Upvote Upvoted 25 Downvote Downvoted
static ambassador crosshair
posted in Customization
1
#1
0 Frags +

Something that always bugged me. So I fixed it.
Built into the contract progress hud overlay.

https://raw.githubusercontent.com/jooonior/tf2-static-ambassador-crosshair/master/example.gif

  • Hud crosshair that can be toggled on/off freely and with no delay
  • Support for VTF and font crosshairs
  • You can also have this and the normal resizing crosshair on at the same time

download from github

Something that always bugged me. So I fixed it.
Built into the contract progress hud overlay.
[img]https://raw.githubusercontent.com/jooonior/tf2-static-ambassador-crosshair/master/example.gif[/img]
[list]
[*] Hud crosshair that can be toggled on/off freely and with no delay
[*] Support for VTF and font crosshairs
[*] You can also have this and the normal resizing crosshair on at the same time
[/list]

[url=https://github.com/jooonior/tf2-static-ambassador-crosshair]download from github[/url]
2
#2
33 Frags +

nice but too bad this gun sucks now

nice but too bad this gun sucks now
3
#3
2 Frags +

why would you equip an ambassador these days

why would you equip an ambassador these days
4
#4
4 Frags +

Got a question on how to change this to another hud crosshair.
If this is your crosshair in hudlayout.res or wherever...

CrossHairKonrWings
{
	"controlName" "CExLabel"
	"fieldName" "CrossHairKonrWings"
	"visible" "1"
	"enabled" "1"
	"zpos" "2"

	"xpos" "c-29"
	"ypos" "c-24"
	"wide" "49"
	"tall" "49"

	"font" "CrossHairKonrWings"
	"labelText" "Z"
	"textAlignment" "center"
	"fgcolor" "248 248 255 255"
}

You grab the font and labelText and add them to the text version in crosshair.txt

// KnucklesCrosses version (could have named it differently when I think about it now)
"Text"
{
	visible			1		// show this version of the crosshair
	xPos			c-240
	yPos			c-240
	wide			480
	tall			480

	font			"CrossHairKonrWings"	// your crosshair font
	labelText		"Z"			// your crosshair glyph
	fgColor_override	"248 248 255 255"	// color
}

And you probably want to set visible 0 to the VTF image version.

Got a question on how to change this to another hud crosshair.
If this is your crosshair in hudlayout.res or wherever...
[code]
CrossHairKonrWings
{
"controlName" "CExLabel"
"fieldName" "CrossHairKonrWings"
"visible" "1"
"enabled" "1"
"zpos" "2"

"xpos" "c-29"
"ypos" "c-24"
"wide" "49"
"tall" "49"

"font" "CrossHairKonrWings"
"labelText" "Z"
"textAlignment" "center"
"fgcolor" "248 248 255 255"
}
[/code]
You grab the [u]font[/u] and [u]labelText[/u] and add them to the [b]text version[/b] in [b]crosshair.txt[/b]
[code]
// KnucklesCrosses version (could have named it differently when I think about it now)
"Text"
{
visible 1 // show this version of the crosshair
xPos c-240
yPos c-240
wide 480
tall 480

font "CrossHairKonrWings" // your crosshair font
labelText "Z" // your crosshair glyph
fgColor_override "248 248 255 255" // color
}
[/code]
And you probably want to set [u]visible 0[/u] to the [b]VTF image version[/b].
5
#5
6 Frags +
Potchwhy would you equip an ambassador these days

to flex on noobs when u headshot frag them, the damage was always irrelevant.

[quote=Potch]why would you equip an ambassador these days[/quote]
to flex on noobs when u headshot frag them, the damage was always irrelevant.
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