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HUD editing: short questions, quick answers
posted in Customization
211
#211
-1 Frags +
Se7enIs there any possible way to center the default HUD crosshair (a white +) on DeadfireHUD on a 1920x1080 resolution?

change wide and tall by 1 for small adjustments to positioning

[quote=Se7en]Is there any possible way to center the default HUD crosshair (a white +) on DeadfireHUD on a 1920x1080 resolution?[/quote]

change wide and tall by 1 for small adjustments to positioning
212
#212
-2 Frags +

I have a little problem with my main menu/ in game menu

my normal menu looks like this:
http://imgur.com/VAUi2np,034AcI8#1

but in-game it looks like this:
http://imgur.com/VAUi2np,034AcI8#0

Can someone tell me the file where i can edit this or how i can edit it?

I have a little problem with my main menu/ in game menu

my normal menu looks like this:
http://imgur.com/VAUi2np,034AcI8#1

but in-game it looks like this:
http://imgur.com/VAUi2np,034AcI8#0

Can someone tell me the file where i can edit this or how i can edit it?
213
#213
-2 Frags +

how can i put rays hud 9v9 scoreboard on yahud?

how can i put rays hud 9v9 scoreboard on yahud?
214
#214
-1 Frags +

http://i.imgur.com/WqEC1Al.jpg

how can i edit that?

[img]http://i.imgur.com/WqEC1Al.jpg[/img]
how can i edit that?
215
#215
-1 Frags +
spammyhttp://i.imgur.com/WqEC1Al.jpg
how can i edit that?

Its placed in resource\ui\TargetID i think. gl

[quote=spammy][img]http://i.imgur.com/WqEC1Al.jpg[/img]
how can i edit that?[/quote]

Its placed in resource\ui\TargetID i think. gl
216
#216
huds.tf
-1 Frags +
spammyhow can i edit that?

Are you trying to edit the actual TargetID or the position of it?

The TargetID is inside resource/ui/targetid.res, and the position is controlled in scripts/hudlayout.res, and it should be "CSecondaryTargetID"

[quote=spammy]how can i edit that?[/quote]

Are you trying to edit the actual TargetID or the position of it?

The TargetID is inside resource/ui/targetid.res, and the position is controlled in scripts/hudlayout.res, and it should be "CSecondaryTargetID"
217
#217
-1 Frags +

I can't really take a screenshot, but I'm wondering if it's possible to create a different animation for the Ubercharge meter. Instead of going horizontal, I'd like to create a vertical one. Is this possible?

I can't really take a screenshot, but I'm wondering if it's possible to create a different animation for the Ubercharge meter. Instead of going horizontal, I'd like to create a vertical one. Is this possible?
218
#218
huds.tf
0 Frags +
KaiThePhauxI can't really take a screenshot, but I'm wondering if it's possible to create a different animation for the Ubercharge meter. Instead of going horizontal, I'd like to create a vertical one. Is this possible?

Nope.

[quote=KaiThePhaux]I can't really take a screenshot, but I'm wondering if it's possible to create a different animation for the Ubercharge meter. Instead of going horizontal, I'd like to create a vertical one. Is this possible?[/quote]

Nope.
219
#219
0 Frags +

Is it possible to edit or add specific text? I would personally love to be able to see reminders whilst I'm dead for things like "buff flank, run kritz, yell at demo".

In all seriousness, it would be a big help. I'm a forgetful player.

Is it possible to edit or add specific text? I would personally love to be able to see reminders whilst I'm dead for things like "buff flank, run kritz, yell at demo".

In all seriousness, it would be a big help. I'm a forgetful player.
220
#220
huds.tf
0 Frags +
Carlotso25Is it possible to edit or add specific text? I would personally love to be able to see reminders whilst I'm dead for things like "buff flank, run kritz, yell at demo".

In all seriousness, it would be a big help. I'm a forgetful player.

