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Competitive Resolution?
posted in Customization
1
#1
0 Frags +

I have noticed that in a lot of games, such as counterstrike, players use a lower resolution than native to increase performance. To competitive players generally do this in tf2? I run Chris maxframes, but also run at 1920x1080 res, would it be helpful to lower it at all? I generally get 350 fps or so in pubs, would this increase it any? Thinking of switching to 1024x768, since I just started using that in CS:GO as well.

I have noticed that in a lot of games, such as counterstrike, players use a lower resolution than native to increase performance. To competitive players generally do this in tf2? I run Chris maxframes, but also run at 1920x1080 res, would it be helpful to lower it at all? I generally get 350 fps or so in pubs, would this increase it any? Thinking of switching to 1024x768, since I just started using that in CS:GO as well.
2
#2
3 Frags +

Do you really need more than 350 fps?
Lowering the resolution worked for me, it gave me like +20 fps

Do you really need more than 350 fps?
Lowering the resolution worked for me, it gave me like +20 fps
3
#3
9 Frags +

some of them use crt so they can get 120 hz if their using 1024 x 768

some of them use crt so they can get 120 hz if their using 1024 x 768
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#4
0 Frags +
deadmau5Do you really need more than 350 fps?
Lowering the resolution worked for me, it gave me like +20 fps

Na not really, but just wondering in general :P. Plus the FPS does dip below that a lot. I really don't need more than 60, but since this applies to CS was wondering if tf2 players did it too.

[quote=deadmau5]Do you really need more than 350 fps?
Lowering the resolution worked for me, it gave me like +20 fps[/quote]

Na not really, but just wondering in general :P. Plus the FPS does dip below that a lot. I really don't need more than 60, but since this applies to CS was wondering if tf2 players did it too.
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#5
0 Frags +
Alykasome of them use crt so they can get 120 hz if their using 1024 x 768

crts are much better but they give me headaches

[quote=Alyka]some of them use crt so they can get 120 hz if their using 1024 x 768[/quote]

crts are much better but they give me headaches
6
#6
3 Frags +

Most of the "play with a lower resolution" thing comes from CRTs where you could get a higher refresh rate at lower resolutions. That doesn't work on LCD displays that most monitors today use.

Personally I've never gotten that great of an FPS increase from lowering my resolution, but if it works for you, I would say to go for it.

Most of the "play with a lower resolution" thing comes from CRTs where you could get a higher refresh rate at lower resolutions. That doesn't work on LCD displays that most monitors today use.

Personally I've never gotten that great of an FPS increase from lowering my resolution, but if it works for you, I would say to go for it.
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#7
1 Frags +

I remember in cs 1.6 people used lower resolutions to get better hitboxes.
I can kind of see why, since the time the game was made but I think it's just preference.

I remember in cs 1.6 people used lower resolutions to get better hitboxes.
I can kind of see why, since the time the game was made but I think it's just preference.
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#8
4 Frags +

i play on 1024x768 since i used small resolutions when i played cs before tf2. also my monitor gets 75 hz on it and only 60 on my native res of 1680x1050. i also find 1024 easier to play scout/sniper on

i play on 1024x768 since i used small resolutions when i played cs before tf2. also my monitor gets 75 hz on it and only 60 on my native res of 1680x1050. i also find 1024 easier to play scout/sniper on
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#9
0 Frags +

i used 640x480 for cs 1.6
i now use 1280x720 for tf2

the lower resolutions have always felt smoother for me, especially in large fights in tf2.

i used 640x480 for cs 1.6
i now use 1280x720 for tf2

the lower resolutions have always felt smoother for me, especially in large fights in tf2.
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#10
5 Frags +

4:3 stretched to 16:9/10 master race

4:3 stretched to 16:9/10 master race
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#11
7 Frags +
cosa4:3 stretched to 16:9/10 master race

But why? Just gives you a lower fov

[quote=cosa]4:3 stretched to 16:9/10 master race[/quote]

But why? Just gives you a lower fov
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#12
1 Frags +
SolidSpeerlaiyecosa4:3 stretched to 16:9/10 master race
But why? Just gives you a lower fov

Models are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.

