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Asking about playstyle of these prem/invite scouts
posted in Q/A Help
1
#1
0 Frags +

So I'm playing passive scout(because team wants, basically I should stay near the combo all the time) so if someone could tell me what kind of playstyles do: Snowblind, smzi, kiler4fun and Enigma have? I ask about these guys because they were the only ones I found from the "LAN POVs"-thread. If you also know a thread where I could find other scouts' povs, I'd be grateful too, but right now I'd like to know the playstyles of these guys, if they might some be passive, thank you, and sorry for not knowing them myself already.
EDIT: I'll basically watch their povs and see what they do at some situations I'm myself unsure with.
EDIT2: I forgot to say, you may also tell me simply straight scouts known to be passive, and I can myself search for their povs, if one exists.

So I'm playing passive scout(because team wants, basically I should stay near the combo all the time) so if someone could tell me what kind of playstyles do: Snowblind, smzi, kiler4fun and Enigma have? I ask about these guys because they were the only ones I found from the "LAN POVs"-thread. If you also know a thread where I could find other scouts' povs, I'd be grateful too, but right now I'd like to know the playstyles of these guys, if they might some be passive, thank you, and sorry for not knowing them myself already.
EDIT: I'll basically watch their povs and see what they do at some situations I'm myself unsure with.
EDIT2: I forgot to say, you may also tell me simply straight scouts known to be passive, and I can myself search for their povs, if one exists.
2
#2
3 Frags +

http://www.youtube.com/playlist?list=PL1AB77FD2BEC204D3 there's some scout POV's aswell

http://www.youtube.com/playlist?list=PL1AB77FD2BEC204D3 there's some scout POV's aswell
3
#3
8 Frags +

Enigma is/was probably the best passive scout in the world when he played. He uploaded his povs at a i55 in a thread.
Schocky is kind of a passive scout, but he knows at times when to be really agressive or really passive.There are some povs of him.
Kiler isnt really that passive from what i've seen, he's just a good clean up scout.
Another good passive scout is herr_p; he stays around the combo a lot of the time and gets a lot of cleanup frags. I think he has a pov on his channel.

Enigma is/was probably the best passive scout in the world when he played. He uploaded his povs at a i55 in a thread.
Schocky is kind of a passive scout, but he knows at times when to be really agressive or really passive.There are some povs of him.
Kiler isnt really that passive from what i've seen, he's just a good clean up scout.
Another good passive scout is herr_p; he stays around the combo a lot of the time and gets a lot of cleanup frags. I think he has a pov on his channel.
4
#4
1 Frags +
RubyRoseEnigma is/was probably the best passive scout in the world when he played. He uploaded his povs at a i55 in a thread.
Schocky is kind of a passive scout, but he knows at times when to be really agressive or really passive.There are some povs of him.
Kiler isnt really that passive from what i've seen, he's just a good clean up scout.
Another good passive scout is herr_p; he stays around the combo a lot of the time and gets a lot of cleanup frags. I think he has a pov on his channel.

Thanks for the great answer!

[quote=RubyRose]Enigma is/was probably the best passive scout in the world when he played. He uploaded his povs at a i55 in a thread.
Schocky is kind of a passive scout, but he knows at times when to be really agressive or really passive.There are some povs of him.
Kiler isnt really that passive from what i've seen, he's just a good clean up scout.
Another good passive scout is herr_p; he stays around the combo a lot of the time and gets a lot of cleanup frags. I think he has a pov on his channel.[/quote] Thanks for the great answer!
5
#5
1 Frags +

can anyone find enigma's povs?

can anyone find enigma's povs?
6
#6
1 Frags +
Knuckles_can anyone find enigma's povs?

here: http://www.mediafire.com/download/bk5d5o9ozlrb6kd/enigma_i52_povs.rar

[quote=Knuckles_]can anyone find enigma's povs?[/quote]

here: http://www.mediafire.com/download/bk5d5o9ozlrb6kd/enigma_i52_povs.rar
7
#7
4 Frags +

Schocky is the guy who dies <10 times a match and still topfrags.

Schocky is the guy who dies <10 times a match and still topfrags.
8
#8
3 Frags +

b4nny povs https://www.youtube.com/user/gavinc27/search?query=pov

b4nny povs https://www.youtube.com/user/gavinc27/search?query=pov
9
#9
-1 Frags +

NiCO is known for overextending, but it sometimes backfires.

NiCO is known for overextending, but it sometimes backfires.
10
#10
3 Frags +
Knuckles_can anyone find enigma's povs?

