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What good unlocks are there that we can use S13?
1
#1
0 Frags +

I've been looking at some of the unlocks that are allowed for ESEA this season, and a notable one I've seen is the Baby Face's Blaster. It seems OK, but horrible to use past last defense or going during stalemates, the speed bonus is huge though, but I'd like to see the community's take on other unlocks that could be viable. :)

I've been looking at some of the unlocks that are allowed for ESEA this season, and a notable one I've seen is the Baby Face's Blaster. It seems OK, but horrible to use past last defense or going during stalemates, the speed bonus is [i]huge[/i] though, but I'd like to see the community's take on other unlocks that could be viable. :)
2
#2
cp_process, cp_metalworks
16 Frags +

I HEAR GUNBOATS ARE PRETTY GOOD!

I HEAR GUNBOATS ARE PRETTY GOOD!
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#3
0 Frags +

RED TAPE RECORDER

RED TAPE RECORDER
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#4
2 Frags +

Scorch Shot for flinging bouncing flares into crowds for decent midrange pyro damage.

Splendid Screen because Demoknight.

Concheror for making the Roamer able to be a healer too (assuming he doesn't die a lot).

Baby Face Blaster for... Making your team paranoid of spies...

Scorch Shot for flinging bouncing flares into crowds for decent midrange pyro damage.

Splendid Screen because Demoknight.

Concheror for making the Roamer able to be a healer too (assuming he doesn't die a lot).

Baby Face Blaster for... Making your team paranoid of spies...
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#5
1 Frags +

Space-commander soldier

Space-commander soldier
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#6
2 Frags +
tranchemusicSpace-commander soldier

Actually, I heard that bison can deal damage through closed doors, so it is not bad. One kritz on a soldier against a team you know is behind a door and they all die, with no casualties on your team.

[quote=tranchemusic]Space-commander soldier[/quote]

Actually, I heard that bison can deal damage through closed doors, so it is not bad. One kritz on a soldier against a team you know is behind a door and they all die, with no casualties on your team.
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#7
2 Frags +

Ubersaw, Original, Gunboats, Kritzkrieg, Boston Basher, Escape Plan, Crossbow, Degreaser, Cloak and Dagger, Dead Ringer.

Ubersaw, Original, Gunboats, Kritzkrieg, Boston Basher, Escape Plan, Crossbow, Degreaser, Cloak and Dagger, Dead Ringer.
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#8
1 Frags +
DeepI've been looking at some of the unlocks that are allowed for ESEA this season, and a notable one I've seen is the Baby Face's Blaster. It seems OK, but horrible to use past last defense or going during stalemates, the speed bonus is huge though, but I'd like to see the community's take on other unlocks that could be viable. :)

seriously
yeah you'll take forever to get to your team at first but if it's a stalemate for a tiny bit, you can just shoot across the map and get the full speedboost in seconds and then you're a nightmare for the flank

[quote=Deep]I've been looking at some of the unlocks that are allowed for ESEA this season, and a notable one I've seen is the Baby Face's Blaster. It seems OK, but horrible to use past last defense or going during stalemates, the speed bonus is [i]huge[/i] though, but I'd like to see the community's take on other unlocks that could be viable. :)[/quote]

seriously
yeah you'll take forever to get to your team at first but if it's a stalemate for a tiny bit, you can just shoot across the map and get the full speedboost in seconds and then you're a nightmare for the flank
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#9
0 Frags +

baby face blaster is horrible. you dont get the speed boost until you do damage, which means you are going to be late to the mid fight, and put your team at a disadvantage there. by the time you get there, your team may already be losing the fight, and since it does less damage than a scattergun you arent going to be that useful. Also, when was the last time as scout you didnt jump? worst gun for scout imo.

baby face blaster is horrible. you dont get the speed boost until you do damage, which means you are going to be late to the mid fight, and put your team at a disadvantage there. by the time you get there, your team may already be losing the fight, and since it does less damage than a scattergun you arent going to be that useful. Also, when was the last time as scout you didnt jump? worst gun for scout imo.
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#10
0 Frags +
thrasherbaby face blaster is horrible. you dont get the speed boost until you do damage, which means you are going to be late to the mid fight, and put your team at a disadvantage there. by the time you get there, your team may already be losing the fight, and since it does less damage than a scattergun you arent going to be that useful. Also, when was the last time as scout you didnt jump? worst gun for scout imo.

Here's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.

[quote=thrasher]baby face blaster is horrible. you dont get the speed boost until you do damage, which means you are going to be late to the mid fight, and put your team at a disadvantage there. by the time you get there, your team may already be losing the fight, and since it does less damage than a scattergun you arent going to be that useful. Also, when was the last time as scout you didnt jump? worst gun for scout imo.[/quote]

Here's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.
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#11
1 Frags +
tranchemusicSpace-commander soldier

http://www.youtube.com/watch?v=uoB_MDSkHms&feature=player_embedded

[quote=tranchemusic]Space-commander soldier[/quote]
[youtube]http://www.youtube.com/watch?v=uoB_MDSkHms&feature=player_embedded[/youtube]
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#12
0 Frags +
DeepHere's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.

