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Cp_Warmerfront
61
#61
21 Frags +

This is gonna be mostly small details i've noticed jumping around the map

http://puu.sh/6OD70.jpg

Pretty annoying, should be easy fix

http://puu.sh/6ODkW.jpg

Same problem, other side

http://puu.sh/6OCwg

Annoying clipping on this sign, also the textures on the bottom change randomly

http://puu.sh/6OCPb

Not really important, just another small detail thing

http://puu.sh/6ODjw.jpg

That little inset seems really out of place imo

http://puu.sh/6ODrc.jpg

Should either have the blue wrap around to the other side or remove it all together

http://puu.sh/6ODvo.jpg

Self explanatory

http://puu.sh/6ODHb.jpg

Why tho

http://puu.sh/6ODJ8.jpg

???

http://puu.sh/6ODNb.jpg

Seems out of place

http://puu.sh/6ODSA.jpg

That's enough for now, i'll probably look over it a bit more later.

This is gonna be mostly small details i've noticed jumping around the map

[img]http://puu.sh/6OD70.jpg[/img]
Pretty annoying, should be easy fix

[img]http://puu.sh/6ODkW.jpg[/img]
Same problem, other side

[img]http://puu.sh/6OCwg[/img]
Annoying clipping on this sign, also the textures on the bottom change randomly

[img]http://puu.sh/6OCPb[/img]
Not really important, just another small detail thing

[img]http://puu.sh/6ODjw.jpg[/img]
That little inset seems really out of place imo

[img]http://puu.sh/6ODrc.jpg[/img]
Should either have the blue wrap around to the other side or remove it all together

[img]http://puu.sh/6ODvo.jpg[/img]
Self explanatory

[img]http://puu.sh/6ODHb.jpg[/img]
Why tho

[img]http://puu.sh/6ODJ8.jpg[/img]
???

[img]http://puu.sh/6ODNb.jpg[/img]
Seems out of place

[img]http://puu.sh/6ODSA.jpg[/img]

That's enough for now, i'll probably look over it a bit more later.
62
#62
13 Frags +

benroads are you an interior designer?

benroads are you an interior designer?
63
#63
5 Frags +

I know benroads that I am a disappointment to mapmakers everywhere. my only hope is eventually evolving into a better map maker like deer man or scorpion man.

I have internally fixed all these texture issues.

I know benroads that I am a disappointment to mapmakers everywhere. my only hope is eventually evolving into a better map maker like deer man or scorpion man.

I have internally fixed all these texture issues.
64
#64
3 Frags +
Kaptan_kulI know benroads that I am a disappointment to mapmakers everywhere. my only hope is eventually evolving into a better map maker like deer man or scorpion man.

I have internally fixed all these texture issues.

Yeah, play ability wise it looks fine(keep in mind i haven't played it yet).

but from what I've seen its needs to be improved aesthetically. Its on the right track though.

[quote=Kaptan_kul]I know benroads that I am a disappointment to mapmakers everywhere. my only hope is eventually evolving into a better map maker like deer man or scorpion man.

I have internally fixed all these texture issues.[/quote]Yeah, play ability wise it looks fine(keep in mind i haven't played it yet).

but from what I've seen its needs to be improved aesthetically. Its on the right track though.
65
#65
5 Frags +
renxzenjesus christ benroads are you an interior designer?

No just really observant and slightly OCD. I could probably find a ton of shit since I only looked at the blu side.

[quote=renxzen]jesus christ benroads are you an interior designer?[/quote]

No just really observant and slightly OCD. I could probably find a ton of shit since I only looked at the blu side.
66
#66
3 Frags +

looks good!

looks good!
67
#67
3 Frags +

Found a bit of an issue that the sides are unfair. http://imgur.com/a/25VXR

Red team is more at risk of blind bombs compared to blu team. I think it would be better to remove but if you want to keep it, add it on blu side as well...

Will post any other things I find.

Stickies hidden in rocks both sides.

http://i.imgur.com/LfDdO8o.jpg

http://i.imgur.com/VBBdwRQ.jpg

Found a bit of an issue that the sides are unfair. http://imgur.com/a/25VXR

Red team is more at risk of blind bombs compared to blu team. I think it would be better to remove but if you want to keep it, add it on blu side as well...

Will post any other things I find.

Stickies hidden in rocks both sides.

[img]http://i.imgur.com/LfDdO8o.jpg[/img]

[img]http://i.imgur.com/VBBdwRQ.jpg[/img]
68
#68
5 Frags +

Your clipping here is mismatched: you can get on top of both of these tiny ledges on the blue side but not on the red side, red side clipping is probably correct as you can see it jutting out here:

https://dl.dropboxusercontent.com/u/144694954/cp_warmerfront_rc1a0000.jpg

https://dl.dropboxusercontent.com/u/144694954/cp_warmerfront_rc1a0002.jpg

Also, I think it's great that you're putting in the effort to fix the problems that people have had with this map in the past. However, I think your new visual aesthetic is quite lacking compared to both cp_coldfront and cp_warmfront, which at least felt uniform and engaging. Currently your version is filled with texture misalignments, z-clipping and overall the theme is discontinuous.

