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TF2 Update for 2015/12/04
1
#1
0 Frags +

where are you wicked

- Added the Arkham Knight workshop contest winners and runners-up to the Mann Co. Store
- Added the Workshop Wonderland 2015 community medals
- Updated the models/materials for The Ward and made it paintable

https://github.com/SteamDatabase/GameTracking/commit/458797c39f5b070b44c158269559b48a797cd9a7

Interesting stuff:

Doublecross,viaduct and process are now in ladder map pool. 2fort has been removed from the pool.

The Charge 'n Targe seems to have been nerfed, it now takes more damage from fire and explosions.

where are you wicked
[quote]- Added the Arkham Knight workshop contest winners and runners-up to the Mann Co. Store
- Added the Workshop Wonderland 2015 community medals
- Updated the models/materials for The Ward and made it paintable
[/quote]
https://github.com/SteamDatabase/GameTracking/commit/458797c39f5b070b44c158269559b48a797cd9a7

Interesting stuff:

Doublecross,viaduct and process are now in ladder map pool. 2fort has been removed from the pool.

The Charge 'n Targe seems to have been nerfed, it now takes more damage from fire and explosions.
2
#2
3 Frags +

second update this week :o

second update this week :o
3
#3
3 Frags +

he's on break

he's on break
4
#4
24 Frags +

cp_badlands
cp_granary
+ctf_doublecross
cp_foundry
cp_gullywash_final1
cp_snakewater_final1
+ctf_turbine
+cp_process_final
+koth_viaduct

cp_badlands
cp_granary
+ctf_doublecross
cp_foundry
cp_gullywash_final1
cp_snakewater_final1
+ctf_turbine
+cp_process_final
+koth_viaduct
5
#5
0 Frags +

ninja'd

ninja'd
6
#6
3 Frags +

Targe nerf :o))

Targe nerf :o))
7
#7
0 Frags +

New training?

New training?
8
#8
7 Frags +

don't forget -2fort thank christ for that

don't forget -2fort thank christ for that
9
#9
31 Frags +
Paladin_IMSwhere are you wicked

He got exiled from the tftv community for being pro-forced dx9.

[quote=Paladin_IMS]where are you wicked[/quote]

He got exiled from the tftv community for being pro-forced dx9.
10
#10
12 Frags +

still a little skeptical about the ctf maps, but thank goodness process is in

still a little skeptical about the ctf maps, but thank goodness process is in
11
#11
-22 Frags +

WHERE IS MATCHMAKING

WHERE IS MATCHMAKING
12
#12
-20 Frags +

foundry.... pls

foundry.... pls
13
#13
1 Frags +

can i get some yukon on that list

can i get some yukon on that list
14
#14
cp_granary_pro
-3 Frags +

pls use granary pro pls valvo

pls use granary pro pls valvo
15
#15
40 Frags +

I just realized we're going to have to play normal viaduct.

I just realized we're going to have to play normal viaduct.
16
#16
14 Frags +

also important to note they ninja nerfed the charge and targe

"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_from_fire"
- "value" "0.5"
+ "value" "0.7"
}
"dmg taken from blast reduced"
{
"attribute_class" "mult_dmgtaken_from_explosions"
- "value" "0.6"
+ "value" "0.7"
}

also important to note they ninja nerfed the charge and targe

"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_from_fire"
- "value" "0.5"
+ "value" "0.7"
}
"dmg taken from blast reduced"
{
"attribute_class" "mult_dmgtaken_from_explosions"
- "value" "0.6"
+ "value" "0.7"
}
17
#17
-2 Frags +

pl maps?

pl maps?
18
#18
2 Frags +

I'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.

I'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.
19
#19
4 Frags +
P1zz4Th13fI'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.