[quote=SolidSpeerlaiye][quote=cosa]4:3 stretched to 16:9/10 master race[/quote]

But why? Just gives you a lower fov[/quote]
Models are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.
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#13
0 Frags +

in 1.6 8x6 resolution loaded larger models/you could see further

past that its preference

in 1.6 8x6 resolution loaded larger models/you could see further

past that its preference
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#14
5 Frags +
konrModels are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.

That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.

[quote=konr]Models are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.[/quote]

That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.
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#15
0 Frags +
SolidSpeerlaiyecosa4:3 stretched to 16:9/10 master race
But why? Just gives you a lower fov

Also out of curiosity, would lowering your aspect ratio on a higher aspect ratio monitor give the effect of increasing your fov? Because I've been playing a lot of BF4 at 120 fov and it is amazing haha.

Thanks for all the replies by the way!

[quote=SolidSpeerlaiye][quote=cosa]4:3 stretched to 16:9/10 master race[/quote]

But why? Just gives you a lower fov[/quote]

Also out of curiosity, would lowering your aspect ratio on a higher aspect ratio monitor give the effect of increasing your fov? Because I've been playing a lot of BF4 at 120 fov and it is amazing haha.

Thanks for all the replies by the way!
16
#16
2 Frags +
CraigMammaltonSolidSpeerlaiyecosa4:3 stretched to 16:9/10 master race
But why? Just gives you a lower fov

Also out of curiosity, would lowering your aspect ratio on a higher aspect ratio monitor give the effect of increasing your fov? Because I've been playing a lot of BF4 at 120 fov and it is amazing haha.

Thanks for all the replies by the way!

Lowering ratio will make you have less fov, more fov comes from wider screens.

[quote=CraigMammalton][quote=SolidSpeerlaiye][quote=cosa]4:3 stretched to 16:9/10 master race[/quote]

But why? Just gives you a lower fov[/quote]

Also out of curiosity, would lowering your aspect ratio on a higher aspect ratio monitor give the effect of increasing your fov? Because I've been playing a lot of BF4 at 120 fov and it is amazing haha.

Thanks for all the replies by the way![/quote]
Lowering ratio will make you have less fov, more fov comes from wider screens.
17
#17
0 Frags +
FranceCraigMammaltonSolidSpeerlaiyecosa4:3 stretched to 16:9/10 master race
But why? Just gives you a lower fov

Also out of curiosity, would lowering your aspect ratio on a higher aspect ratio monitor give the effect of increasing your fov? Because I've been playing a lot of BF4 at 120 fov and it is amazing haha.

Thanks for all the replies by the way!
Lowering ratio will make you have less fov, more fov comes from wider screens.

Ah crap. More than 90 fov really should be added into tf2, I see no reason why not. I guess because it would break spy :/

[quote=France][quote=CraigMammalton][quote=SolidSpeerlaiye][quote=cosa]4:3 stretched to 16:9/10 master race[/quote]

But why? Just gives you a lower fov[/quote]

Also out of curiosity, would lowering your aspect ratio on a higher aspect ratio monitor give the effect of increasing your fov? Because I've been playing a lot of BF4 at 120 fov and it is amazing haha.

Thanks for all the replies by the way![/quote]
Lowering ratio will make you have less fov, more fov comes from wider screens.[/quote]

Ah crap. More than 90 fov really should be added into tf2, I see no reason why not. I guess because it would break spy :/
18
#18
-1 Frags +
Alykasome of them use crt so they can get 120 hz if their using 1024 x 768

Does any crt get this refresh rate when playing at 1024x768?

