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flamehud reborn
posted in Customization
181
#181
0 Frags +

im still 99% sure people using generic knuckles crosshairs dont know that their crosshairs arent actually centered on their screens

im still 99% sure people using generic knuckles crosshairs dont know that their crosshairs arent actually centered on their screens
182
#182
1 Frags +
flameim still 99% sure people using generic knuckles crosshairs dont know that their crosshairs arent actually centered on their screens

What do you mean?

http://i.imgur.com/7yRefJU.png

Yellow is knuckles, white is tf2 #7

That is about as close as you are going to get to centered, all without doing any funny alignment tricks.

[quote=flame]im still 99% sure people using generic knuckles crosshairs dont know that their crosshairs arent actually centered on their screens[/quote]

What do you mean?

[img]http://i.imgur.com/7yRefJU.png[/img]

Yellow is knuckles, white is tf2 #7

That is about as close as you are going to get to centered, [url=https://raw.githubusercontent.com/Stochast1c/solarhud/master/scripts/hudlayout.res]all without doing any funny alignment tricks. [/url]
183
#183
1 Frags +

yeah and that might be good enough for you, but thats already top and left aligned of a true center. thats also only one of the crosshairs at one of the sizes on one resolution

yeah and that might be good enough for you, but thats already top and left aligned of a true center. thats also only one of the crosshairs at one of the sizes on one resolution
184
#184
3 Frags +

http://i.imgur.com/ApI3I3E.png

the white is the TF2 dot, crosshair_file 4 or 5 i dont remember, scale 16.

outer edges are my personal one. I prefer perfection playing a game dependent on precision.

[img]http://i.imgur.com/ApI3I3E.png[/img]

the white is the TF2 dot, crosshair_file 4 or 5 i dont remember, scale 16.

outer edges are my personal one. I prefer perfection playing a game dependent on precision.
185
#185
0 Frags +

Hey Flame I think the old text you posted is the wrong version. This is the old text version that I was talking about. In case anybody else would like to use it, the paste bin is below.

http://pastebin.com/uc2BbHGG

Hey Flame I think the old text you posted is the wrong version. This is the old text version that I was talking about. In case anybody else would like to use it, the paste bin is below.

http://pastebin.com/uc2BbHGG
186
#186
0 Frags +

word, ill fix it next update which should hopefully be soon.

also if you want old stuff I think github tracks file changes so you can go back in time and get the old one that way as well.

word, ill fix it next update which should hopefully be soon.

also if you want old stuff I think github tracks file changes so you can go back in time and get the old one that way as well.
187
#187
0 Frags +

Hi, could you please add to the MvM scoreboard currently played MvM mission's name? It's not there and it should, since it's kind of helpful. It's also possible that I'm blind and simply can't see it.

Hi, could you please add to the MvM scoreboard currently played MvM mission's name? It's not there and it should, since it's kind of helpful. It's also possible that I'm blind and simply can't see it.
188
#188
1 Frags +

i run the game in 1280 x 720 and whenever i use your crosshair i have a gap between the inner and outer lines, and if i change it with the xpos ypos, they are never exact as they should be. can you help me?

i run the game in 1280 x 720 and whenever i use your crosshair i have a gap between the inner and outer lines, and if i change it with the xpos ypos, they are never exact as they should be. can you help me?
189
#189
0 Frags +

@laserman its done, @d7s i added the correct damage numbers, @mute use p to center things. it's really hard to make a perfect crosshair at any resolution but instead of making the x/ypos numberical values try messing around with values such as p0.01, i think it is only accurate to 3-4 decimal points.

for example p0.01 < p0.011 and p0.02 > p0.01

use that to move things, I really don't want to make crosshairs for every resolution.

@laserman its done, @d7s i added the correct damage numbers, @mute use p to center things. it's really hard to make a perfect crosshair at any resolution but instead of making the x/ypos numberical values try messing around with values such as p0.01, i think it is only accurate to 3-4 decimal points.

for example p0.01 < p0.011 and p0.02 > p0.01

use that to move things, I really don't want to make crosshairs for every resolution.
190
#190
1 Frags +

its updated for 2/29.

the repo isnt updated on github afaik so I may have missed something but I think everything is in order.

its updated for 2/29.

the repo isnt updated on github afaik so I may have missed something but I think everything is in order.
191
#191
5 Frags +

Updated 3/9

New spectator UI/Winpanel/Scoreboard

http://imgur.com/RCIp43B.png

The old scoreboard is in the /extras directory in case anyone wants it stacked again. I also left some of the remnants of my test specuis in there as well in case anyone's interested.

I also cleaned up a lot of smaller things and added shadows to the targetids.

If you don't care for customization, don't install the /extras folder at all.

As always let me know if you run into any issues.

