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congrats to cinq and #tf2mix
61
#61
5 Frags +
ToasterIm saying fuck your dunk game, cuz im shittin on you

what?

[quote=Toaster]Im saying fuck your dunk game, cuz im shittin on you[/quote] what?
62
#62
10 Frags +

Sorry for the late post but I couldn't respond quickly and I wanted to take some time to write a thought post.

#tf2mix was doing more games per day than #tf2.pug.na since the first weeks of creating it. Having a thread now that states that #tf2mix won the PUG bot war is kind of weird.

I know nobody said I was responsible for the GeeksIRC move but just want to make sure nobody is associating myself with that decision because this #tf2mix thread really derailed towards GeeksIRC. Just to make sure things are clear, I was opposed to move to GeeksIRC.

I agree with what some said that the future of PUGs is web based. This is where I was heading with atf2.org and it's also what Megawac was doing by contributing to it. But we can't pull it off on a network that doesn't support us. Hence why the network move.

Should I care about keeping the service on an open and active network? I think so, I always did my things as open as possible. Code for the whole PUG system was open source since day one.

I went through a lot over the years, it started when I tried to get my bot in #tf2.gather.us, then I started #tf2.pug.na followed by #tf2pug (quickly after TF2 lobby killed it), then I tried to help ESEA with their PUG system, followed by #tf2mix. So much things happened, it would take me more time than I want to explain how I see what went wrong. Anyway, I am still proud of what came out of it and what I learned.

It's never been my style to promise great things because I know ideas are cheap but I still whish I will someday come out with something great for pickup games.

Sorry for the late post but I couldn't respond quickly and I wanted to take some time to write a thought post.

#tf2mix was doing more games per day than #tf2.pug.na since the first weeks of creating it. Having a thread now that states that #tf2mix won the PUG bot war is kind of weird.

I know nobody said I was responsible for the GeeksIRC move but just want to make sure nobody is associating myself with that decision because this #tf2mix thread really derailed towards GeeksIRC. Just to make sure things are clear, I was opposed to move to GeeksIRC.

I agree with what some said that the future of PUGs is web based. This is where I was heading with atf2.org and it's also what Megawac was doing by contributing to it. But we can't pull it off on a network that doesn't support us. Hence why the network move.

Should I care about keeping the service on an open and active network? I think so, I always did my things as open as possible. Code for the whole PUG system was open source since day one.

I went through a lot over the years, it started when I tried to get my bot in #tf2.gather.us, then I started #tf2.pug.na followed by #tf2pug (quickly after TF2 lobby killed it), then I tried to help ESEA with their PUG system, followed by #tf2mix. So much things happened, it would take me more time than I want to explain how I see what went wrong. Anyway, I am still proud of what came out of it and what I learned.

It's never been my style to promise great things because I know ideas are cheap but I still whish I will someday come out with something great for pickup games.
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