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Help with HUDs/Config etc
posted in Q/A Help
1
#1
0 Frags +

I haven't played TF2 in 6 months, and as far as I know do not have a backup of any of my config files/HUD files. Is there an updated list of HUDs anywhere, and also has anything changed in the installation process? Also, as far as I know, Chris' TF2 configs haven't been updated in a while. Is there a more popular game optimizing config nowadays, or will Chris' config still work fine?

I haven't played TF2 in 6 months, and as far as I know do not have a backup of any of my config files/HUD files. Is there an updated list of HUDs anywhere, and also has anything changed in the installation process? Also, as far as I know, Chris' TF2 configs haven't been updated in a while. Is there a more popular game optimizing config nowadays, or will Chris' config still work fine?
2
#2
1 Frags +

Huds.tf :)

Chris' configs are still relevant too.

[url=http://huds.tf]Huds.tf[/url] :)

Chris' configs are still relevant too.
3
#3
1 Frags +

Welcome back!

In addition to huds.tf (which is currently in a redesign IIRC) you can also visit the Customization subforum for HUDs. http://teamfortress.tv/forum/8/tf2-customization

As for Chris's configs, they are still good, with the exception of cl_threaded_bone_setup, I think. You can search for that command to see what it's supposed to be set to (I think Chris has it set to 0, but nowadays it's better on 1).

Welcome back!

In addition to huds.tf (which is currently in a redesign IIRC) you can also visit the Customization subforum for HUDs. http://teamfortress.tv/forum/8/tf2-customization

As for Chris's configs, they are still good, with the exception of cl_threaded_bone_setup, I think. You can search for that command to see what it's supposed to be set to (I think Chris has it set to 0, but nowadays it's better on 1).
4
#4
1 Frags +

Also, I'm pretty sure that Chris's configs don't include mat_phong, if you're not running dx8 set it to 0.

Also, I'm pretty sure that Chris's configs don't include mat_phong, if you're not running dx8 set it to 0.
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