perfect tracking

https://www.dropbox.com/s/cr5pqi1syv3iqo8/osu%21%20crosshair.rar

what base hud is that? I like the font

posted about 12 years ago
#2 Healthpacks still look like the halloween version? in Q/A Help

http://wiki.teamfortress.com/wiki/Full_Moon

posted about 12 years ago
#18 Fog's Custom HUD Crosshairs (Version 2.0 Released in TF2 General Discussion

No problem, hope your crosshair stuff works out well.

posted about 12 years ago
#16 Fog's Custom HUD Crosshairs (Version 2.0 Released in TF2 General Discussion

Hm didn't know they changed that. You can use gcfscape to extract the default hud files but I havn't needed to so I don't know where you'd do that.

posted about 12 years ago
#14 Fog's Custom HUD Crosshairs (Version 2.0 Released in TF2 General Discussion

Well iirc if any hud file is missing an element it automatically puts in the default. So you could just install the font in clientscheme and then put the crosshairs alone in hudlayout.res by itself and everything should stay default.

posted about 12 years ago
#29 NOT AGAIN SQUIDDER in TF2 General Discussion

http://31.media.tumblr.com/6dc4ffca6193803280381df6df7c758c/tumblr_mj71uvBNWH1qgwqw9o1_500.png

posted about 12 years ago
#255 Show your HUD modifications! in Customization

Currently redoing the motd and map info panels for my hud / shiny hud and for some reason stuff like this keeps happening.

http://puu.sh/3IDHy.png

http://puu.sh/3IDJj.png

I have no idea why but on certain maps (koth_badlands for example) the text just clips out and breaks. Also I cannot figure out why the buttons are still in caps when the labeltext is "Continue/Back" instead of "CONTINUE/BACK"

posted about 12 years ago
#55 ShinyHUD Redux in Customization
LyreteOne thing more that I've just noticed, and I assume it's the custom main screen is that alerts don't show up there. which is annoying because now I don't have all items. :(

I've been looking into this, I actually copied the main menu stuff over from my customized broesel and notifications work fine on that but not on this one. I'll look into it later while i'm updating the main menu to include some extra buttons and general fixes.

posted about 12 years ago
#5 looking for a specific crosshair in Off Topic

iirc this was one of the vtf crosshairs. Not exactly sure how much you could modify with it.

posted about 12 years ago
#20 Old original sound? in Q/A Help

so if I took the stock rocket explosion and renamed it like quake_rl_explosion or whatever it is it should work?

posted about 12 years ago
#53 ShinyHUD Redux in Customization
Zambleron 1024x768, the RESPAWN IN X SECONDS is off-center
http://cloud-2.steampowered.com/ugc/920142672070943494/A62BB33BFC7EB561F917B66E2DC4200CB4F46CD7/

cool hud, thanks for making it work
really would like the spec gui to be a touch colorful

I'm not exactly sure how to center the respawn timer on your resolution without it being broken on all other ones. It's fairly easy to center it though you're going to want to go to resource/ui and find spectator.res then once you're in that file you need to find "ReinforcementsLabel" and then just mess with the x values untill it's centered.

Regarding colors on the specgui, i'll see how hard it would be to add a little team colored stripe under each players name or a vertical stripe along the edge. Still not 100% sure what I want to do with the spec gui.

posted about 12 years ago
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