Yeah, all you'd need is something like this inside spectator.res/spectatortournament.res

ShoutAtTheGuy
	{
		"controlName"	"CExLabel"
		"fieldName"	 	"ShoutAtTheGuy"
		"font"			"I don't know what HUD font it is heheheh"
		"visible" 		 "1"
		"enabled" 		 "1"
		"zpos"			"4"

		"xpos" 		 "0"
		"ypos" 		 "0"
		"wide" 		 "300"
		"tall" 		 "100"

		"labelText"		"FLANK THEM YOU DICKHEAD"
		"textAlignment"	"center"	

		"fgcolor" 		 "255 255 255 255"
	}

Change the font, fgcolor, xpos, ypos and so on and so forth. If you want to add more, just change both of the "ShoutAtTheGuy" bits. Sorted.

[quote=Carlotso25]Is it possible to edit or add specific text? I would personally love to be able to see reminders whilst I'm dead for things like "buff flank, run kritz, yell at demo".

In all seriousness, it would be a big help. I'm a forgetful player.[/quote]

Yeah, all you'd need is something like this inside spectator.res/spectatortournament.res

[code]
ShoutAtTheGuy
{
"controlName" "CExLabel"
"fieldName" "ShoutAtTheGuy"
"font" "I don't know what HUD font it is heheheh"
"visible" "1"
"enabled" "1"
"zpos" "4"

"xpos" "0"
"ypos" "0"
"wide" "300"
"tall" "100"

"labelText" "FLANK THEM YOU DICKHEAD"
"textAlignment" "center"

"fgcolor" "255 255 255 255"
}
[/code]

Change the font, fgcolor, xpos, ypos and so on and so forth. If you want to add more, just change both of the "ShoutAtTheGuy" bits. Sorted.
221
#221
0 Frags +

Much appreciated Omni. Now I will never forget to troll my teammates by ubering on the point as they're capping. You're a lifesaver.

Much appreciated Omni. Now I will never forget to troll my teammates by ubering on the point as they're capping. You're a lifesaver.
222
#222
0 Frags +

getting a team colored bar on the top of my scoreboard can anyone help me?

http://i.imgur.com/FeevRte.jpg

getting a team colored bar on the top of my scoreboard can anyone help me?
[img]http://i.imgur.com/FeevRte.jpg[/img]
223
#223
-1 Frags +

Allright I was finally able to fix my TargetID BonusHealthCross by moving everything down and fitting it into some kind of invisible box that apparently exists and made it clip. However, I was unable to move a few things, namely the upgrade-status indicator of sentry/dispenser etc. and the ammo counter that you see when healing a person. Does anyone know how to move them?

ammo counter (also does anyone know how to get the heavy symbol instead of these x's?)

http://i.imgur.com/Be1FiQg.jpg

sentry status

http://i.imgur.com/t6uuuzg.jpg

Allright I was finally able to fix my TargetID BonusHealthCross by moving everything down and fitting it into some kind of invisible box that apparently exists and made it clip. However, I was unable to move a few things, namely the upgrade-status indicator of sentry/dispenser etc. and the ammo counter that you see when healing a person. Does anyone know how to move them?

ammo counter (also does anyone know how to get the heavy symbol instead of these x's?)
[img]http://i.imgur.com/Be1FiQg.jpg[/img]

sentry status
[img]http://i.imgur.com/t6uuuzg.jpg[/img]
224
#224
-1 Frags +
DomooI have a little problem with my main menu/ in game menu

my normal menu looks like this:
http://imgur.com/VAUi2np,034AcI8#1

but in-game it looks like this:
http://imgur.com/VAUi2np,034AcI8#0

Can someone tell me the file where i can edit this or how i can edit it?

Try deleting lines "OnlyInMenu" "1" from things that you want to be shown in in-game menu.

[quote=Domoo]I have a little problem with my main menu/ in game menu

my normal menu looks like this:
http://imgur.com/VAUi2np,034AcI8#1

but in-game it looks like this:
http://imgur.com/VAUi2np,034AcI8#0

Can someone tell me the file where i can edit this or how i can edit it?[/quote]
Try deleting lines "OnlyInMenu" "1" from things that you want to be shown in in-game menu.
225
#225
-2 Frags +

How do I get my 5cp icons like this?

http://i1304.photobucket.com/albums/s540/Zimmy-/Untitled-1_zps4fa3380a.png

I found it in this thread, but the guy hasn't answered other people when they asked about it, so maybe someone else knows a way to get them like that. Preferably in a way that they still work in servers with sv_pure.

