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HUD editing: short questions, quick answers
posted in Customization
3691
#3691
1 Frags +

just wondering how i can resize seeker's crosshair to be smaller, using hypno's updated m0rehud black

just wondering how i can resize seeker's crosshair to be smaller, using hypno's updated m0rehud black
3692
#3692
1 Frags +
Vourijust wondering how i can resize seeker's crosshair to be smaller, using hypno's updated m0rehud black

cl_crosshair_Scale since it's a vtf crosshair

[quote=Vouri]just wondering how i can resize seeker's crosshair to be smaller, using hypno's updated m0rehud black[/quote]
cl_crosshair_Scale since it's a vtf crosshair
3693
#3693
0 Frags +

how to edit overheal radius? fast reply thx

how to edit overheal radius? fast reply thx
3694
#3694
0 Frags +
PwnEdhow to edit overheal radius? fast reply thx

are you talking about the overheal / low health cross?

https://i.gyazo.com/9208906155ed29b431f097f138ba9489.png

like this one?

resource/ui/hudplayerhealth.res
"PlayerStatusHealthBonusImage"
change the tall and the width

[quote=PwnEd]how to edit overheal radius? fast reply thx[/quote]
are you talking about the overheal / low health cross?
[img]https://i.gyazo.com/9208906155ed29b431f097f138ba9489.png[/img]
like this one?

resource/ui/hudplayerhealth.res
"PlayerStatusHealthBonusImage"
change the tall and the width
3695
#3695
0 Frags +

how do i edit the disgusting main menu background on this?

http://imgur.com/TJpOyxl

how do i edit the disgusting main menu background on this?


[img]http://imgur.com/TJpOyxl[/img]
3696
#3696
whitelist.tf
0 Frags +
SmesiPwnEdhow to edit overheal radius?are you talking about the overheal / low health cross?

resource/ui/hudplayerhealth.res
"PlayerStatusHealthBonusImage"
change the tall and the width

In addition modify HealthBonusPosAdj, this value will cause the bonus image to grow/shink from the highest/lowest amount of health (triggered at HudDeathWarning percentage) or overheal

------

XenThePybrohow do i edit the disgusting main menu background on this?

Tried MatchmakingGroupPanel & MatchmakingCategoryPanel yet?

[quote=Smesi][quote=PwnEd]how to edit overheal radius?[/quote]
are you talking about the [url=https://i.gyazo.com/9208906155ed29b431f097f138ba9489.png]overheal / low health cross[/url]?

resource/ui/hudplayerhealth.res
"PlayerStatusHealthBonusImage"
change the tall and the width[/quote]
In addition modify [i]HealthBonusPosAdj[/i], this value will cause the bonus image to grow/shink from the highest/lowest amount of health (triggered at HudDeathWarning percentage) or overheal

------
[quote=XenThePybro]how do i edit the disgusting main menu background [url=http://imgur.com/TJpOyxl]on this[/url]?[/quote]
Tried MatchmakingGroupPanel & MatchmakingCategoryPanel yet?
3697
#3697
0 Frags +
WiethoofdIn addition modify HealthBonusPosAdj, this value will cause the bonus image to grow/shink from the highest/lowest amount of health (triggered at HudDeathWarning percentage) or overheal

------XenThePybrohow do i edit the disgusting main menu background on this?Tried MatchmakingGroupPanel & MatchmakingCategoryPanel yet?

I can't find it in MatchmakingGroupPanel, MatchmakingCatagoryPanel, LobbyPanel and LobbyPanel_Casual.

[quote=Wiethoofd]In addition modify [i]HealthBonusPosAdj[/i], this value will cause the bonus image to grow/shink from the highest/lowest amount of health (triggered at HudDeathWarning percentage) or overheal

------
[quote=XenThePybro]how do i edit the disgusting main menu background [url=http://imgur.com/TJpOyxl]on this[/url]?[/quote]
Tried MatchmakingGroupPanel & MatchmakingCategoryPanel yet?[/quote]

I can't find it in MatchmakingGroupPanel, MatchmakingCatagoryPanel, LobbyPanel and LobbyPanel_Casual.
3698
#3698
1 Frags +
XenThePybro I can't find it in MatchmakingGroupPanel, MatchmakingCatagoryPanel, LobbyPanel and LobbyPanel_Casual.

It is in matchmakinggrouppanel.res, "BGPanel". I'm fairly certain it is not one of those random, stubborn HUD elements, so you can do what you want to it.

[quote=XenThePybro] I can't find it in MatchmakingGroupPanel, MatchmakingCatagoryPanel, LobbyPanel and LobbyPanel_Casual.[/quote]

It is in matchmakinggrouppanel.res, "BGPanel". I'm fairly certain it is not one of those random, stubborn HUD elements, so you can do what you want to it.
3699
#3699
0 Frags +

is it possible to edit the vote menu e.g. votekicking someone in a pub?

is it possible to edit the vote menu e.g. votekicking someone in a pub?
3700
#3700
0 Frags +
XenThePybrois it possible to edit the vote menu e.g. votekicking someone in a pub?