[quote=Alyka]some of them use crt so they can get 120 hz if their using 1024 x 768[/quote]
Does any crt get this refresh rate when playing at 1024x768?
19
#19
1 Frags +
tornados2111Alykasome of them use crt so they can get 120 hz if their using 1024 x 768Does any crt get this refresh rate when playing at 1024x768?

It depends on the CRT, I have an old one in my attic that can do 120hz at 640x480 and 75hz on 1024x768 but I really got tired of having a huge box on my desk in my way.

[quote=tornados2111][quote=Alyka]some of them use crt so they can get 120 hz if their using 1024 x 768[/quote]
Does any crt get this refresh rate when playing at 1024x768?[/quote]
It depends on the CRT, I have an old one in my attic that can do 120hz at 640x480 and 75hz on 1024x768 but I really got tired of having a huge box on my desk in my way.
20
#20
0 Frags +

Pro cs players like that res because that is what they are used too. 1.6 was built for low res. However in CS:GO it does not do anything other than change your fov.

Pro cs players like that res because that is what they are used too. 1.6 was built for low res. However in CS:GO it does not do anything other than change your fov.
21
#21
0 Frags +
randomirishladtornados2111Alykasome of them use crt so they can get 120 hz if their using 1024 x 768Does any crt get this refresh rate when playing at 1024x768?It depends on the CRT, I have an old one in my attic that can do 120hz at 640x480 and 75hz on 1024x768 but I really got tired of having a huge box on my desk in my way.

Wow. I didn't realise that. I tried to find a 120hz crt on some used websites like adverts.ie and I couldn't find a single one. Gonna try find one now for cheap and see if I can get it up to 120hz!

[quote=randomirishlad][quote=tornados2111][quote=Alyka]some of them use crt so they can get 120 hz if their using 1024 x 768[/quote]
Does any crt get this refresh rate when playing at 1024x768?[/quote]
It depends on the CRT, I have an old one in my attic that can do 120hz at 640x480 and 75hz on 1024x768 but I really got tired of having a huge box on my desk in my way.[/quote]
Wow. I didn't realise that. I tried to find a 120hz crt on some used websites like adverts.ie and I couldn't find a single one. Gonna try find one now for cheap and see if I can get it up to 120hz!
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#22
0 Frags +
Alykasome of them use crt so they can get 120 hz if their using 1024 x 768

Less people who stream at low 4:3 resolutions use CRT's than you'd think. Most streams I've seen are really just people who prefer low 4:3 res even on a BenQ/Asus. I tried it and it does make most textures look worse and increase visibilty/contrast a little. Some crosshairs have better contrast at lower res as well, but you still have to get used to the loss in FOV.

[quote=Alyka]some of them use crt so they can get 120 hz if their using 1024 x 768[/quote]
Less people who stream at low 4:3 resolutions use CRT's than you'd think. Most streams I've seen are really just people who prefer low 4:3 res even on a BenQ/Asus. I tried it and it does make most textures look worse and increase visibilty/contrast a little. Some crosshairs have better contrast at lower res as well, but you still have to get used to the loss in FOV.
23
#23
0 Frags +
SolidSpeerlaiyekonrModels are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.
That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.

No it isn't, because playing at 640x480 won't lower your fov by 30. That's ridiculous.

[quote=SolidSpeerlaiye][quote=konr]Models are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.[/quote]

That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.[/quote]
No it isn't, because playing at 640x480 won't lower your fov by 30. That's ridiculous.
24
#24
-3 Frags +

90->70 is 20 difference, not 30, and it's almost the same as difference between 16:9-4:3 (About 15 degrees)

90->70 is 20 difference, not 30, and it's almost the same as difference between 16:9-4:3 (About 15 degrees)
25
#25
3 Frags +
konrSolidSpeerlaiyekonrModels are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.
That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.
No it isn't, because playing at 640x480 won't lower your fov by 30. That's ridiculous.