How do I get my 5cp icons like this?

[img]http://i1304.photobucket.com/albums/s540/Zimmy-/Untitled-1_zps4fa3380a.png[/img]

I found it in this thread, but the guy hasn't answered other people when they asked about it, so maybe someone else knows a way to get them like that. Preferably in a way that they still work in servers with sv_pure.
226
#226
huds.tf
0 Frags +
ColdBallsHow do I get my 5cp icons like this?

Currently, the only way this has been figured out so far is by replacing the vtf file, unless Zimmy has figured something else out, so these won't work in servers with sv_pure

[quote=ColdBalls]How do I get my 5cp icons like this?[/quote]

Currently, the only way this has been figured out so far is by replacing the vtf file, unless Zimmy has figured something else out, so these won't work in servers with sv_pure
227
#227
-1 Frags +
omniColdBallsHow do I get my 5cp icons like this?
Currently, the only way this has been figured out so far is by replacing the vtf file, unless Zimmy has figured something else out, so these won't work in servers with sv_pure

This is just a random thought, but i was thinking maybe something like how ya_hud made the circles with a custom font (paula.ttf), but I couldn't come up with anything. Does anybody know a way to work with this? It's kind of a long shot, but still

[quote=omni][quote=ColdBalls]How do I get my 5cp icons like this?[/quote]

Currently, the only way this has been figured out so far is by replacing the vtf file, unless Zimmy has figured something else out, so these won't work in servers with sv_pure[/quote]

This is just a random thought, but i was thinking maybe something like how ya_hud made the circles with a custom font (paula.ttf), but I couldn't come up with anything. Does anybody know a way to work with this? It's kind of a long shot, but still
228
#228
-1 Frags +

How do I change the rotation of the 3d class model? I assume it's something in hudplayerclass.res but I have no idea how to do it. I like having a small model like yahud but i don't like the position on the hud or the rotation of the character.

EDIT: nvm, I found it. It's per-class.

New question: How do I stop the model being cut off?

http://i.imgur.com/NM1ZTQk.png

How do I change the rotation of the 3d class model? I assume it's something in hudplayerclass.res but I have no idea how to do it. I like having a small model like yahud but i don't like the position on the hud or the rotation of the character.

EDIT: nvm, I found it. It's per-class.

New question: How do I stop the model being cut off?

[img]http://i.imgur.com/NM1ZTQk.png[/img]
229
#229
-1 Frags +

how can I remove the health cross in medhud to see only the numbers?

how can I remove the health cross in medhud to see only the numbers?
230
#230
0 Frags +

hello trying to make a proof of concept for a quake/doom hud with faces

http://i.imgur.com/PLVm6rg.jpg < - buffed image, face_quad, turns to normal face when you reach unbuffed HP

my only problem is for whatever reason the game uses the same image for dying:

http://i.imgur.com/HiNFbUQ.jpg < - it just overlays it in red and uses the same face_quad, I'm trying to get an image of the bleeding quake dude

is this possible

I just want to do this

https://38.media.tumblr.com/tumblr_llq8np8OgT1qkt0i4o1_500.png

hello trying to make a proof of concept for a quake/doom hud with faces

http://i.imgur.com/PLVm6rg.jpg < - buffed image, face_quad, turns to normal face when you reach unbuffed HP

my only problem is for whatever reason the game uses the same image for dying:

http://i.imgur.com/HiNFbUQ.jpg < - it just overlays it in red and uses the same face_quad, I'm trying to get an image of the bleeding quake dude

is this possible

I just want to do this
[img]https://38.media.tumblr.com/tumblr_llq8np8OgT1qkt0i4o1_500.png[/img]
231
#231
-1 Frags +

i tried getting the smaller damage indicator on m0re hud, and i know how to do it for literally any other hud. i tried it multiple times and whenever i put it in my whole hud disappears. any help ?
Edit: I put this on the very top of hudlayout.res
HudDamageIndicator
{
"fieldName" "HudDamageIndicator"
"visible" "1"
"enabled" "1"
"MinimumWidth" "10"
"MaximumWidth" "10"
"StartRadius" "80"
"EndRadius" "80"
"MinimumHeight" "30"
"MaximumHeight" "60"
"MinimumTime" "1"
}