LAN POVs thread Here are some.

[quote=Knuckles_]can anyone find enigma's povs?[/quote]
[url=http://www.teamfortress.tv/thread/19764/lan-povs/?page=1/]LAN POVs thread[/url] Here are some.
11
#11
12 Frags +

As I've said on many occasions, I wouldn't divide up 'scout roles' like you would soldiers; they are extremely interchangeable. Since you are going to anyway, I'll give 2c.

I find some of the better 'passive scouts' tend to have a lot of initiative, and know when to take the beam and 'lead'. There are those times where, as scout, you have the smallest window to get in and do a lot of work: if you wait for someone else to call it, it's already too late.

If you're gonna play 'passively', don't just sit on the combo and eat the spam. If you're going to do it right, you'll combine some situations where you lead (see above), vs when you sit behind your combo and let them eat the spam/waste the other team's ammo, and you follow up with the mop.

I'm currently maining scout, having mained it last season and playing it a bit in ESEA. In the past, I generally played zero heals, getting medkits, and only getting buffs. In a 30 min game I'd get 250 heals (overheals excluded), which freed up heals for other players, and just suited my playstyle of wanting to hold w. As time went on, I realised it was better to have situations where you 'pocket' (a) scout(s), even if it involves neglecting heals on your heavy classes. This is obviously because scouts reload quickly, have high damage (duh meatshots), and high mobility, making them more favourable to heal in a lot of post uber exchanges. Because of this, doing stuff like counting ammo used and uber %'s (when ubered, i.e. knowing when ubers are fading) can make you a real weapon.

Playing any scout role effectively requires a very good understanding of the game. You'll notice that some of the best scouts have main called previously, and didn't even play scout for that long (zebbo, b4nny, clockwork [didn't maincall but meh]). It's kind of a given, but just thought I'd put that in anyway.

good luck

As I've said on many occasions, I wouldn't divide up 'scout roles' like you would soldiers; they are extremely interchangeable. Since you are going to anyway, I'll give 2c.

I find some of the better 'passive scouts' tend to have a lot of initiative, and know when to take the beam and 'lead'. There are those times where, as scout, you have the smallest window to get in and do a lot of work: if you wait for someone else to call it, it's already too late.

If you're gonna play 'passively', don't just sit on the combo and eat the spam. If you're going to do it right, you'll combine some situations where you lead (see above), vs when you sit behind your combo and let them eat the spam/waste the other team's ammo, and you follow up with the mop.

I'm currently maining scout, having mained it last season and playing it a bit in ESEA. In the past, I generally played zero heals, getting medkits, and only getting buffs. In a 30 min game I'd get 250 heals (overheals excluded), which freed up heals for other players, and just suited my playstyle of wanting to hold w. As time went on, I realised it was better to have situations where you 'pocket' (a) scout(s), even if it involves neglecting heals on your heavy classes. This is obviously because scouts reload quickly, have high damage (duh meatshots), and high mobility, making them more favourable to heal in a lot of post uber exchanges. Because of this, doing stuff like counting ammo used and uber %'s (when ubered, i.e. knowing when ubers are fading) can make you a real weapon.

Playing any scout role effectively requires a very good understanding of the game. You'll notice that some of the best scouts have main called previously, and didn't even play scout for that long (zebbo, b4nny, clockwork [didn't maincall but meh]). It's kind of a given, but just thought I'd put that in anyway.

good luck
12
#12
4 Frags +

Yuki is right but if you're still looking, b4nny uploads his match povs to his yt channel and streams every day.

Yuki is right but if you're still looking, b4nny uploads his match povs to his yt channel and streams every day.
13
#13
1 Frags +
yukiAs I've said on many occasions, I wouldn't divide up 'scout roles' like you would soldiers; they are extremely interchangeable. Since you are going to anyway, I'll give 2c.

I find some of the better 'passive scouts' tend to have a lot of initiative, and know when to take the beam and 'lead'. There are those times where, as scout, you have the smallest window to get in and do a lot of work: if you wait for someone else to call it, it's already too late.

If you're gonna play 'passively', don't just sit on the combo and eat the spam. If you're going to do it right, you'll combine some situations where you lead (see above), vs when you sit behind your combo and let them eat the spam/waste the other team's ammo, and you follow up with the mop.

