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ToonHUD
posted in Customization
1
#1
21 Frags +

Since almost every custom HUD has its own topic in here, I thought it is my duty to create one as well. :D

Screenshots on Imgur

ToonHUD is a highly customizable heads-up display for Team Fortress 2.

You can edit ToonHUD with your browser and share your themes with others at toonhud.com.

ToonHUD.com | Steam Group

Since almost every custom HUD has its own topic in here, I thought it is my duty to create one as well. :D

[b][url=http://imgur.com/a/tdMGa]Screenshots on Imgur[/url][/b]

ToonHUD is a highly customizable heads-up display for Team Fortress 2.

You can edit ToonHUD with your browser and share your themes with others at toonhud.com.

[url=http://toonhud.com/]ToonHUD.com[/url] | [url=http://steamcommunity.com/groups/toonhud]Steam Group[/url]
2
#2
-26 Frags +

because when i think cartoons i think italics

because when i think cartoons i think [i]italics[/i]
3
#3
2 Frags +

the targetid is beautiful, not to sure what to think about the numbers though.

the targetid is beautiful, not to sure what to think about the numbers though.
4
#4
1 Frags +

tff version is better imo

tff version is better imo
5
#5
1 Frags +

Really liking the overall look and feel of this hud. Can't wait for the minimal version to be complete.

Really liking the overall look and feel of this hud. Can't wait for the minimal version to be complete.
6
#6
20 Frags +
mbecause when i think cartoons i think italics

post everything; contribute nothing

[quote=m]because when i think cartoons i think [i]italics[/i][/quote]
post everything; contribute nothing
7
#7
1 Frags +

Is it updated for all the halloween stuff? And is there an option to use the 3D character model?

Is it updated for all the halloween stuff? And is there an option to use the 3D character model?
8
#8
0 Frags +
HereThereBeTygersIs it updated for all the halloween stuff? And is there an option to use the 3D character model?

Yep, it shows spells and 3D character models works too.

[quote=HereThereBeTygers]Is it updated for all the halloween stuff? And is there an option to use the 3D character model?[/quote]

Yep, it shows spells and 3D character models works too.
9
#9
TF2Pickup
1 Frags +

Looks pretty much awesome! Keep it going :)

Looks pretty much awesome! Keep it going :)
10
#10
8 Frags +
mbecause when i think cartoons i think italics

http://31.media.tumblr.com/tumblr_mac3x3mzkj1ruj2iwo1_400.gif

[quote=m]because when i think cartoons i think [i]italics[/i][/quote]


[img]http://31.media.tumblr.com/tumblr_mac3x3mzkj1ruj2iwo1_400.gif[/img]
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#11
0 Frags +

Now works with Two Cities Update.

Now works with Two Cities Update.
12
#12
0 Frags +

Omg looks amazing, waiting for the minimal hud

Omg looks amazing, waiting for the minimal hud
13
#13
0 Frags +

Was wondering if there was any update on the minimal version for this?

Was wondering if there was any update on the minimal version for this?
14
#14
2 Frags +

It's coming today or tomorrow. I'm not sure yet. :)

It's coming today or tomorrow. I'm not sure yet. :)
15
#15
1 Frags +

Version 3.0 is out!

Version 3.0 is out!
16
#16
2 Frags +

Trying it out now, stoked! Not being centered was the only thing really keeping me away from this.

e:

All on Centered version 720p:

- It always says cp_bridge in the top right when you're dead instead of the actual map

- You can't see what your disguised HP is, the # is too big for the tiny box. This actually kind of sucks really really hard.

- Suggestion: Put the chat box in the top left on Centered by default, the really tiny chat box blows.

- Suggestion: Position the Medic disguise model on his side so that you can much more clearly see what Medigun he has.