i tried getting the smaller damage indicator on m0re hud, and i know how to do it for literally any other hud. i tried it multiple times and whenever i put it in my whole hud disappears. any help ?
Edit: I put this on the very top of hudlayout.res
HudDamageIndicator
{
"fieldName" "HudDamageIndicator"
"visible" "1"
"enabled" "1"
"MinimumWidth" "10"
"MaximumWidth" "10"
"StartRadius" "80"
"EndRadius" "80"
"MinimumHeight" "30"
"MaximumHeight" "60"
"MinimumTime" "1"
}
232
#232
-1 Frags +

.

.
233
#233
0 Frags +
hrOwhenever i put it in my whole hud disappears

Probably wrong bracket somewhere.

Firehow can i move down the respawn times

spectator.res + spectatortournament.res
"ReinforcementsLabel" ypos

[quote=hrO]whenever i put it in my whole hud disappears[/quote]
Probably wrong bracket somewhere.

[quote=Fire]how can i move down the respawn times[/quote]
spectator.res + spectatortournament.res
"ReinforcementsLabel" ypos
234
#234
-1 Frags +

.

.
235
#235
0 Frags +

Anyone know how they did these control point icons? Custom vtf again? Is it possible they simply put an imagepanel with a border in front of the default control point but behind the capture information stuff?

http://cloud.steampowered.com/ugc/578922800373529757/B0D5720A90904BD9FEC8726362113928E1DDCB2C/

Anyone know how they did these control point icons? Custom vtf again? Is it possible they simply put an imagepanel with a border in front of the default control point but behind the capture information stuff?
[img]http://cloud.steampowered.com/ugc/578922800373529757/B0D5720A90904BD9FEC8726362113928E1DDCB2C/[/img]
236
#236
-1 Frags +

Can someone help me with setting a own background and what to name all the files?
Thanks

Can someone help me with setting a own background and what to name all the files?
Thanks
237
#237
-1 Frags +

.

.
238
#238
0 Frags +
DomooCan someone help me with setting a own background and what to name all the files?
Thanks

http://teamfortress.tv/thread/17956 Read all posts in this thread, especially the last one is very useful.

[quote=Domoo]Can someone help me with setting a own background and what to name all the files?
Thanks[/quote]
http://teamfortress.tv/thread/17956 Read all posts in this thread, especially the last one is very useful.
239
#239
-1 Frags +
komorebiAnyone know how they did these control point icons? Custom vtf again? Is it possible they simply put an imagepanel with a border in front of the default control point but behind the capture information stuff?
http://cloud.steampowered.com/ugc/578922800373529757/B0D5720A90904BD9FEC8726362113928E1DDCB2C/

I wonder, What's that HUD?

[quote=komorebi]Anyone know how they did these control point icons? Custom vtf again? Is it possible they simply put an imagepanel with a border in front of the default control point but behind the capture information stuff?
[img]http://cloud.steampowered.com/ugc/578922800373529757/B0D5720A90904BD9FEC8726362113928E1DDCB2C/[/img][/quote]
I wonder, What's that HUD?
240
#240
-1 Frags +
AmirBnkkomorebiAnyone know how they did these control point icons? Custom vtf again? Is it possible they simply put an imagepanel with a border in front of the default control point but behind the capture information stuff?
http://cloud.steampowered.com/ugc/578922800373529757/B0D5720A90904BD9FEC8726362113928E1DDCB2C/
I wonder, What's that HUD?

edited EVE

[quote=AmirBnk][quote=komorebi]Anyone know how they did these control point icons? Custom vtf again? Is it possible they simply put an imagepanel with a border in front of the default control point but behind the capture information stuff?
[img]http://cloud.steampowered.com/ugc/578922800373529757/B0D5720A90904BD9FEC8726362113928E1DDCB2C/[/img][/quote]
I wonder, What's that HUD?[/quote]
edited EVE
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