I'm currently maining scout, having mained it last season and playing it a bit in ESEA. In the past, I generally played zero heals, getting medkits, and only getting buffs. In a 30 min game I'd get 250 heals (overheals excluded), which freed up heals for other players, and just suited my playstyle of wanting to hold w. As time went on, I realised it was better to have situations where you 'pocket' (a) scout(s), even if it involves neglecting heals on your heavy classes. This is obviously because scouts reload quickly, have high damage (duh meatshots), and high mobility, making them more favourable to heal in a lot of post uber exchanges. Because of this, doing stuff like counting ammo used and uber %'s (when ubered, i.e. knowing when ubers are fading) can make you a real weapon.

Playing any scout role effectively requires a very good understanding of the game. You'll notice that some of the best scouts have main called previously, and didn't even play scout for that long (zebbo, b4nny, clockwork [didn't maincall but meh]). It's kind of a given, but just thought I'd put that in anyway.

good luck

Thanks! This is also what I was wondering, that are scouts even divided anymore or so. Yes, I know it's good to stay with combo at some points, as you told, and if maincaller says so, but I was seriously wondering if it's legit for me to be shut up, standing still with the combo all the time doing literally nothing, tho it doesn't fit my playstyle really at all, and aggro play could do a lot for our team.

[quote=yuki]As I've said on many occasions, I wouldn't divide up 'scout roles' like you would soldiers; they are extremely interchangeable. Since you are going to anyway, I'll give 2c.

I find some of the better 'passive scouts' tend to have a lot of initiative, and know when to take the beam and 'lead'. There are those times where, as scout, you have the smallest window to get in and do a lot of work: if you wait for someone else to call it, it's already too late.

If you're gonna play 'passively', don't just sit on the combo and eat the spam. If you're going to do it right, you'll combine some situations where you lead (see above), vs when you sit behind your combo and let them eat the spam/waste the other team's ammo, and you follow up with the mop.

I'm currently maining scout, having mained it last season and playing it a bit in ESEA. In the past, I generally played zero heals, getting medkits, and only getting buffs. In a 30 min game I'd get 250 heals (overheals excluded), which freed up heals for other players, and just suited my playstyle of wanting to hold w. As time went on, I realised it was better to have situations where you 'pocket' (a) scout(s), even if it involves neglecting heals on your heavy classes. This is obviously because scouts reload quickly, have high damage (duh meatshots), and high mobility, making them more favourable to heal in a lot of post uber exchanges. Because of this, doing stuff like counting ammo used and uber %'s (when ubered, i.e. knowing when ubers are fading) can make you a real weapon.

Playing any scout role effectively requires a very good understanding of the game. You'll notice that some of the best scouts have main called previously, and didn't even play scout for that long (zebbo, b4nny, clockwork [didn't maincall but meh]). It's kind of a given, but just thought I'd put that in anyway.

good luck[/quote]
Thanks! This is also what I was wondering, that are scouts even divided anymore or so. Yes, I know it's good to stay with combo at some points, as you told, and if maincaller says so, but I was seriously wondering if it's legit for me to be shut up, standing still with the combo all the time doing literally nothing, tho it doesn't fit my playstyle really at all, and aggro play could do a lot for our team.
14
#14
2 Frags +

didnt cyzer play passive scout for like 6 years or something? probably some demos of his floating around

didnt cyzer play passive scout for like 6 years or something? probably some demos of his floating around
15
#15
2 Frags +

I definitely recommend watching schocky's povs, he has the best movement I have ever seen or faced on any scout, he can get out of situations no other scout would normally be able to and he can still get a lot of frags in the process.

Idk which role he plays currently but he's definitely one of your best players to study, it's not by accident that he's the 2nd most awarded player in european history on our hall of fame, only after Mike, and even after not having played prem for 4-5 seasons

I definitely recommend watching schocky's povs, he has the best movement I have ever seen or faced on any scout, he can get out of situations no other scout would normally be able to and he can still get a lot of frags in the process.

Idk which role he plays currently but he's definitely one of your best players to study, it's not by accident that he's the 2nd most awarded player in european history on our hall of fame, only after Mike, and even after not having played prem for 4-5 seasons
16
#16
0 Frags +
RubyRoseKnuckles_can anyone find enigma's povs?
here: http://www.mediafire.com/download/bk5d5o9ozlrb6kd/enigma_i52_povs.rar

I've crashed after trying to watch a bunch of those demos, anyone else had this?

[quote=RubyRose][quote=Knuckles_]can anyone find enigma's povs?[/quote]

here: http://www.mediafire.com/download/bk5d5o9ozlrb6kd/enigma_i52_povs.rar[/quote]

I've crashed after trying to watch a bunch of those demos, anyone else had this?
17
#17
0 Frags +
yukiAs I've said on many occasions, I wouldn't divide up 'scout roles' like you would soldiers; they are extremely interchangeable. Since you are going to anyway, I'll give 2c.

