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flamehud reborn
posted in Customization
211
#211
0 Frags +

literally love you

literally love you
212
#212
1 Frags +
flamei was at the gym T_T

its done.

Thanks, looking forward to seeing how you will remake it in "your style".

[quote=flame]i was at the gym T_T

its done.[/quote]
Thanks, looking forward to seeing how you will remake it in "your style".
213
#213
0 Frags +

I fixed it again, redownload. 7:26 pm is best version. there was a bug with animations

I fixed it again, redownload. 7:26 pm is best version. there was a bug with animations
214
#214
1 Frags +

I just updated my mm ingame overlay a little bit

http://imgur.com/DBybhPW.png

I hadn't used default so I didnt know they wanted to use flags, It's actually more useful for periphery.

I just updated my mm ingame overlay a little bit

[img]http://imgur.com/DBybhPW.png[/img]

I hadn't used default so I didnt know they wanted to use flags, It's actually more useful for periphery.
215
#215
-1 Frags +

I just wanted to say I've been using pvhud for years and years but finally switched to yours since you seem extremely dedicated for the mm hud elements plus flamehud looks the best to me.. so thanks for all your hard work flame!

Also one thing I want to change for blind people like myself is possibly adding in pvhuds health number size to to cross you have as the default setup.. how would I do that without breaking everything.

Lvubye

I just wanted to say I've been using pvhud for years and years but finally switched to yours since you seem extremely dedicated for the mm hud elements plus flamehud looks the best to me.. so thanks for all your hard work flame!

Also one thing I want to change for blind people like myself is possibly adding in pvhuds health number size to to cross you have as the default setup.. how would I do that without breaking everything.

Lvubye
216
#216
0 Frags +

i have a thing in extras called hudplayerhealth - health only only or soemthing

you can just rename it and overwrite the file in resource/ui called hudplayerhealth.

if its not big enough for you, you can change the font to something bigger. change the value of 'playerstatushealthvalue' and healthvalueshadow to maybe hudfontbiggerbold or hudfonthuge

i have a thing in extras called hudplayerhealth - health only only or soemthing

you can just rename it and overwrite the file in resource/ui called hudplayerhealth.

if its not big enough for you, you can change the font to something bigger. change the value of 'playerstatushealthvalue' and healthvalueshadow to maybe hudfontbiggerbold or hudfonthuge
217
#217
-1 Frags +
flamei have a thing in extras called hudplayerhealth - health only only or soemthing

you can just rename it and overwrite the file in resource/ui called hudplayerhealth.

if its not big enough for you, you can change the font to something bigger. change the value of 'playerstatushealthvalue' and healthvalueshadow to maybe hudfontbiggerbold or hudfonthuge

Yeah, I tried that but I also like having the cross there and was curious about how to go combine the huge numbers like in the extras folder/pvhud but with the added cross so I can have a more classic visual representation of health

Not a huge deal still a great hud :)

[quote=flame]i have a thing in extras called hudplayerhealth - health only only or soemthing

you can just rename it and overwrite the file in resource/ui called hudplayerhealth.

if its not big enough for you, you can change the font to something bigger. change the value of 'playerstatushealthvalue' and healthvalueshadow to maybe hudfontbiggerbold or hudfonthuge[/quote]
Yeah, I tried that but I also like having the cross there and was curious about how to go combine the huge numbers like in the extras folder/pvhud but with the added cross so I can have a more classic visual representation of health

Not a huge deal still a great hud :)
218
#218
1 Frags +

you can probably copy/paste hudplayerhealth.res from an updated pvhud and put it in my hud, and then open scripts/hudlayout.res and change the x/ypos of hudplayerhealth until its placed correctly.

you can probably copy/paste hudplayerhealth.res from an updated pvhud and put it in my hud, and then open scripts/hudlayout.res and change the x/ypos of hudplayerhealth until its placed correctly.
219
#219
-1 Frags +
flameyou can probably copy/paste hudplayerhealth.res from an updated pvhud and put it in my hud, and then open scripts/hudlayout.res and change the x/ypos of hudplayerhealth until its placed correctly.