Your clipping here is mismatched: you can get on top of both of these tiny ledges on the blue side but not on the red side, red side clipping is probably correct as you can see it jutting out here:

[img]https://dl.dropboxusercontent.com/u/144694954/cp_warmerfront_rc1a0000.jpg[/img]
[img]https://dl.dropboxusercontent.com/u/144694954/cp_warmerfront_rc1a0002.jpg[/img]

Also, I think it's great that you're putting in the effort to fix the problems that people have had with this map in the past. However, I think your new visual aesthetic is quite lacking compared to both cp_coldfront and cp_warmfront, which at least felt uniform and engaging. Currently your version is filled with texture misalignments, z-clipping and overall the theme is discontinuous.
69
#69
4 Frags +

I have fixed all these issues, and working on figuring out what this "aesthetic" means. I have no hopes of getting it out to y'all before the 12th.

I have fixed all these issues, and working on figuring out what this "aesthetic" means. I have no hopes of getting it out to y'all before the 12th.
70
#70
1 Frags +

From playing this stuff for CEVO...

The 2nd forwards are on the wrong side of mid. Flipping them would be better.
The clip on the fence on the left is annoying.
2nd feels a bit open and weird.
It's a lot better than coldfront as far as gameplay but I still don't like it for 6's.

Edit: I should say that I do like this a hell of a lot better than warmfront and coldfront. I think it still needs more love, though.

Edit edit: Just had the match; I spawned on the wrong side twice. Across the spawn. Medic couldn't heal me. That ruined our game twice, because I'm the demo and I need a buff at the beginning. Not good at all.

From playing this stuff for CEVO...

The 2nd forwards are on the wrong side of mid. Flipping them would be better.
The clip on the fence on the left is annoying.
2nd feels a bit open and weird.
It's a lot better than coldfront as far as gameplay but I still don't like it for 6's.

Edit: I should say that I do like this a hell of a lot better than warmfront and coldfront. I think it still needs more love, though.

Edit edit: Just had the match; I spawned on the wrong side twice. Across the spawn. Medic couldn't heal me. That ruined our game twice, because I'm the demo and I need a buff at the beginning. Not good at all.
71
#71
1 Frags +
pamphletfucking climate change

we call that global warming

[quote=pamphlet]fucking climate change[/quote]

we call that global warming
72
#72
0 Frags +

also, haven't seen if it's been said before, but:

on red side, last, you can stand on an invisible ledge above the point, to the left and right of the point

also, haven't seen if it's been said before, but:

on red side, last, you can stand on an invisible ledge above the point, to the left and right of the point
73
#73
0 Frags +
HyceFrom playing this stuff for CEVO...

The 2nd forwards are on the wrong side of mid. Flipping them would be better.
The clip on the fence on the left is annoying.
2nd feels a bit open and weird.
It's a lot better than coldfront as far as gameplay but I still don't like it for 6's.

Edit: I should say that I do like this a hell of a lot better than warmfront and coldfront. I think it still needs more love, though.

Edit edit: Just had the match; I spawned on the wrong side twice. Across the spawn. Medic couldn't heal me. That ruined our game twice, because I'm the demo and I need a buff at the beginning. Not good at all.

You're on the old version of the map, spawns are broke on rc1, spawns work fine on rc1a

[quote=Hyce]From playing this stuff for CEVO...

The 2nd forwards are on the wrong side of mid. Flipping them would be better.
The clip on the fence on the left is annoying.
2nd feels a bit open and weird.
It's a lot better than coldfront as far as gameplay but I still don't like it for 6's.

Edit: I should say that I do like this a hell of a lot better than warmfront and coldfront. I think it still needs more love, though.

Edit edit: Just had the match; I spawned on the wrong side twice. Across the spawn. Medic couldn't heal me. That ruined our game twice, because I'm the demo and I need a buff at the beginning. Not good at all.[/quote]

You're on the old version of the map, spawns are broke on rc1, spawns work fine on rc1a
74
#74
0 Frags +
BoyosHyceFrom playing this stuff for CEVO...

The 2nd forwards are on the wrong side of mid. Flipping them would be better.
The clip on the fence on the left is annoying.
2nd feels a bit open and weird.
It's a lot better than coldfront as far as gameplay but I still don't like it for 6's.

Edit: I should say that I do like this a hell of a lot better than warmfront and coldfront. I think it still needs more love, though.

Edit edit: Just had the match; I spawned on the wrong side twice. Across the spawn. Medic couldn't heal me. That ruined our game twice, because I'm the demo and I need a buff at the beginning. Not good at all.

You're on the old version of the map, spawns are broke on rc1, spawns work fine on rc1a

oh, it must've been from switching servers
apologies, guys

[quote=Boyos][quote=Hyce]From playing this stuff for CEVO...

The 2nd forwards are on the wrong side of mid. Flipping them would be better.
The clip on the fence on the left is annoying.
2nd feels a bit open and weird.
It's a lot better than coldfront as far as gameplay but I still don't like it for 6's.

Edit: I should say that I do like this a hell of a lot better than warmfront and coldfront. I think it still needs more love, though.

