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HUD editing: short questions, quick answers
posted in Customization
3901
#3901
0 Frags +
Wiethoofdduck_ extract all hudfiles with GCFScape to a folder, use notepad++ search in files or whatever IDE you use that can search through text and look through the if_ ones that come up besides if_comp, _mvm, _match, _halloween and the ones in mainmenuoverride to have various background images.

For the timer, don't add additional elements to the timers, simply change bgcolor_override for the timer elements in HudObjectiveKothTimePanel

I did this for the timers but, I can't change the xpos and it doesn't work for HudObjectiveTimePanel

[quote=Wiethoofd]duck_ extract all hudfiles with GCFScape to a folder, use notepad++ search in files or whatever IDE you use that can search through text and look through the [i]if_[/i] ones that come up besides if_comp, _mvm, _match, _halloween and the ones in mainmenuoverride to have various background images.

For the timer, don't add additional elements to the timers, simply change bgcolor_override for the timer elements in HudObjectiveKothTimePanel[/quote]
I did this for the timers but, I can't change the xpos and it doesn't work for HudObjectiveTimePanel
3902
#3902
0 Frags +
uniqlyHow do i move the round timer to the corner of my screen.

HudMatchStatus > ObjectiveStatusTimePanel

[quote=uniqly]How do i move the [url=https://puu.sh/s7hou/f0da9e3852.jpg]round timer to the corner of my screen.[/url][/quote]

HudMatchStatus > ObjectiveStatusTimePanel
3903
#3903
0 Frags +

Sorry if this has been asked before, but I really like crosshairs that flash when you do damage, how do I make a hud crosshair do this?

Sorry if this has been asked before, but I really like crosshairs that flash when you do damage, how do I make a hud crosshair do this?
3904
#3904
0 Frags +
Dyl4NSorry if this has been asked before, but I really like crosshairs that flash when you do damage, how do I make a hud crosshair do this?

Look back someone asked the same thing a few pages ago

[quote=Dyl4N]Sorry if this has been asked before, but I really like crosshairs that flash when you do damage, how do I make a hud crosshair do this?[/quote]

Look back someone asked the same thing a few pages ago
3905
#3905
0 Frags +

I cant seem to move the preset buttons help.

[url=https://puu.sh/s8fzO/5bff99d1ca.jpg]I cant seem to move the preset buttons help.[/url]
3906
#3906
0 Frags +

[b][/b]
3907
#3907
0 Frags +

My motd is broken. It has been like this for a while but when I clicked the read more button it took me to magnumhud's update page. My mainmenuoverride.res file was fresh from the stock files and I checked the urls so I dont think it could be that. Does anyone have any idea?

Does anyone know how I can fix this?

My motd is broken. It has been like this for a while but when I clicked the read more button it took me to magnumhud's update page. My mainmenuoverride.res file was fresh from the stock files and I checked the urls so I dont think it could be that. Does anyone have any idea?

Does anyone know how I can fix this?
3908
#3908
whitelist.tf
1 Frags +

MotD = /resource/ui/TextWindow.res and loads /cfg/motd(_text)_default.txt
Main Menu Update notices/blog posts is loading /cfg/motd_entries.txt

Since the last one is available with the MagnumHUD in the /cfg folder and has a url linking to the tftv thread it is overriding the one that comes default with the game.

Renaming custom and taking out files you don't need and using an text editor which can search inside text files and dig through custom and it's contents (or even extracted default hud files) should result in a lot of things to help debug or try out new stuff for huds.

MotD = /resource/ui/TextWindow.res and loads [i]/cfg/motd(_text)_default.txt[/i]
Main Menu Update notices/blog posts is loading [i]/cfg/motd_entries.txt[/i]

Since the last one is available with the MagnumHUD in the /cfg folder and has a url linking to the tftv thread it is overriding the one that comes default with the game.