thanks for the tips I will try that out

[quote=flame]you can probably copy/paste hudplayerhealth.res from an updated pvhud and put it in my hud, and then open scripts/hudlayout.res and change the x/ypos of hudplayerhealth until its placed correctly.[/quote]
thanks for the tips I will try that out
220
#220
1 Frags +

https://www.youtube.com/watch?v=m_WMuQpntzs
is it posible to get the damage text to look like it does in this video? or is it just an outdated version.

https://www.youtube.com/watch?v=m_WMuQpntzs
is it posible to get the damage text to look like it does in this video? or is it just an outdated version.
221
#221
2 Frags +
GunnarGravlinghttps://www.youtube.com/watch?v=m_WMuQpntzs
is it posible to get the damage text to look like it does in this video? or is it just an outdated version.

In "/resource/ui/huddamageaccount.res" change "delta_item_font" and "delta_item_font_big" to "HudFontMediumSmall".
By the way here's what my version looks like and here's the code for it:

clientscheme.res

Show Content
"HudFontDamageAccount"
{
"1"
{
"name" "TF2"
"tall" "16"
"weight" "500"
"additive" "0"
"antialias" "1"
"outline" "1"
}
}

huddamageaccount.res

Show Content
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "0"
"text_y" "0"
"delta_item_end_y" "0"
"PositiveColor" "FlameGreen"
"NegativeColor" "FlameWhite"
"delta_lifetime" "2"
"delta_item_font" "HudFontDamageAccount"
"delta_item_font_big" "HudFontDamageAccount"
"visible" "1"
}
[quote=GunnarGravling]https://www.youtube.com/watch?v=m_WMuQpntzs
is it posible to get the damage text to look like it does in this video? or is it just an outdated version.[/quote]
In "/resource/ui/huddamageaccount.res" change "delta_item_font" and "delta_item_font_big" to "HudFontMediumSmall".
By the way [url=http://i.prntscr.com/8add8f2612534cb68b1f690f443a8429.png]here's what my version looks like[/url] and here's the code for it:

clientscheme.res
[spoiler]
"HudFontDamageAccount"
{
"1"
{
"name" "TF2"
"tall" "16"
"weight" "500"
"additive" "0"
"antialias" "1"
"outline" "1"
}
}
[/spoiler]
huddamageaccount.res
[spoiler]
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "0"
"text_y" "0"
"delta_item_end_y" "0"
"PositiveColor" "FlameGreen"
"NegativeColor" "FlameWhite"
"delta_lifetime" "2"
"delta_item_font" "HudFontDamageAccount"
"delta_item_font_big" "HudFontDamageAccount"
"visible" "1"
}[/spoiler]
222
#222
0 Frags +

alternatively theres a file called 'huddamageaccount - old' in the extras folder

rename it to huddamageaccount and put it in resource/ui

sorry didnt see this before

alternatively theres a file called 'huddamageaccount - old' in the extras folder

rename it to huddamageaccount and put it in resource/ui

sorry didnt see this before
223
#223
1 Frags +
GizmoGunnarGravlinghttps://www.youtube.com/watch?v=m_WMuQpntzs
is it posible to get the damage text to look like it does in this video? or is it just an outdated version.
In "/resource/ui/huddamageaccount.res" change "delta_item_font" and "delta_item_font_big" to "HudFontMediumSmall".
By the way here's what my version looks like and here's the code for it:

clientscheme.res
Show Content
"HudFontDamageAccount"
{
"1"
{
"name" "TF2"
"tall" "16"
"weight" "500"
"additive" "0"
"antialias" "1"
"outline" "1"
}
}
huddamageaccount.res
Show Content
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "0"
"text_y" "0"
"delta_item_end_y" "0"
"PositiveColor" "FlameGreen"
"NegativeColor" "FlameWhite"
"delta_lifetime" "2"
"delta_item_font" "HudFontDamageAccount"
"delta_item_font_big" "HudFontDamageAccount"
"visible" "1"
}
flamealternatively theres a file called 'huddamageaccount - old' in the extras folder

rename it to huddamageaccount and put it in resource/ui

sorry didnt see this before

Alright thanks both of you, and great hud Flame btw.