So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.

[quote=Deep]Here's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.[/quote]
So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.
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#13
-3 Frags +
brownymasterDeepHere's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.

There is almost no reason to have to jump if you are going the speed that this thing lets you go at. The speed boost is ridiculous, not to mention, that at mid range, this gun out damages the stock scattergun. Making it even better than the shortstop at harrasment.

Go to 1:09 for speed boost.

https://www.youtube.com/watch?v=fTiuB0xzH2A

[quote=brownymaster][quote=Deep]Here's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.[/quote]
So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.[/quote]

There is almost no reason to have to jump if you are going the speed that this thing lets you go at. The speed boost is ridiculous, not to mention, that at mid range, this gun out damages the stock scattergun. Making it even better than the shortstop at harrasment.

Go to 1:09 for speed boost.

[youtube]https://www.youtube.com/watch?v=fTiuB0xzH2A[/youtube]
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#14
3 Frags +
tranchemusicSpace-commander soldier

http://www.youtube.com/watch?v=T4rL1jJinP8

[quote=tranchemusic]Space-commander soldier[/quote] [youtube]http://www.youtube.com/watch?v=T4rL1jJinP8[/youtube]
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#15
2 Frags +

Really, as far as weapons that are allowed, but aren't used often, I think the one that probably has the most viable use is the buff banner on last attacks. It's so easy to spam in, get the requisite damage, and then uber in the buff bannered soldier. It's so rare that a team pushes out on you based solely on the fact that somebody is spamming them in order to get a buff banner you may as well lol.

Really, as far as weapons that are allowed, but aren't used often, I think the one that probably has the most viable use is the buff banner on last attacks. It's so easy to spam in, get the requisite damage, and then uber in the buff bannered soldier. It's so rare that a team pushes out on you based solely on the fact that somebody is spamming them in order to get a buff banner you may as well lol.
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#16
-1 Frags +

I thought buff banner was banned?

And what about fan of war? I don't see scouts running it very often (maybe because if they manage to get into melee range w/out being noticed, they might as well just meatshot).

I thought buff banner was banned?

And what about fan of war? I don't see scouts running it very often (maybe because if they manage to get into melee range w/out being noticed, they might as well just meatshot).
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#17
0 Frags +

a while back i was tryin to sleep after we scrimmed late one night and i had a revelation that the winger was actually better than the pistol mathematically and i worked it all out in my head and thought i was going to be the scout pioneer who made everyone realize it was good

then i checked the next day and realized the damage bonus is only 15% l0l

EDIT: as far as the baby face blaster goes gl getting the speed boost up without dying when you move at soldier speed and can't jump

a while back i was tryin to sleep after we scrimmed late one night and i had a revelation that the winger was actually better than the pistol mathematically and i worked it all out in my head and thought i was going to be the scout pioneer who made everyone realize it was good

then i checked the next day and realized the damage bonus is only 15% l0l

EDIT: as far as the baby face blaster goes gl getting the speed boost up without dying when you move at soldier speed and can't jump
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#18
0 Frags +
DeepbrownymasterDeepHere's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.
There is almost no reason to have to jump if you are going the speed that this thing lets you go at. The speed boost is ridiculous, not to mention, that at mid range, this gun out damages the stock scattergun. Making it even better than the shortstop at harrasment.

Get to frontlines at shit speed and hoping you don't die when peaking to get the speed boost. It's generally shit. Go try prove it's a good weapon if you want.

[quote=Deep][quote=brownymaster][quote=Deep]Here's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.[/quote]
So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.[/quote]

There is almost no reason to have to jump if you are going the speed that this thing lets you go at. The speed boost is ridiculous, not to mention, that at mid range, this gun out damages the stock scattergun. Making it even better than the shortstop at harrasment.[/quote]
Get to frontlines at shit speed and hoping you don't die when peaking to get the speed boost. It's generally shit. Go try prove it's a good weapon if you want.
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#19
0 Frags +
brownymasterDeepbrownymasterDeepHere's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.
There is almost no reason to have to jump if you are going the speed that this thing lets you go at. The speed boost is ridiculous, not to mention, that at mid range, this gun out damages the stock scattergun. Making it even better than the shortstop at harrasment.
Get to frontlines at shit speed and hoping you don't die when peaking to get the speed boost. It's generally shit. Go try prove it's a good weapon if you want.

Which is why I said its good for last defense and stalemates only. Jesus, read.