Renaming custom and taking out files you don't need and using an text editor which can search inside text files and dig through custom and it's contents (or even extracted default hud files) should result in a lot of things to help debug or try out new stuff for huds.
3909
#3909
0 Frags +

how can I make damage numbers fade faster?

how can I make damage numbers fade faster?
3910
#3910
1 Frags +
bearnauthow can I make damage numbers fade faster?

HudDamageAccout and change the "delta_lifetime"

[quote=bearnaut]how can I make damage numbers fade faster?[/quote]

HudDamageAccout and change the "delta_lifetime"
3911
#3911
0 Frags +

hey, im trying to implement overwatchHUD's menu into m0rehud and im trying to make all of the buttons the same.

however this happens:

https://puu.sh/s9Z0S/3d41b81a43.png

any idea on how to make these buttons work and look proper?

hey, im trying to implement overwatchHUD's menu into m0rehud and im trying to make all of the buttons the same.

however this happens:

https://puu.sh/s9Z0S/3d41b81a43.png

any idea on how to make these buttons work and look proper?
3912
#3912
-1 Frags +
WiethoofdMotD = /resource/ui/TextWindow.res and loads /cfg/motd(_text)_default.txt
Main Menu Update notices/blog posts is loading /cfg/motd_entries.txt

Since the last one is available with the MagnumHUD in the /cfg folder and has a url linking to the tftv thread it is overriding the one that comes default with the game.

Renaming custom and taking out files you don't need and using an text editor which can search inside text files and dig through custom and it's contents (or even extracted default hud files) should result in a lot of things to help debug or try out new stuff for huds.

The problem occurred across multiple huds, even stock and when I checked in tf/cfg i found the cheeky script. I don't believe I put anything related to magnumhud in there. Assuming it is possible how could I write a script to someones cfg folder with something in custom?

[quote=Wiethoofd]MotD = /resource/ui/TextWindow.res and loads [i]/cfg/motd(_text)_default.txt[/i]
Main Menu Update notices/blog posts is loading [i]/cfg/motd_entries.txt[/i]

Since the last one is available with the MagnumHUD in the /cfg folder and has a url linking to the tftv thread it is overriding the one that comes default with the game.

Renaming custom and taking out files you don't need and using an text editor which can search inside text files and dig through custom and it's contents (or even extracted default hud files) should result in a lot of things to help debug or try out new stuff for huds.[/quote]

The problem occurred across multiple huds, even stock and when I checked in tf/cfg i found the cheeky script. I don't believe I put anything related to magnumhud in there. Assuming it is possible how could I write a script to someones cfg folder with something in custom?
3913
#3913
-1 Frags +

double post because people dont read edited posts

I got vtfedit working on a virtual machine but I can't figure out the difference between stock vtfs and the vtfs that I am making that makes the stock vtfs affected by

				"src_corner_height"		"24"	
			"src_corner_width"		"10"
			"draw_corner_width"		"20"		
			"draw_corner_height" 	"10"	

but not my custom ones. Can anyone assist me with making them work please?

double post because people dont read edited posts


I got vtfedit working on a virtual machine but I can't figure out the difference between stock vtfs and the vtfs that I am making that makes the stock vtfs affected by

[code] "src_corner_height" "24"
"src_corner_width" "10"
"draw_corner_width" "20"
"draw_corner_height" "10"
[/code]

but not my custom ones. Can anyone assist me with making them work please?
3914
#3914
0 Frags +

http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"

http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"
3915
#3915
0 Frags +

How do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?

How do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?
3916
#3916
0 Frags +
fnmHow do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?

delete mainmenuoverride.res from resource/ui

Falkinghammerhttp://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"

sadly not

[quote=fnm]How do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?[/quote]
delete mainmenuoverride.res from resource/ui
[quote=Falkinghammer]http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"[/quote]
sadly not
3917
#3917
0 Frags +

This has probably been answered before but I dont feel like going through 3900 comments.

How do I make my damage numbers lime green ? ( i.e. R:0 G:255 B:0)

This has probably been answered before but I dont feel like going through 3900 comments.

How do I make my damage numbers lime green ? ( i.e. R:0 G:255 B:0)
3918
#3918
2 Frags +
diamond0wnerThis has probably been answered before but I dont feel like going through 3900 comments.