[quote=Gizmo][quote=GunnarGravling]https://www.youtube.com/watch?v=m_WMuQpntzs
is it posible to get the damage text to look like it does in this video? or is it just an outdated version.[/quote]
In "/resource/ui/huddamageaccount.res" change "delta_item_font" and "delta_item_font_big" to "HudFontMediumSmall".
By the way [url=http://i.prntscr.com/8add8f2612534cb68b1f690f443a8429.png]here's what my version looks like[/url] and here's the code for it:

clientscheme.res
[spoiler]
"HudFontDamageAccount"
{
"1"
{
"name" "TF2"
"tall" "16"
"weight" "500"
"additive" "0"
"antialias" "1"
"outline" "1"
}
}
[/spoiler]
huddamageaccount.res
[spoiler]
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "0"
"text_y" "0"
"delta_item_end_y" "0"
"PositiveColor" "FlameGreen"
"NegativeColor" "FlameWhite"
"delta_lifetime" "2"
"delta_item_font" "HudFontDamageAccount"
"delta_item_font_big" "HudFontDamageAccount"
"visible" "1"
}[/spoiler][/quote]
[quote=flame]alternatively theres a file called 'huddamageaccount - old' in the extras folder

rename it to huddamageaccount and put it in resource/ui

sorry didnt see this before[/quote]

Alright thanks both of you, and great hud Flame btw.
224
#224
0 Frags +

How do I change the damage color?

How do I change the damage color?
225
#225
1 Frags +
Bound_How do I change the damage color?

Edit "NegativeColor" in /resource/ui/huddamageaccount.res.

[quote=Bound_]How do I change the damage color?[/quote]
Edit "NegativeColor" in /resource/ui/huddamageaccount.res.
226
#226
0 Frags +

Thanks, I can finally have my lime green damage

Thanks, I can finally have my lime green damage
227
#227
0 Frags +

hey, great hud!
im running the game on 4:3 and there are a couple of problems.
the notification button is on top of the streams button (not sure if this is intentional or not) and when watching an stv demo there are only the players of blu team on the left hand side.
also, the colors on the mm menu are a little weird and some stuff aren't very visible (like buttons)

hey, great hud!
im running the game on 4:3 and there are a couple of problems.
the notification button is on top of the streams button (not sure if this is intentional or not) and when watching an stv demo there are only the players of blu team on the left hand side.
also, the colors on the mm menu are a little weird and some stuff aren't very visible (like buttons)
228
#228
0 Frags +

thanks for the update

thanks for the update
229
#229
-3 Frags +

I just noticed something while playing deGroot as demoman:
http://steamcommunity.com/sharedfiles/filedetails/?id=677843694
No, it's not the "invisible ammo/health/bar bug, it's that the bar blends in with the demomans sleeve.

It would be nice if you could do something about that, perhaps make it a darker/different color or just move it or make it bigger

Edit: This bug may not appear whilst playing with a different FOV/Screen, just thought I'd point out

I just noticed something while playing deGroot as demoman:
http://steamcommunity.com/sharedfiles/filedetails/?id=677843694
No, it's not the "invisible ammo/health/bar bug, it's that the bar blends in with the demomans sleeve.

It would be nice if you could do something about that, perhaps make it a darker/different color or just move it or make it bigger

Edit: This bug may not appear whilst playing with a different FOV/Screen, just thought I'd point out
230
#230
0 Frags +

bruh, youre using a version from like a literal year ago

also im not updating it just so it doesnt blend with the skin of one melee weapon.

learn how to alter it yourself

bruh, youre using a version from like a literal year ago

also im not updating it just so it doesnt blend with the skin of one melee weapon.

learn how to alter it yourself
231
#231
1 Frags +

Is there a reason why the scoreboard defaults back to the large scoreboard every time I launch the game? Even on minmode 1 by default it's still the large one.