Also the ToonHUD update did NOT work for me, it updated then closes on launch. :/

Trying it out now, stoked! Not being centered was the only thing really keeping me away from this.

e:

All on Centered version 720p:

- It always says cp_bridge in the top right when you're dead instead of the actual map

- You can't see what your disguised HP is, the # is too big for the tiny box. This actually kind of sucks really really hard.

- Suggestion: Put the chat box in the top left on Centered by default, the really tiny chat box blows.

- Suggestion: Position the Medic disguise model on his side so that you can much more clearly see what Medigun he has.

Also the ToonHUD update did NOT work for me, it updated then closes on launch. :/
17
#17
0 Frags +

- I see. Minimal hud doesn't support that map label. I guess I'll just have to hide it then.

- It shows something like "1..."? Try to reload hud (hud_reloadscheme or Reload button in Main Menu) I don't know why it does that now. :o

- I know. But what if you play engineer? Chat goes over the building windows?

- Ok, I'll think about better positions for the models. :)

Yeah, there is some problems with the updater right now. And It's hard to fix because it works for me just fine. :D

Thanks for the feedback!

- I see. Minimal hud doesn't support that map label. I guess I'll just have to hide it then.

- It shows something like "1..."? Try to reload hud (hud_reloadscheme or Reload button in Main Menu) I don't know why it does that now. :o

- I know. But what if you play engineer? Chat goes over the building windows?

- Ok, I'll think about better positions for the models. :)

Yeah, there is some problems with the updater right now. And It's hard to fix because it works for me just fine. :D

Thanks for the feedback!
18
#18
0 Frags +

I think most people reposition the building UI below the chat box when they do that, not sure though.

Also, while reload scheme did help, I play Spy so much that it would be way annoying to have to do that consistently and playing off of your disguised health can be important to selling a disguise sometimes. Hopefully you can find out why it is doing that, it doesn't do it on the non-Minimal HUD for me.

I think most people reposition the building UI below the chat box when they do that, not sure though.

Also, while reload scheme did help, I play Spy so much that it would be way annoying to have to do that consistently and playing off of your disguised health can be important to selling a disguise sometimes. Hopefully you can find out why it is doing that, it doesn't do it on the non-Minimal HUD for me.
19
#19
1 Frags +

This hud looks really funky :)

This hud looks really funky :)
20
#20
0 Frags +
DarkNecridI think most people reposition the building UI below the chat box when they do that, not sure though.

Also, while reload scheme did help, I play Spy so much that it would be way annoying to have to do that consistently and playing off of your disguised health can be important to selling a disguise sometimes. Hopefully you can find out why it is doing that, it doesn't do it on the non-Minimal HUD for me.

Then building UI would cover the voicecommand menu. :(

I think I got the spy's disguise health working now. I also moved the disguise status under the health. Chat text covers it though. :(

+ Player models are now sideways in centered hud.

[quote=DarkNecrid]I think most people reposition the building UI below the chat box when they do that, not sure though.

Also, while reload scheme did help, I play Spy so much that it would be way annoying to have to do that consistently and playing off of your disguised health can be important to selling a disguise sometimes. Hopefully you can find out why it is doing that, it doesn't do it on the non-Minimal HUD for me.[/quote]

Then building UI would cover the voicecommand menu. :(

I think I got the spy's disguise health working now. I also moved the disguise status under the health. Chat text covers it though. :(

+ Player models are now sideways in centered hud.
21
#21
0 Frags +

Why does every hud website have these obscure URLs.

I actually like this hud though.

Why does every hud website have these obscure URLs.

I actually like this hud though.
22
#22
0 Frags +
GrieverThen building UI would cover the voicecommand menu. :(

That's far more preferable, people rarely keep their voice command menu open for long and anyone who is going to install a custom HUD most likely has it roughly memorized anyways.

e: Although it seems fine the way it is now since it only overlaps if you open the chat which is ok.

Also when I have stickies out I see a weird thing below the crosshair that doesn't seem to do anything on Minimal HUD.

A++++ update.