Votehud.res I guess

[quote=XenThePybro]is it possible to edit the vote menu e.g. votekicking someone in a pub?[/quote]

Votehud.res I guess
3701
#3701
0 Frags +

How to fix this?
And also why does my font look weird?

http://i.imgur.com/NdRemQW.jpg

How to fix this?
And also why does my font look weird?
[img]http://i.imgur.com/NdRemQW.jpg[/img]
3702
#3702
0 Frags +
CubekolHow to fix this?
And also why does my font look wierd?
http://i.imgur.com/NdRemQW.jpg

mouseoveritempanel in classloadoutpanel.res, try working with that.
Setting the wide value to f0 should fix it i guess (not sure tho)

[quote=Cubekol]How to fix this?
And also why does my font look wierd?
[img]http://i.imgur.com/NdRemQW.jpg[/img][/quote]

mouseoveritempanel in classloadoutpanel.res, try working with that.
Setting the wide value to f0 should fix it i guess (not sure tho)
3703
#3703
2 Frags +

sometimes after a round of casual the new overlay's buttons dont work. I tested this with the stock hud and it appears to happen with that as well. Anyone have any ideas? im on a mac maybe thats why.

sometimes after a round of casual the new overlay's buttons dont work. I tested this with the stock hud and it appears to happen with that as well. Anyone have any ideas? im on a mac maybe thats why.
3704
#3704
0 Frags +

I'm using Lawena's hud_killnotices HUD, while should display only the killfeed, but I'm having the PLR progress pop up. Any help?

http://i.imgur.com/LfSlYuZ.png

Edit: Figured it out.

HudObjectiveStatus
{
"fieldName" "HudObjectiveStatus"
"visible" "1"
"enabled" "1"
"xpos" "99999"
"ypos" "0"
"wide" "f0"
"tall" "480"
}
I'm using Lawena's hud_killnotices HUD, while should display only the killfeed, but I'm having the PLR progress pop up. Any help?

[img]http://i.imgur.com/LfSlYuZ.png[/img]

Edit: Figured it out.

[quote] HudObjectiveStatus
{
"fieldName" "HudObjectiveStatus"
"visible" "1"
"enabled" "1"
"xpos" "99999"
"ypos" "0"
"wide" "f0"
"tall" "480"
} [/quote]
3705
#3705
-2 Frags +
GrizzlyBerry?pleh ynA .pu pop ssergorp RLP eht gnivah m'I tub ,deefllik eht ylno yalpsid dluohs elihw ,DUH secitonllik_duh s'anewaL gnisu m'I

http://i.imgur.com/LfSlYuZ.png

In objectivestatusmultipleescort.res (if you don't have it extract it from default hud files and put it in resource/ui) try to set everything that has enabled or visible to 0, if this doesn't suceed try changing xpos or ypos to some ridiclous number like 9999999 or something.

[quote=GrizzlyBerry]?pleh ynA .pu pop ssergorp RLP eht gnivah m'I tub ,deefllik eht ylno yalpsid dluohs elihw ,DUH secitonllik_duh s'anewaL gnisu m'I

[img]http://i.imgur.com/LfSlYuZ.png[/img][/quote]
In objectivestatusmultipleescort.res (if you don't have it extract it from default hud files and put it in resource/ui) try to set everything that has enabled or visible to 0, if this doesn't suceed try changing xpos or ypos to some ridiclous number like 9999999 or something.
3706
#3706
0 Frags +

What do I do to implement the Knuckles Crosses into rayshud?

Specifically the l (L) and m ones

What do I do to implement the Knuckles Crosses into rayshud?

Specifically the l (L) and m ones
3707
#3707
0 Frags +
shinsoWhat do I do to implement the Knuckles Crosses into rayshud?

Specifically the l (L) and m ones

rayshud has already knuckle's crosses to implement them you must go to hudlayout.res and turn your crosshair's (you can determine which crosshair is yours by looking at the labeltext) visible and enabled to 1

If you want to implement knuckle's crosses to other hud follow this guide :
http://www.teamfortress.tv/26790/official-knucklescrosses-release

[quote=shinso]What do I do to implement the Knuckles Crosses into rayshud?

Specifically the l (L) and m ones[/quote]
rayshud has already knuckle's crosses to implement them you must go to hudlayout.res and turn your crosshair's (you can determine which crosshair is yours by looking at the labeltext) visible and enabled to 1

If you want to implement knuckle's crosses to other hud follow this guide :
http://www.teamfortress.tv/26790/official-knucklescrosses-release
3708
#3708
0 Frags +
CubekolshinsoWhat do I do to implement the Knuckles Crosses into rayshud?

Specifically the l (L) and m ones
rayshud has already knuckle's crosses to implement them you must go to hudlayout.res and turn your crosshair's (you can determine which crosshair is yours by looking at the labeltext) visible and enabled to 1

If you want to implement knuckle's crosses to other hud follow this guide :
http://www.teamfortress.tv/26790/official-knucklescrosses-release

Thank you!

[quote=Cubekol][quote=shinso]What do I do to implement the Knuckles Crosses into rayshud?