I find some of the better 'passive scouts' tend to have a lot of initiative, and know when to take the beam and 'lead'. There are those times where, as scout, you have the smallest window to get in and do a lot of work: if you wait for someone else to call it, it's already too late.

If you're gonna play 'passively', don't just sit on the combo and eat the spam. If you're going to do it right, you'll combine some situations where you lead (see above), vs when you sit behind your combo and let them eat the spam/waste the other team's ammo, and you follow up with the mop.

I'm currently maining scout, having mained it last season and playing it a bit in ESEA. In the past, I generally played zero heals, getting medkits, and only getting buffs. In a 30 min game I'd get 250 heals (overheals excluded), which freed up heals for other players, and just suited my playstyle of wanting to hold w. As time went on, I realised it was better to have situations where you 'pocket' (a) scout(s), even if it involves neglecting heals on your heavy classes. This is obviously because scouts reload quickly, have high damage (duh meatshots), and high mobility, making them more favourable to heal in a lot of post uber exchanges. Because of this, doing stuff like counting ammo used and uber %'s (when ubered, i.e. knowing when ubers are fading) can make you a real weapon.

Playing any scout role effectively requires a very good understanding of the game. You'll notice that some of the best scouts have main called previously, and didn't even play scout for that long (zebbo, b4nny, clockwork [didn't maincall but meh]). It's kind of a given, but just thought I'd put that in anyway.

good luck

So let's say my team doesn't want to divide the scouts roles as you advised, how do scouts would know when it's better to go on flanks or when it's better to stay 'passive' as you described it?

From my poor understanding scouts are supposed to do the Flak for the team which more or less implies to stay at all times around the combo, but that means we never really do flank plays (or even hold flank, we just watch it usually)

[quote=yuki]As I've said on many occasions, I wouldn't divide up 'scout roles' like you would soldiers; they are extremely interchangeable. Since you are going to anyway, I'll give 2c.

I find some of the better 'passive scouts' tend to have a lot of initiative, and know when to take the beam and 'lead'. There are those times where, as scout, you have the smallest window to get in and do a lot of work: if you wait for someone else to call it, it's already too late.

If you're gonna play 'passively', don't just sit on the combo and eat the spam. If you're going to do it right, you'll combine some situations where you lead (see above), vs when you sit behind your combo and let them eat the spam/waste the other team's ammo, and you follow up with the mop.

I'm currently maining scout, having mained it last season and playing it a bit in ESEA. In the past, I generally played zero heals, getting medkits, and only getting buffs. In a 30 min game I'd get 250 heals (overheals excluded), which freed up heals for other players, and just suited my playstyle of wanting to hold w. As time went on, I realised it was better to have situations where you 'pocket' (a) scout(s), even if it involves neglecting heals on your heavy classes. This is obviously because scouts reload quickly, have high damage (duh meatshots), and high mobility, making them more favourable to heal in a lot of post uber exchanges. Because of this, doing stuff like counting ammo used and uber %'s (when ubered, i.e. knowing when ubers are fading) can make you a real weapon.

Playing any scout role effectively requires a very good understanding of the game. You'll notice that some of the best scouts have main called previously, and didn't even play scout for that long (zebbo, b4nny, clockwork [didn't maincall but meh]). It's kind of a given, but just thought I'd put that in anyway.

good luck[/quote]

So let's say my team doesn't want to divide the scouts roles as you advised, how do scouts would know when it's better to go on flanks or when it's better to stay 'passive' as you described it?

From my poor understanding scouts are supposed to do the Flak for the team which more or less implies to stay at all times around the combo, but that means we never really do flank plays (or even hold flank, we just watch it usually)
18
#18
4 Frags +

I think it's helpful to divide the scout roles so that the scouts know whether their responsibility is to pocket or play flank in any given situation but the more you play the more flexibility you can build into your game. Similar to pocketing and roaming, if there is a job to fulfil and you're in the better position to do it but it's not "your job" you should do it anyway and communicate to your team that the other person then has to fill your role.

I think it's helpful to divide the scout roles so that the scouts know whether their responsibility is to pocket or play flank in any given situation but the more you play the more flexibility you can build into your game. Similar to pocketing and roaming, if there is a job to fulfil and you're in the better position to do it but it's not "your job" you should do it anyway and communicate to your team that the other person then has to fill your role.
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