Updated 3/9

New spectator UI/Winpanel/Scoreboard
[img]http://imgur.com/RCIp43B.png[/img]

The old scoreboard is in the /extras directory in case anyone wants it stacked again. I also left some of the remnants of my test specuis in there as well in case anyone's interested.

I also cleaned up a lot of smaller things and added shadows to the targetids.

If you don't care for customization, don't install the /extras folder at all.

As always let me know if you run into any issues.
192
#192
0 Frags +

How would I go about changing the font to something like Roboto?

How would I go about changing the font to something like Roboto?
193
#193
1 Frags +

You all need to update again for MM from yesterday, also I reverted the scoreboard back to the one I was using last week and added the casting/spec one as an 'extra'

You all need to update again for MM from yesterday, also I reverted the scoreboard back to the one I was using last week and added the casting/spec one as an 'extra'
194
#194
0 Frags +
flamehttp://i.imgur.com/ApI3I3E.png

the white is the TF2 dot, crosshair_file 4 or 5 i dont remember, scale 16.

outer edges are my personal one. I prefer perfection playing a game dependent on precision.

is it possible for me to download just this crosshair? would someone mind sharing the info for it if it is

[quote=flame][img]http://i.imgur.com/ApI3I3E.png[/img]

the white is the TF2 dot, crosshair_file 4 or 5 i dont remember, scale 16.

outer edges are my personal one. I prefer perfection playing a game dependent on precision.[/quote]


is it possible for me to download just this crosshair? would someone mind sharing the info for it if it is
195
#195
0 Frags +

its in the 'extras' folder. adding it to a random hud might take some work.

its in the 'extras' folder. adding it to a random hud might take some work.
196
#196
1 Frags +

new update. do a clean install preferably for this one, its beautiful actually.

new update. do a clean install preferably for this one, its beautiful actually.
197
#197
1 Frags +

the tournament spectator health bars cut off on 4:3

the tournament spectator health bars cut off on 4:3
198
#198
0 Frags +

is it only me or the waiting for players/setup time is not showing up?

is it only me or the waiting for players/setup time is not showing up?
199
#199
7 Frags +

http://imgur.com/Pne9xxC.png

now available

[img]http://imgur.com/Pne9xxC.png[/img]

now available
200
#200
0 Frags +

The metal counter for engineer can be hidden by people using the in-game voice chat, which can be annoying in pubs. Also, I don't know if this is common, but it would be nice if you could add a hotkey to the class selection screen that would allow using r on the class selection to pick a random class.

The metal counter for engineer can be hidden by people using the in-game voice chat, which can be annoying in pubs. Also, I don't know if this is common, but it would be nice if you could add a hotkey to the class selection screen that would allow using r on the class selection to pick a random class.
201
#201
0 Frags +

@victor what is your resolution

@victor what is your resolution
202
#202
0 Frags +

1280 x 800, 16:10

1280 x 800, 16:10
203
#203
0 Frags +
flamehttp://i.imgur.com/ApI3I3E.png

I'm using the crosshair and it isn't centered it is wayy off to the left, my res is 1024x768

edit: nvm im dumb read the op so what do i change and where to get it centered? i just copy and pasted the flame folder into my resource folder for your hud.

[quote=flame][img]http://i.imgur.com/ApI3I3E.png[/img][/quote]
I'm using the crosshair and it isn't centered it is wayy off to the left, my res is 1024x768

edit: nvm im dumb read the op so what do i change and where to get it centered? i just copy and pasted the flame folder into my resource folder for your hud.
204
#204
0 Frags +
nguyenflamehttp://i.imgur.com/ApI3I3E.pngI'm using the crosshair and it isn't centered it is wayy off to the left, my res is 1024x768

edit: nvm im dumb read the op so what do i change and where to get it centered? i just copy and pasted the flame folder into my resource folder for your hud.

inside of each of the 3 files in that folder there is just crosshair x/ypos values.

you have to probably not touch the ypos at all and find out the xpos of at LEAST the main xpos in hudplayerhealth.

you just keep changing it, saving the file, and then doing hud_reloadscheme.

Also @Victor I moved the voicechat thing up a little bit in the next version. you'll all prob have to update tonight anyway when/if tf2 updates.

[quote=nguyen][quote=flame][img]http://i.imgur.com/ApI3I3E.png[/img][/quote]
I'm using the crosshair and it isn't centered it is wayy off to the left, my res is 1024x768

edit: nvm im dumb read the op so what do i change and where to get it centered? i just copy and pasted the flame folder into my resource folder for your hud.[/quote]

inside of each of the 3 files in that folder there is just crosshair x/ypos values.

you have to probably not touch the ypos at all and find out the xpos of at LEAST the main xpos in hudplayerhealth.

you just keep changing it, saving the file, and then doing hud_reloadscheme.