How do I make my damage numbers lime green ? ( i.e. R:0 G:255 B:0)

go into your hud/resource/ui and find HudDamageAccount.Res (it might be called DamageAccount.Res) and go under "negative Color" in the file and change it to 0 255 0 255

[quote=diamond0wner]This has probably been answered before but I dont feel like going through 3900 comments.

How do I make my damage numbers lime green ? ( i.e. R:0 G:255 B:0)[/quote]

go into your hud/resource/ui and find HudDamageAccount.Res (it might be called DamageAccount.Res) and go under "negative Color" in the file and change it to 0 255 0 255
3919
#3919
0 Frags +
CubekolfnmHow do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?delete mainmenuoverride.res from resource/uiFalkinghammerhttp://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"
sadly not

Still did not fix the problem with the "find a game" button not working.

[quote=Cubekol][quote=fnm]How do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?[/quote]
delete mainmenuoverride.res from resource/ui
[quote=Falkinghammer]http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"[/quote]
sadly not[/quote]


Still did not fix the problem with the "find a game" button not working.
3920
#3920
whitelist.tf
0 Frags +

Using default hud in custom huds requires deleting: resource/GameMenu.res & resource/ui/MainMenuOverride.res

Using default hud in custom huds requires deleting: [i]resource/GameMenu.res & resource/ui/MainMenuOverride.res[/i]
3921
#3921
0 Frags +
fnmCubekolfnmHow do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?delete mainmenuoverride.res from resource/uiFalkinghammerhttp://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"
sadly not

Still did not fix the problem with the "find a game" button not working.

Did you also delete gamemenu.res?

Edit: dammit ninjad

[quote=fnm][quote=Cubekol][quote=fnm]How do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?[/quote]
delete mainmenuoverride.res from resource/ui
[quote=Falkinghammer]http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"[/quote]
sadly not[/quote]


Still did not fix the problem with the "find a game" button not working.[/quote]
Did you also delete gamemenu.res?

Edit: dammit ninjad
3922
#3922
0 Frags +
WiethoofdUsing default hud in custom huds requires deleting: resource/GameMenu.res & resource/ui/MainMenuOverride.res

I tried deleting both and for some reason it still will not allow me to click on the "find a game" button. When I click on it, it does not open the box.

If it helps, I'm trying to use the thwartski hud that ma3la used, and this is the dl link (also found on his twitch): http://www.mediafire.com/file/46l8dj1f6dsfg6t/Ma3laCFG.rar

[quote=Wiethoofd]Using default hud in custom huds requires deleting: [i]resource/GameMenu.res & resource/ui/MainMenuOverride.res[/i][/quote]

I tried deleting both and for some reason it still will not allow me to click on the "find a game" button. When I click on it, it does not open the box.

If it helps, I'm trying to use the thwartski hud that ma3la used, and this is the dl link (also found on his twitch): http://www.mediafire.com/file/46l8dj1f6dsfg6t/Ma3laCFG.rar
3923
#3923
0 Frags +

Is it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.

In Hudlayout.res
CMainTargetID 

In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth

In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
 PlayerStatusHealthBonusImageBG
 PlayerStatusHealthValue
 PlayerStatusHealthValueShadow

When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).

Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.

Is it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.

[code]In Hudlayout.res
CMainTargetID

In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth

In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
PlayerStatusHealthBonusImageBG
PlayerStatusHealthValue
PlayerStatusHealthValueShadow
[/code]

When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).

Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.
3924
#3924
0 Frags +
CitrusmanIs it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.
In Hudlayout.res
CMainTargetID 

In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth

In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
 PlayerStatusHealthBonusImageBG
 PlayerStatusHealthValue
 PlayerStatusHealthValueShadow

When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).

Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.

go into spectatorguihealth for the health stuff

[quote=Citrusman]Is it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.

[code]In Hudlayout.res
CMainTargetID

In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth

In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
PlayerStatusHealthBonusImageBG
PlayerStatusHealthValue
PlayerStatusHealthValueShadow
[/code]

When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).

Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.[/quote]

go into spectatorguihealth for the health stuff
3925
#3925
0 Frags +
XenThePybroCitrusmanIs it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.
In Hudlayout.res
CMainTargetID 

In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth

In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
 PlayerStatusHealthBonusImageBG
 PlayerStatusHealthValue
 PlayerStatusHealthValueShadow

When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).

Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.

go into spectatorguihealth for the health stuff

Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested

[quote=XenThePybro][quote=Citrusman]Is it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.

[code]In Hudlayout.res
CMainTargetID

In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth

In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
PlayerStatusHealthBonusImageBG
PlayerStatusHealthValue
PlayerStatusHealthValueShadow
[/code]

When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).

Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.[/quote]

go into spectatorguihealth for the health stuff[/quote]

Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested
3926
#3926
whitelist.tf
0 Frags +
fnmWiethoofdUsing default hud in custom huds requires deleting: resource/GameMenu.res & resource/ui/MainMenuOverride.res
I tried deleting both and for some reason it still will not allow me to click on the "find a game" button. When I click on it, it does not open the box.

Update scripts/hudanimations_tf to use hudanimations_manifest.txt instead so you'll always have the default Valve animations and try again.

@Citrusman Hiding health in targetid is making SpectatorGUIHealth "wide 0" in TargetID.res if you want to hide the entire targetID when looking at teammates: CMainTargetID "ypos r0" in hudlayout.res (simply move it off screen)

[quote=fnm][quote=Wiethoofd]Using default hud in custom huds requires deleting: [i]resource/GameMenu.res & resource/ui/MainMenuOverride.res[/i][/quote]

I tried deleting both and for some reason it still will not allow me to click on the "find a game" button. When I click on it, it does not open the box.[/quote]
Update scripts/hudanimations_tf to use [url=http://huds.tf/forum/showthread.php?tid=151]hudanimations_manifest.txt[/url] instead so you'll always have the default Valve animations and try again.

@Citrusman Hiding health in targetid is making SpectatorGUIHealth "wide 0" in TargetID.res if you want to hide the entire targetID when looking at teammates: CMainTargetID "ypos r0" in hudlayout.res (simply move it off screen)
3927
#3927
0 Frags +
XenThePybrogo into spectatorguihealth for the health stuff

I gave a list of the things I disabled in that file already, and the only other two elements listed in that file were already set to enabled = 0.

Koncept Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested

Forcing it to render off screen doesn't fix the issues though, I've already tried it.

[quote=XenThePybro]go into spectatorguihealth for the health stuff[/quote]

I gave a list of the things I disabled in that file already, and the only other two elements listed in that file were already set to enabled = 0.

[quote=Koncept] Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested[/quote]

Forcing it to render off screen doesn't fix the issues though, I've already tried it.
3928
#3928
0 Frags +

How do I make the player health bar horizontal?

How do I make the player health bar horizontal?
3929
#3929
0 Frags +

Can someone help me update grape's version of m0rehud?

Here is the DL link: https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E

Essentially the hud doesn't work, and I want the specific crosshairs that he has in there + the actual version of m0rehud.

Can someone help me update grape's version of m0rehud?

Here is the DL link: https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E

Essentially the hud doesn't work, and I want the specific crosshairs that he has in there + the actual version of m0rehud.
3930
#3930
0 Frags +
fnmCan someone help me update grape's version of m0rehud?

Here is the DL link: https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E

Essentially the hud doesn't work, and I want the specific crosshairs that he has in there + the actual version of m0rehud.

I believe Hypnotize has already updated it. This thread should lead you to an updated version

[quote=fnm]Can someone help me update grape's version of m0rehud?

Here is the DL link: https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E

Essentially the hud doesn't work, and I want the specific crosshairs that he has in there + the actual version of m0rehud.[/quote]

I believe Hypnotize has already updated it. [url=http://www.teamfortress.tv/33738/ive-updated-some-huds]This thread[/url] should lead you to an updated version
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