When running cs in 4:3 you get 74 fov

Edit: http://pantheones.com.au/news/editorial/why-you-need-to-play-csgo-on-a-169-monitor/

[quote=konr][quote=SolidSpeerlaiye][quote=konr]Models are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.[/quote]

That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.[/quote]
No it isn't, because playing at 640x480 won't lower your fov by 30. That's ridiculous.[/quote]
When running cs in 4:3 you get 74 fov

Edit: http://pantheones.com.au/news/editorial/why-you-need-to-play-csgo-on-a-169-monitor/
26
#26
2 Frags +
Hallow90->70 is 20 difference, not 30, and it's almost the same as difference between 16:9-4:3 (About 15 degrees)

I said 30 because with high/wide resolutions you get closer to 100, and closer to 80 on smaller ones. Either way it's not the same what so ever and saying it is pretty ridiculous. Read what I said after. I said once you get used to it it's hard to go to something else. It feels too weird. What I meant is that it isn't a lot of FOV you're using and if you're used to it already it doesn't really matter.

pernixkonrSolidSpeerlaiyekonrModels are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.
That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.
No it isn't, because playing at 640x480 won't lower your fov by 30. That's ridiculous.
When running cs in 4:3 you get 74 fov

Edit: http://pantheones.com.au/news/editorial/why-you-need-to-play-csgo-on-a-169-monitor/

TF2

[quote=Hallow]90->70 is 20 difference, not 30, and it's almost the same as difference between 16:9-4:3 (About 15 degrees)[/quote]
I said 30 because with high/wide resolutions you get closer to 100, and closer to 80 on smaller ones. Either way it's not the same what so ever and saying it is pretty ridiculous. Read what I said after. I said once you get used to it it's hard to go to something else. It feels too weird. What I meant is that it isn't a lot of FOV you're using and if you're used to it already it doesn't really matter.
[quote=pernix][quote=konr][quote=SolidSpeerlaiye][quote=konr]Models are bigger, and therefore (imo) easier to track. I also think once you've gotten used to using that resolution the fov feels really weird on other resolutions, so it's hard to switch. Also you can quite easily actually move your move and look around, you don't need the tiny amount of fov gain.[/quote]

That's like saying that you prefer 70fov since the models are bigger and the fov loss is completely insignificant because you could just move your mouse more.[/quote]
No it isn't, because playing at 640x480 won't lower your fov by 30. That's ridiculous.[/quote]
When running cs in 4:3 you get 74 fov

Edit: http://pantheones.com.au/news/editorial/why-you-need-to-play-csgo-on-a-169-monitor/[/quote]TF2
27
#27
0 Frags +

it's pretty much just preference, I have a pretty bad pc and still don't notice much difference in fps depending on resolution. maybe some people do.

it's pretty much just preference, I have a pretty bad pc and still don't notice much difference in fps depending on resolution. maybe some people do.
28
#28
2 Frags +

Here is a "real FoV" calculator for Source games. Enjoy.

[url=http://www.casualhacks.net/Source-FOV-calculator.html]Here is a "real FoV" calculator for Source games.[/url] Enjoy.
29
#29
-1 Frags +

IMO, if you get high FPS already, go crazy with the resolution. However, if you're FPS lagging then I'd say notch it down. I personally just did it and wow I'm getting so much more FPS and everything feels a lot smoother. But if my native resolution already had 60+ FPS, I'd stay with it.

All in all, I'd say it's preference if FPS isn't a concern. It kinda feels like you lose a bit of FOV, but it's not noticeable IMO.

IMO, if you get high FPS already, go crazy with the resolution. However, if you're FPS lagging then I'd say notch it down. I personally just did it and wow I'm getting so much more FPS and everything feels a lot smoother. But if my native resolution already had 60+ FPS, I'd stay with it.

All in all, I'd say it's preference if FPS isn't a concern. It kinda feels like you lose a bit of FOV, but it's not noticeable IMO.
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