Specifically the l (L) and m ones[/quote]
rayshud has already knuckle's crosses to implement them you must go to hudlayout.res and turn your crosshair's (you can determine which crosshair is yours by looking at the labeltext) visible and enabled to 1

If you want to implement knuckle's crosses to other hud follow this guide :
http://www.teamfortress.tv/26790/official-knucklescrosses-release[/quote]
Thank you!
3709
#3709
0 Frags +

http://imgur.com/a/9nkRo

does anyone know why there is a black line above my stream panel? I cant find anything.

http://imgur.com/a/9nkRo

does anyone know why there is a black line above my stream panel? I cant find anything.
3710
#3710
0 Frags +

Any idea what font this is?
https://gyazo.com/caf559a7187bdc507683da90508de375

Also, how can I correct this?

Any idea what font this is?
https://gyazo.com/caf559a7187bdc507683da90508de375

Also, how can I correct [url=https://gyazo.com/5c448aa3e64801901a3de307e376a612]this[/url]?
3711
#3711
1 Frags +
KonceptAny idea what font this is?
https://gyazo.com/caf559a7187bdc507683da90508de375

Also, how can I correct this?

if there is a tf_english in your hud folder, delete it.
Otherwise restart tf2 and it should be fixed.

[quote=Koncept]Any idea what font this is?
https://gyazo.com/caf559a7187bdc507683da90508de375

Also, how can I correct [url=https://gyazo.com/5c448aa3e64801901a3de307e376a612]this[/url]?[/quote]

if there is a tf_english in your hud folder, delete it.
Otherwise restart tf2 and it should be fixed.
3712
#3712
0 Frags +

Someone tell me about buttons_kv. I saw wiethoofd (did i spell it right?) talk about it and i found some stuff related to it in mainmenuoverride.res and i hear that it can be used for lazy dudes to make easy buttons.

Someone tell me about buttons_kv. I saw wiethoofd (did i spell it right?) talk about it and i found some stuff related to it in mainmenuoverride.res and i hear that it can be used for lazy dudes to make easy buttons.
3713
#3713
whitelist.tf
1 Frags +

buttons_kv in main menu creates a list of buttons defined in gamemenu.res with all the same look so you don't have to define and position every single one of them in mainmenuoverride.res (if this still works, they overhaul of main menu stuff with Meet your Match screwed up a lot of stuff/requires certain elements to be in the menu file)

[i]buttons_kv[/i] in main menu creates a list of buttons defined in gamemenu.res with all the same look so you don't have to define and position every single one of them in mainmenuoverride.res (if this still works, they overhaul of main menu stuff with Meet your Match screwed up a lot of stuff/requires certain elements to be in the menu file)
3714
#3714
0 Frags +

Hello friends,

I want to put the spectator backgrounds and control points from one HUD into another

http://imgur.com/a/7v8Oh

The bottom image backgrounds and control points into the top HUD

What do I do?

Hello friends,

I want to put the spectator backgrounds and control points from one HUD into another

http://imgur.com/a/7v8Oh

The bottom image backgrounds and control points into the top HUD

What do I do?
3715
#3715
whitelist.tf
0 Frags +

Copy the texture files stoge?

Copy the texture files stoge?
3716
#3716
0 Frags +
WiethoofdCopy the texture files stoge?

I have no idea which ones he's using. Where is it declared and in what files?

[quote=Wiethoofd]Copy the texture files stoge?[/quote]

I have no idea which ones he's using. Where is it declared and in what files?
3717
#3717
0 Frags +

http://imgur.com/a/9nkRo

does anyone know why there is a black line above my stream panel? I cant find anything

http://imgur.com/a/9nkRo

does anyone know why there is a black line above my stream panel? I cant find anything
3718
#3718
0 Frags +
KonceptAny idea what font this is?
https://gyazo.com/caf559a7187bdc507683da90508de375

Motor Oil 1937 M54

[quote=Koncept]Any idea what font this is?
https://gyazo.com/caf559a7187bdc507683da90508de375
[/quote]
[url=http://www.dafont.com/es/motor-oil-1937-m54.font?af=on&text=125+150+200+6+32+123456789]Motor Oil 1937 M54[/url]
3719
#3719
0 Frags +

is it possible to use buttons_kv to make horizontal button arrangements?

------------------------------------------------------------------------------------------------------------------------------------------------

I LIKE TO FLOOD THIS THREAD

------------------------------------------------------------------------------------------------------------------------------------------------

Is there an easy way to make longshadows apart from layering the same text over and over itself?

is it possible to use buttons_kv to make horizontal button arrangements?

------------------------------------------------------------------------------------------------------------------------------------------------

I LIKE TO FLOOD THIS THREAD

------------------------------------------------------------------------------------------------------------------------------------------------

Is there an easy way to make longshadows apart from layering the same text over and over itself?
3720
#3720
huds.tf
0 Frags +
XenThePybrois it possible to use buttons_kv to make horizontal button arrangements?

I'm unsure without testing it, but it's possible that "button_x_delta" might work. Worth a shot.

[quote=XenThePybro]is it possible to use buttons_kv to make horizontal button arrangements?[/quote]
I'm unsure without testing it, but it's possible that "button_x_delta" [i]might[/i] work. Worth a shot.
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