Also @Victor I moved the voicechat thing up a little bit in the next version. you'll all prob have to update tonight anyway when/if tf2 updates.
205
#205
0 Frags +
flamenguyenflamehttp://i.imgur.com/ApI3I3E.pngI'm using the crosshair and it isn't centered it is wayy off to the left, my res is 1024x768

edit: nvm im dumb read the op so what do i change and where to get it centered? i just copy and pasted the flame folder into my resource folder for your hud.

inside of each of the 3 files in that folder there is just crosshair x/ypos values.

you have to probably not touch the ypos at all and find out the xpos of at LEAST the main xpos in hudplayerhealth.

you just keep changing it, saving the file, and then doing hud_reloadscheme.

Also @Victor I moved the voicechat thing up a little bit in the next version. you'll all prob have to update tonight anyway when/if tf2 updates.

Thanks again for the help, So I did that but the dot isnt showing up for me like in yours, is that dot part of your crosshair or just the default crosshair under yours?

[quote=flame][quote=nguyen][quote=flame][img]http://i.imgur.com/ApI3I3E.png[/img][/quote]
I'm using the crosshair and it isn't centered it is wayy off to the left, my res is 1024x768

edit: nvm im dumb read the op so what do i change and where to get it centered? i just copy and pasted the flame folder into my resource folder for your hud.[/quote]

inside of each of the 3 files in that folder there is just crosshair x/ypos values.

you have to probably not touch the ypos at all and find out the xpos of at LEAST the main xpos in hudplayerhealth.

you just keep changing it, saving the file, and then doing hud_reloadscheme.

Also @Victor I moved the voicechat thing up a little bit in the next version. you'll all prob have to update tonight anyway when/if tf2 updates.[/quote]
Thanks again for the help, So I did that but the dot isnt showing up for me like in yours, is that dot part of your crosshair or just the default crosshair under yours?
206
#206
1 Frags +
nguyenflamenguyenflamehttp://i.imgur.com/ApI3I3E.pngI'm using the crosshair and it isn't centered it is wayy off to the left, my res is 1024x768

edit: nvm im dumb read the op so what do i change and where to get it centered? i just copy and pasted the flame folder into my resource folder for your hud.

inside of each of the 3 files in that folder there is just crosshair x/ypos values.

you have to probably not touch the ypos at all and find out the xpos of at LEAST the main xpos in hudplayerhealth.

you just keep changing it, saving the file, and then doing hud_reloadscheme.

Also @Victor I moved the voicechat thing up a little bit in the next version. you'll all prob have to update tonight anyway when/if tf2 updates.
Thanks again for the help, So I did that but the dot isnt showing up for me like in yours, is that dot part of your crosshair or just the default crosshair under yours?
the white is the TF2 dot, crosshair_file 4 or 5 i dont remember, scale 16.

yeah it sounds like it's the default crosshair dot underneath it

[quote=nguyen][quote=flame][quote=nguyen][quote=flame][img]http://i.imgur.com/ApI3I3E.png[/img][/quote]
I'm using the crosshair and it isn't centered it is wayy off to the left, my res is 1024x768

edit: nvm im dumb read the op so what do i change and where to get it centered? i just copy and pasted the flame folder into my resource folder for your hud.[/quote]

inside of each of the 3 files in that folder there is just crosshair x/ypos values.

you have to probably not touch the ypos at all and find out the xpos of at LEAST the main xpos in hudplayerhealth.

you just keep changing it, saving the file, and then doing hud_reloadscheme.

Also @Victor I moved the voicechat thing up a little bit in the next version. you'll all prob have to update tonight anyway when/if tf2 updates.[/quote]
Thanks again for the help, So I did that but the dot isnt showing up for me like in yours, is that dot part of your crosshair or just the default crosshair under yours?[/quote]

[quote]the white is the TF2 dot, crosshair_file 4 or 5 i dont remember, scale 16.[/quote]

yeah it sounds like it's the default crosshair dot underneath it
207
#207
0 Frags +

its the dot with size 16 i think

its the dot with size 16 i think
208
#208
0 Frags +
flameAlso @Victor I moved the voicechat thing up a little bit in the next version. you'll all prob have to update tonight anyway when/if tf2 updates.

It's "when". Where's your update?

[quote=flame]Also @Victor I moved the voicechat thing up a little bit in the next version. you'll all prob have to update tonight anyway when/if tf2 updates.[/quote]
It's "when". Where's your update?
209
#209
3 Frags +

tfw the update's been out for 10 minutes and flame still hasn't updated his HUD

tfw the update's been out for 10 minutes and flame still hasn't updated his HUD
210
#210
1 Frags +

i was at the gym T_T

its done.

i was at the gym T_T

its done.
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