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What does Comp. community think about new maps?
31
#31
-5 Frags +

i like mercenary park, feels like a modern dustbowl. lazarus plays ok, the rest i dont think are very good.

i like mercenary park, feels like a modern dustbowl. lazarus plays ok, the rest i dont think are very good.
32
#32
0 Frags +
GritomaNot to mention that there is the weird occasion where the train alarm sound effect only played occasionally for both trains. Not sure if anyone else had this problem but i'd leave out of banana bay right spawn just to get blindsided by a silent train.

Oh boy, and here I was thinking I was being mentally challenged. Good to know.

Banana Bay does have some issues with the balcony at spawn giving snipers and sentries too much ground to cover, but even though the map layout can be overwhelming at first, it's quite fun to play. The best map to come out in the update imo.

Mercenary Park is all right for setting the theme of the update and all, but it's just another classic pub map with a lot of useless rooms and paths. Not sure how cramped it is because... pyros shooting fireballs everywhere.

Moss Rock up until the first point is a-okay, but contesting last is just a pain, and no route is better than the other, all very chokey. Who thought that recycling the "train blocks the defending team" feature from Freight was a good idea?

And as mentioned, 80% of Brazil is completely useless to the flow of the match, unlike maps such as Lakeside that the pool house offers some positioning.

[quote=Gritoma]Not to mention that there is the weird occasion where the train alarm sound effect only played [i]occasionally[/i] for both trains. Not sure if anyone else had this problem but i'd leave out of banana bay right spawn just to get blindsided by a silent train.[/quote]
Oh boy, and here I was thinking I was being mentally challenged. Good to know.

Banana Bay does have some issues with the balcony at spawn giving snipers and sentries too much ground to cover, but even though the map layout can be overwhelming at first, it's quite fun to play. The best map to come out in the update imo.

Mercenary Park is all right for setting the theme of the update and all, but it's just another classic pub map with a lot of useless rooms and paths. Not sure how cramped it is because... pyros shooting fireballs everywhere.

Moss Rock up until the first point is a-okay, but contesting last is just a pain, and no route is better than the other, all very chokey. Who thought that recycling the "train blocks the defending team" feature from Freight was a good idea?

And as mentioned, 80% of Brazil is completely useless to the flow of the match, unlike maps such as Lakeside that the pool house offers some positioning.
33
#33
7 Frags +

I was on mercenary park and said "god this map is so shit" in chat. I then got votekicked by like 8 people so clearly pubbers enjoy it at least

I was on mercenary park and said "god this map is so shit" in chat. I then got votekicked by like 8 people so clearly pubbers enjoy it at least
34
#34
2 Frags +

I like most maps for pubs, banana bay is one of the prettiest maps i've seen, I wish there will be a halloween version of it someday

I like most maps for pubs, banana bay is one of the prettiest maps i've seen, I wish there will be a halloween version of it someday
35
#35
4 Frags +
billwI was on mercenary park and said "god this map is so shit" in chat. I then got votekicked by like 8 people so clearly pubbers enjoy it at least

The most popular pub maps are Dustbowl, 2fort, Gold Rush, Hightower, and Baddiewater, of course they love it. Sometimes I really do wonder why the pub community loves maps that are just awful to play on so much.

[quote=billw]I was on mercenary park and said "god this map is so shit" in chat. I then got votekicked by like 8 people so clearly pubbers enjoy it at least[/quote]
The most popular pub maps are Dustbowl, 2fort, Gold Rush, Hightower, and Baddiewater, of course they love it. Sometimes I really do wonder why the pub community loves maps that are just awful to play on so much.
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