I bet if they do remove dx8 its just to force people to see the skins they want to get profits from. Unless they come up with some great dx9 optimization or new graphic options its really the only reason to not support dx8

[quote=P1zz4Th13f]I'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.[/quote]
I bet if they do remove dx8 its just to force people to see the skins they want to get profits from. Unless they come up with some great dx9 optimization or new graphic options its really the only reason to not support dx8
20
#20
-4 Frags +

F O U N D R Y

F O U N D R Y
21
#21
0 Frags +

cp_foundry will mostly likely be used just for the Highlander ladder in MM.

cp_foundry will mostly likely be used just for the Highlander ladder in MM.
22
#22
18 Frags +

regular viaduct unhype

regular viaduct unhype
23
#23
2 Frags +
Apolloftwcp_foundry will mostly likely be used just for the Highlander ladder in MM.

I don't think they're thinking about highlander atm(thats probably for later) or they would've put some payload maps in already.

[quote=Apolloftw]cp_foundry will mostly likely be used just for the Highlander ladder in MM.[/quote]
I don't think they're thinking about highlander atm(thats probably for later) or they would've put some payload maps in already.
24
#24
-1 Frags +

leaky is hard right now

leaky is hard right now
25
#25
1 Frags +
P1zz4Th13fI'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.

bro, i don't know about the fps, but i'm pretty sure you can still reduce visual clutter on dx9. there are particle limitation packs on this forum, there's some cfgs that give dx8 lightning and looks on dx9 as well, etc....in the end, it looks pretty good, even though it's dx9

and like the guy said above, they want to force dx9 so that people can see the weapon skins and they can get more profit of it.

[quote=P1zz4Th13f]I'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.[/quote]

bro, i don't know about the fps, but i'm pretty sure you can still reduce visual clutter on dx9. there are particle limitation packs on this forum, there's some cfgs that give dx8 lightning and looks on dx9 as well, etc....in the end, it looks pretty good, even though it's dx9

and like the guy said above, they want to force dx9 so that people can see the weapon skins and they can get more profit of it.
26
#26
4 Frags +

cp_foundry is just an excuse for orbital Roamer bombs.

cp_foundry is just an excuse for orbital Roamer bombs.
27
#27
0 Frags +
QuertP1zz4Th13fI'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.
bro, i don't know about the fps, but i'm pretty sure you can still reduce visual clutter on dx9. there are particle limitation packs on this forum, there's some cfgs that give dx8 lightning and looks on dx9 as well, etc....in the end, it looks pretty good, even though it's dx9

and like the guy said above, they want to force dx9 so that people can see the weapon skins and they can get more profit of it.

I haven't been able to find it, would you mind sending it to me? Also, does it affect fps?

[quote=Quert][quote=P1zz4Th13f]I'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.[/quote]

bro, i don't know about the fps, but i'm pretty sure you can still reduce visual clutter on dx9. there are particle limitation packs on this forum, there's some cfgs that give dx8 lightning and looks on dx9 as well, etc....in the end, it looks pretty good, even though it's dx9

and like the guy said above, they want to force dx9 so that people can see the weapon skins and they can get more profit of it.[/quote]
I haven't been able to find it, would you mind sending it to me? Also, does it affect fps?
28
#28
0 Frags +

mat_phong 0

mat_phong 0
29
#29
17 Frags +

they ninja undid the charge and targe change.

Theyre probably gonna roll out a balance update with mm, if I had to take a bet why that happened.

they ninja undid the charge and targe change.

Theyre probably gonna roll out a balance update with mm, if I had to take a bet why that happened.
30
#30
9 Frags +
P1zz4Th13fI'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.

Lighting commands that can help dx9 look less gross:
- Mat_phong 0
-Mat_specular 0
-Mat_bumpmap 0

Also try these launch options:
-high
-nod3d9ex

[quote=P1zz4Th13f]I'm really hoping that dx9 thing gets removed, seriously. It gets me from 80 fps down to 40 and everything looks like it's covered in body gel. I understand skins need a more powerful API to render those dank graphics they have, but having it on matchmaking is just stupid.[/quote]

Lighting commands that can help dx9 look less gross:
- Mat_phong 0
-Mat_specular 0
-Mat_bumpmap 0

Also try these launch options:
-high
-nod3d9ex
1 2
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