Is there a reason why the scoreboard defaults back to the large scoreboard every time I launch the game? Even on minmode 1 by default it's still the large one.
232
#232
1 Frags +

hud_reloadscheme at any time (including in your autoexec) fixes the scoreboard issue, I believe around tough break was when minmode scoreboards stopped loading properly

hud_reloadscheme at any time (including in your autoexec) fixes the scoreboard issue, I believe around tough break was when minmode scoreboards stopped loading properly
233
#233
0 Frags +
FireStarwhud_reloadscheme at any time (including in your autoexec) fixes the scoreboard issue, I believe around tough break was when minmode scoreboards stopped loading properly

I'll just put that in my autoexec then, at least saves me the typing. Thanks for the explanation.

[quote=FireStarw]hud_reloadscheme at any time (including in your autoexec) fixes the scoreboard issue, I believe around tough break was when minmode scoreboards stopped loading properly[/quote]
I'll just put that in my autoexec then, at least saves me the typing. Thanks for the explanation.
234
#234
21 Frags +

please update your hud whenever you have the time to do so

please update your hud whenever you have the time to do so
235
#235
0 Frags +

yes please this is the best hud ive ever had :(

yes please this is the best hud ive ever had :(
236
#236
0 Frags +

Please update this

Please update this
237
#237
5 Frags +

I'm not playing the new fancy game modes etc., but for 6v6 it seems to work fine if you create the info.vdf file as explained here.

I'm not playing the new fancy game modes etc., but for 6v6 it seems to work fine if you create the info.vdf file as explained [url=http://www.teamfortress.tv/34686/to-hud-developers-subject-meet-your-match]here[/url].
238
#238
2 Frags +

I kind of updated so that the menus now work for casual and competitive. Haven't tested, and I will not update beyond this. But here ya go...

https://drive.google.com/file/d/0B1RAzSF3F4BzemRudjl2b2dxVnc/view?usp=sharing

I kind of updated so that the menus now work for casual and competitive. Haven't tested, and I will not update beyond this. But here ya go...

https://drive.google.com/file/d/0B1RAzSF3F4BzemRudjl2b2dxVnc/view?usp=sharing
239
#239
6 Frags +

as it looks like flame is not updating this hud i just did what ive done before the reborn version.
i took hypnotizes pvhud and added the ingame UI from flamehud (screenshot of what it looks like now) including all the itemeffectmeters so it should work.
also added JOEs updated main menu.
this hud should completely support all mm types.
thanks to JOE and Hypnotize for their updating work, here ya go:
https://www.mediafire.com/?e1qnt88av53goum
E: fixed demo stickynumbers not showing up
E2: updated the dl link 20160902

as it looks like flame is not updating this hud i just did what ive done before the reborn version.
i took [url=http://www.teamfortress.tv/33738/ive-updated-some-huds]hypnotizes pvhud[/url] and added the ingame UI from flamehud ([url=http://images.akamai.steamusercontent.com/ugc/1622805206885698162/146520B8E849406C3B4E34B51CEFB32F99B315D5/]screenshot [/url]of what it looks like now) including all the itemeffectmeters so it should work.
also added JOEs updated main menu.
this hud should completely support all mm types.
thanks to JOE and Hypnotize for their updating work, here ya go:
https://www.mediafire.com/?e1qnt88av53goum
[b][i]E: fixed demo stickynumbers not showing up
E2: updated the dl link 20160902[/i][/b]
240
#240
2 Frags +

update:
-fixed the notification icon for the original flamehud mainmenu
-removed MYM promo from main menu
-added original flamehud scoreboard and killfeed
-default damagenumbers are bold like in the latest flamehud version

https://www.mediafire.com/?e1qnt88av53goum

e: oh nvm Hypnotize updated the original
tyvm

update:
-fixed the notification icon for the original flamehud mainmenu
-removed MYM promo from main menu
-added original flamehud scoreboard and killfeed
-default damagenumbers are bold like in the latest flamehud version

https://www.mediafire.com/?e1qnt88av53goum

[b]e: oh nvm Hypnotize updated the original
tyvm[/b][i][/i]
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