[quote=Griever]
Then building UI would cover the voicecommand menu. :(
[/quote]

That's far more preferable, people rarely keep their voice command menu open for long and anyone who is going to install a custom HUD most likely has it roughly memorized anyways.

e: Although it seems fine the way it is now since it only overlaps if you open the chat which is ok.

Also when I have stickies out I see a weird thing below the crosshair that doesn't seem to do anything on Minimal HUD.

A++++ update.
23
#23
0 Frags +

Building UI would cover (or go under) the server votes too. I wish I could move that voicecommand/vote menu, but I don't think I can. But I'll think about moving the chat at some point. I have to take a little break from this HUD. I've spent wayyy too much time to this lately. :D

Weird thing under the crosshair is a power bar for Sticky, Huntsman and Loose Cannon. :)

Building UI would cover (or go under) the server votes too. I wish I could move that voicecommand/vote menu, but I don't think I can. But I'll think about moving the chat at some point. I have to take a little break from this HUD. I've spent wayyy too much time to this lately. :D

Weird thing under the crosshair is a power bar for Sticky, Huntsman and Loose Cannon. :)
24
#24
0 Frags +

Oh okay.

Well my only other suggestion and only complaint is that the damage text makes consistent Ambassador snipes hard even on the smaller size setting. KBNHud is the only hud i've seen that doesn't have this problem nowadays :c.

Oh okay.

Well my only other suggestion and only complaint is that the damage text makes consistent Ambassador snipes hard even on the smaller size setting. KBNHud is the only hud i've seen that doesn't have this problem nowadays :c.
25
#25
0 Frags +
DarkNecridOh okay.

Well my only other suggestion and only complaint is that the damage text makes consistent Ambassador snipes hard even on the smaller size setting. KBNHud is the only hud i've seen that doesn't have this problem nowadays :c.

So the font should be smaller and thinner? Like in the default hud? If you want, you can change them yourself from ToonHUD/resource/ui/HudDamageAccount.res

This is from the default hud:

"delta_item_font"	"HudFontSmall"
	"delta_item_font_big"	"HudFontMedium"
[quote=DarkNecrid]Oh okay.

Well my only other suggestion and only complaint is that the damage text makes consistent Ambassador snipes hard even on the smaller size setting. KBNHud is the only hud i've seen that doesn't have this problem nowadays :c.[/quote]

So the font should be smaller and thinner? Like in the default hud? If you want, you can change them yourself from ToonHUD/resource/ui/HudDamageAccount.res

This is from the default hud:
[code]
"delta_item_font" "HudFontSmall"
"delta_item_font_big" "HudFontMedium"
[/code]
26
#26
0 Frags +

the tf2 font version is amazing

the tf2 font version is amazing
27
#27
1 Frags +

I totally forgot to advertise the latest updates of ToonHUD here! There's been some changes on in-game hud. There's also new overrides, updater and website. Go check them out. :)

ToonHUD.tf | Screenshots

I totally forgot to advertise the latest updates of ToonHUD here! There's been some changes on in-game hud. There's also new overrides, updater and website. Go check them out. :)

[url=http://toonhud.tf/]ToonHUD.tf[/url] | [url=http://choose.imgur.com/]Screenshots[/url]
28
#28
0 Frags +

On your main menu screenshot, did you resize the console after launching or is there a way to change the size of it by default?

On your main menu screenshot, did you resize the console after launching or is there a way to change the size of it by default?
29
#29
0 Frags +
_KermitOn your main menu screenshot, did you resize the console after launching or is there a way to change the size of it by default?

Yeah I resized it after launch. :/

[quote=_Kermit]On your main menu screenshot, did you resize the console after launching or is there a way to change the size of it by default?[/quote]

Yeah I resized it after launch. :/
30
#30
0 Frags +

Any reason the hud doesnt have support and dammage on the scoreboard ?
otehr then that i really love this hud

Any reason the hud doesnt have support and dammage on the scoreboard ?
otehr then that i really love this hud
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