Edit edit: Just had the match; I spawned on the wrong side twice. Across the spawn. Medic couldn't heal me. That ruined our game twice, because I'm the demo and I need a buff at the beginning. Not good at all.[/quote]

You're on the old version of the map, spawns are broke on rc1, spawns work fine on rc1a[/quote]
oh, it must've been from switching servers
apologies, guys
75
#75
1 Frags +

If graphical errors are the only problems people are finding then you have nothing to worry about op. People should focus on giving real feedback first, making the map good, and then worrying about textures later...

If graphical errors are the only problems people are finding then you have nothing to worry about op. People should focus on giving real feedback first, making the map good, and then worrying about textures later...
76
#76
3 Frags +

New version is up.
I do realize that I destroyed mid.
but at least now all the colours are now similar.

map download

New version is up.
I do realize that I destroyed mid.
but at least now all the colours are now similar.

[url=https://dl.dropboxusercontent.com/u/24793114/cp_warmerfront_rc1c.bsp]map download[/url]
77
#77
-8 Frags +

http://cloud-3.steampowered.com/ugc/3281175798964422340/CE4173DF6D87EA4CAA48E48D8C1281A9921515F6/

http://cloud-3.steampowered.com/ugc/3281175798964421334/551976DEB3F1886E01060BC01A89E699411C3DBB/

I should have a new version up by Friday. working on destroying the middle point.

[img]http://cloud-3.steampowered.com/ugc/3281175798964422340/CE4173DF6D87EA4CAA48E48D8C1281A9921515F6/[/img]

[img]http://cloud-3.steampowered.com/ugc/3281175798964421334/551976DEB3F1886E01060BC01A89E699411C3DBB/[/img]

I should have a new version up by Friday. working on destroying the middle point.
78
#78
8 Frags +

I REALLY like the original mid-house :c

Don't take it away...
Just fix all the stuff ^^

I REALLY like the original mid-house :c

Don't take it away...
Just fix all the stuff ^^
79
#79
12 Frags +

middle was the best part of that map... by far

middle was the best part of that map... by far
80
#80
9 Frags +

am i the only one who liked warmfront/coldfront because they were really pretty maps

am i the only one who liked warmfront/coldfront because they were really pretty maps
81
#81
12 Frags +

wtf is this new mid? go back to the old one.

wtf is this new mid? go back to the old one.
82
#82
4 Frags +

Yeah the new middle looks pretty terrible. We don't need Granary 2.0, we need the bad stuff out of warmfront to make it a map everyone enjoys.

Yeah the new middle looks pretty terrible. We don't need Granary 2.0, we need the bad stuff out of warmfront to make it a map everyone enjoys.
83
#83
4 Frags +

cp_goodfront

cp_goodfront
84
#84
2 Frags +

looks like I found out what people don't want. is this any better, or do you want the house back to original?

http://cloud-3.steampowered.com/ugc/3281175798980321898/F36882F7D91943701690AEC6D4069239B672A515/

looks like I found out what people don't want. is this any better, or do you want the house back to original?

[img]http://cloud-3.steampowered.com/ugc/3281175798980321898/F36882F7D91943701690AEC6D4069239B672A515/[/img]
85
#85
13 Frags +
Kaptan_kullooks like I found out what people don't want. is this any better, or do you want the house back to original?

http://cloud-3.steampowered.com/ugc/3281175798980321898/F36882F7D91943701690AEC6D4069239B672A515/

Original please, the mid was the best part about the map.

[quote=Kaptan_kul]looks like I found out what people don't want. is this any better, or do you want the house back to original?

[img]http://cloud-3.steampowered.com/ugc/3281175798980321898/F36882F7D91943701690AEC6D4069239B672A515/[/img][/quote]

Original please, the mid was the best part about the map.
86
#86
3 Frags +

Is this what you want?

http://cloud-2.steampowered.com/ugc/3281175798981953896/D5A7D80D02761550F36810B03EFF9383B22C1301/

though I will probably change the colours so that it keeps with the ascetics.

Is this what you want?
[img]http://cloud-2.steampowered.com/ugc/3281175798981953896/D5A7D80D02761550F36810B03EFF9383B22C1301/[/img]

though I will probably change the colours so that it keeps with the ascetics.
87
#87
4 Frags +

what about the props that you could climb on

what about the props that you could climb on
88
#88
3 Frags +

I will add some boxes for clutter on the side but no something that allows a heavy onto the roof... looking at you enigma.

I will add some boxes for clutter on the side but no something that allows a heavy onto the roof... looking at you enigma.
89
#89
1 Frags +

what about medics or even spies

what about medics or even spies
90
#90
7 Frags +
Kaptan_kulIs this what you want?

though I will probably change the colours so that it keeps with the ascetics.

mid was by far the best part of warmfront. it played well and no one class seemed ridiculous as fuck. just replicate mid and work on the other stuff imo

[quote=Kaptan_kul]Is this what you want?


though I will probably change the colours so that it keeps with the ascetics.[/quote]

mid was by far the best part of warmfront. it played well and no one class seemed ridiculous as fuck. just replicate mid and work on the other stuff imo
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