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SteamID64 76561198069440634
SteamID3 [U:1:109174906]
SteamID32 STEAM_0:0:54587453
Country United States
Signed Up March 1, 2015
Last Posted January 24, 2021 at 9:08 PM
Posts 90 (0 per day)
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#1 Learning to sticky trap at a higher level? in Q/A Help

Yeah I know it's kind of a stupid self answering question but, as i'm slowly getting better i'd like to add more brain power to my demo with the goal of benefitting my team strategically and tactfully instead of just being good at hitting pipes, carpeting on koth, generally connecting damage in fights consistently for scouts. The best demo play in the highest levels, even in the highest tourneys does obviously not end at insane dm and if I am to ever reach the point where I can with content seriously go for that level or honestly any level at all above my own I want a better foundation to take on that challenge with.

To begin to put it through my optics, I played competitive rainbow six siege for a very long time, and there's certain knowledge that you only gain when you die to it. Getting on certain angles but at certain times, ect. It's probably the same in CS. I think of sticky traps the same way.

My issues that I haven't been able to think through with this in mind are in part that tons of demos until play which I can only watch at this current point just put stickies on the same spots that get cleared 70% of the time. Or they just put them in a place to force when a combo tries to come through a choke or a flank for an uber. Maybe that's the extent of their job and acceptably fine to do, but that's not what i'm talking about as you can probably imagine.

It's not just about knowing quirky, weird and generally not checked spots, for single picks on players but when to be there to catch rotations, how to recognize the opening for that way ahead of time, what specific sides of the walls can't be cleared with an intelligent rocket, and through and through setting yourself up for success and impact with this niche the class has to offer. The large amount of little things that make the difference between two demos in the same div that will win their teams points and rounds against eachother.

What practices should I put into play, or resources should I seek out?

posted 2 months ago
#2670 Do you like the song above? in Music, Movies, TV

cant speak on the first one but don toliver's voice is awesome, situation is another great song he made


posted 2 months ago
#4 Pugs or Scrims before 9:30 EST in TF2 General Discussion
footsocksPlatypugs is pretty active


posted 2 months ago
#17 let's start some new drama in The Dumpster

I did not care for the godfather.

posted 2 months ago
#10 dealing with stimulation in video games in Off Topic

do some introspection, its probably not related to videogames lol

posted 2 months ago
#2 anyone listen to any new good music lately? in Off Topic


posted 2 months ago
#296 The nicest player? in TF2 General Discussion


posted 3 months ago
#63 TF2 Repent Thread in TF2 General Discussion

some guy's sunbeams engineer hat on outpost was so ugly and he was asking so much for it i got mad at him and got banned i didnt even want to buy it

posted 3 months ago
#2 ozfortress announces Season 30 in News

great video!

posted 3 months ago
#26 Addressing Racism/Anti-LGBTQ Speech Off-Platform in TF2 General Discussion
cryosisPotchkeep the game about the game
Double edge. The game is an FPS. It isn't a contest in shitslinging insults, so why should that be accepted?

The off-platform stuff they're throwing in that thread is not enforcable, but reinforcing their stance on the platform is good. It's transparent and predictable, unlike ETF2L's approach of dice-rolling each offense and assigning (or not!) a random ban length, and much unlike the groom-infested scandals that other lesser known leagues have had in the past.

It doesn't matter how much shit they sling, it's not going to win them the game, unless the other team takes it personally like a bunch of pansies and loses their mental. + If the instigators lose after throwing shade it's just more embarrassment and that kind of grudge creates something entertaining, like b4nny and thalash @ i58.

Where is the issue? When I read things like this It's like RGL is more interested looking to be the judicator on social interaction between players more than it's ensuring a competitive setting. As if those two things have any sort of similar level of importance.

posted 3 months ago
#4 Low FPS after few maps in TF2 General Discussion

It may be tedious but I would run a few different cfgs through changelevel a few times and see if there's anything different. Specific solution to a specific problem right?

posted 3 months ago
#11 MiG-21bis LFT in Recruitment (looking for team)

awesome demo to play against, very reliable!

posted 3 months ago
#18 Addressing Racism/Anti-LGBTQ Speech Off-Platform in TF2 General Discussion

keep the game about the game

posted 3 months ago
#23 Just checking if anyone still remembers me in TF2 General Discussion

welcome back king! I hope you take this recommitment far!

posted 3 months ago
#80 Regret in Off Topic

I regret overindulging in things I didn't fully understand, thinking I knew everything better than anyone else
I regret holding onto relationships that were detrimental to me because they were the only ones I had
and I regret never focusing on myself, only what other people think of me

posted 3 months ago
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