[quote=brownymaster][quote=Deep][quote=brownymaster][quote=Deep]Here's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.[/quote]
So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.[/quote]

There is almost no reason to have to jump if you are going the speed that this thing lets you go at. The speed boost is ridiculous, not to mention, that at mid range, this gun out damages the stock scattergun. Making it even better than the shortstop at harrasment.[/quote]
Get to frontlines at shit speed and hoping you don't die when peaking to get the speed boost. It's generally shit. Go try prove it's a good weapon if you want.[/quote]

Which is why I said its good for last defense and stalemates only. Jesus, read.
20
#20
-3 Frags +

http://i.imgur.com/Crfr6.jpg

Nothing of great importance will change

[IMG]http://i.imgur.com/Crfr6.jpg[/IMG]

Nothing of great importance will change
21
#21
0 Frags +
2sy_morphiend[IMG]http://i.imgur.com/Crfr6.jpg[/IMG]

Nothing of great importance will change

I never said anything will, just still think they're half viable to run sometimes. Just like the other classes are, etc.

[quote=2sy_morphiend][IMG]http://i.imgur.com/Crfr6.jpg[/IMG]

Nothing of great importance will change[/quote]

I never said anything will, just still think they're half viable to run sometimes. Just like the other classes are, etc.
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#22
-1 Frags +

Black Box Gunboats roamer needs to be a thing. Why isn't it a thing yet?

Black Box Gunboats roamer needs to be a thing. Why isn't it a thing yet?
23
#23
2 Frags +
4812622Black Box Gunboats roamer needs to be a thing. Why isn't it a thing yet?

It is a thing, just not in 6's. Vhalin uses that loadout. It's sadly not viable in 6v6 for the 1 less rocket you have.

[quote=4812622]Black Box Gunboats roamer needs to be a thing. Why isn't it a thing yet?[/quote]

It is a thing, just not in 6's. Vhalin uses that loadout. It's sadly not viable in 6v6 for the 1 less rocket you have.
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#24
-3 Frags +

they could totally become a thing if someone wanted to be the vhalin of 6v6 though :C

they could totally become a thing if someone wanted to be the vhalin of 6v6 though :C
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#25
1 Frags +

ahahahahahahahahah the vhalin of 6v6

Oh man that's good. That's really good.

ahahahahahahahahah the vhalin of 6v6

Oh man that's good. That's really good.
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#26
2 Frags +

just run bison its the best weapon in the game

just run bison its the best weapon in the game
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#27
0 Frags +
DeepbrownymasterDeepbrownymasterDeepHere's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.
There is almost no reason to have to jump if you are going the speed that this thing lets you go at. The speed boost is ridiculous, not to mention, that at mid range, this gun out damages the stock scattergun. Making it even better than the shortstop at harrasment.
Get to frontlines at shit speed and hoping you don't die when peaking to get the speed boost. It's generally shit. Go try prove it's a good weapon if you want.

Which is why I said its good for last defense and stalemates only. Jesus, read.

good luck pushing out of last and recapping 2 if only 1 scout is up with bfb and had doesn't have boost speed

[quote=Deep][quote=brownymaster][quote=Deep][quote=brownymaster][quote=Deep]Here's the thing, sure it does less damage, but it's more accurate, allowing you to put out more damage at mid range. Sort of like a shortstop, but with a speed boost. If you use this, trust me, you won't need to jump. The speed boost is so ridiculous, that you can easily juke heavy classes at close range. Why would you ever run it to mid either? That's just stupid. And it also only takes 100 dmg to fill up the boost.[/quote]
So it's only useful on granary? Literally every other map, scouts have good reasons to jump around (get on spire, get on crates, jump around, etc). Double jumping is really important on most maps.[/quote]

There is almost no reason to have to jump if you are going the speed that this thing lets you go at. The speed boost is ridiculous, not to mention, that at mid range, this gun out damages the stock scattergun. Making it even better than the shortstop at harrasment.[/quote]
Get to frontlines at shit speed and hoping you don't die when peaking to get the speed boost. It's generally shit. Go try prove it's a good weapon if you want.[/quote]

Which is why I said its good for last defense and stalemates only. Jesus, read.[/quote]
good luck pushing out of last and recapping 2 if only 1 scout is up with bfb and had doesn't have boost speed
28
#28
4 Frags +

ok listen to this pro strat

ok so
you charge up the soldier life steal banner right
and then you have kritz and use it on a heavy and give the heavy life steal too
shoot things across the map for like 200 damage a second

unkillable heavy as long as they dont have kritz/stickies

ok listen to this pro strat

ok so
you charge up the soldier life steal banner right
and then you have kritz and use it on a heavy and give the heavy life steal too
shoot things across the map for like 200 damage a second

unkillable heavy as long as they dont have kritz/stickies
29
#29
0 Frags +

yes

yes
30
#30
1 Frags +

why do you have a picture of my medi gun haha

why do you have a picture of my medi gun haha
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