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quay. // A Fenneks eSports TF2 Frag Movie
1
#1
11 Frags +

www.youtube.com/watch?v=BanMcbUobyI
This is the second frag movie I've made. I think I'm getting there...

quay. - Created by Muerte Productions

A Fenneks eSports TF2 frag movie featuring footage from three of the upper bracket matches in Team Colonslash's cp_quay Cup, where Fenneks reached the final as the underdogs.

60 FPS Download available:
http://www.sendspace.com/file/aqfyy1

=-=-=-=- Audio -=-=-=-=
"Die Gracefully" - Thriftworks
Voices of "Pledge" and "Skully" - VanillaTV Cast
In game sounds - Valve

=-=-=-=- Video -=-=-=-=
In game footage - Valve
Fraps - Beepa
Lawena Recording Tool - Monitz
Sony Vegas Pro 11 - Sony
Adobe Photoshop CS6 - Adobe

=-=-=-=- Fenneks Shoutouts -=-=-=-=
Anak
AnimaL
CrackClan // Purple
Cube
Josh
Pledge
ScrewaH
Skully
TurboTabs
VanillaTV
Vladi
whayay

=-=-=-=- Fenneks eSports -=-=-=-=
Website - http://fenneks.com/
Facebook - https://www.facebook.com/Fenneks.eSports.2003
Twitter - https://twitter.com/Fenneks_eSports
Youtube - http://www.youtube.com/user/TheLaMqTa
Twitch - http://www.twitch.tv/fenneks
Steam Group - http://steamcommunity.com/groups/fenneks-Community
www.youtube.com/watch?v=BanMcbUobyI
This is the second frag movie I've made. I think I'm getting there...

[quote]
quay. - Created by Muerte Productions

A Fenneks eSports TF2 frag movie featuring footage from three of the upper bracket matches in Team Colonslash's cp_quay Cup, where Fenneks reached the final as the underdogs.

60 FPS Download available:
http://www.sendspace.com/file/aqfyy1

=-=-=-=- Audio -=-=-=-=
"Die Gracefully" - Thriftworks
Voices of "Pledge" and "Skully" - VanillaTV Cast
In game sounds - Valve

=-=-=-=- Video -=-=-=-=
In game footage - Valve
Fraps - Beepa
Lawena Recording Tool - Monitz
Sony Vegas Pro 11 - Sony
Adobe Photoshop CS6 - Adobe

=-=-=-=- Fenneks Shoutouts -=-=-=-=
Anak
AnimaL
CrackClan // Purple
Cube
Josh
Pledge
ScrewaH
Skully
TurboTabs
VanillaTV
Vladi
whayay

=-=-=-=- Fenneks eSports -=-=-=-=
Website - http://fenneks.com/
Facebook - https://www.facebook.com/Fenneks.eSports.2003
Twitter - https://twitter.com/Fenneks_eSports
Youtube - http://www.youtube.com/user/TheLaMqTa
Twitch - http://www.twitch.tv/fenneks
Steam Group - http://steamcommunity.com/groups/fenneks-Community
[/quote]
2
#2
2 Frags +

Absolutely excellent. I've thoroughly enjoyed both of your videos so far.

Absolutely excellent. I've thoroughly enjoyed both of your videos so far.
3
#3
1 Frags +

nice

nice
4
#4
5 Frags +

Overall well made video, the pacing and angles were both well done given you couldn't use smooths. However, the recording quality could be improved (dx8, no frame blending, no noticeable cc).

My personal preference:
- up the in-game sounds on some clips, particularly ones highlighting frags in pov
- use crosshairs
- work on the color correction, you can basically do it all with just color curves and a little bit of saturation and contrast
- since you look like you know what you're doing w/ the graphics, kerning on the outro credits for this and the last video bothered me, too spaced
- as a side note, even for people who don't record with crosshairs, i think the damage indicators in frag videos are very distracting and unnecessary, you can remove those by adding this into HudDamageIndicator in the hudlayout

"minimumwidth"	"0"
"maximumwidth"	"0"

That way you don't get the big red wedges all over your pretty video and it won't be different between pov's and stv's.

Again, very well done for your second frag movie.

Overall well made video, the pacing and angles were both well done given you couldn't use smooths. However, the recording quality could be improved (dx8, no frame blending, no noticeable cc).

My personal preference:
- up the in-game sounds on some clips, particularly ones highlighting frags in pov
- use crosshairs
- work on the color correction, you can basically do it all with just color curves and a little bit of saturation and contrast
- since you look like you know what you're doing w/ the graphics, kerning on the outro credits for this and the last video bothered me, too spaced
- as a side note, even for people who don't record with crosshairs, i think the damage indicators in frag videos are very distracting and unnecessary, you can remove those by adding this into HudDamageIndicator in the hudlayout
[code]"minimumwidth" "0"
"maximumwidth" "0"[/code]
That way you don't get the big red wedges all over your pretty video and it won't be different between pov's and stv's.


Again, very well done for your second frag movie.
5
#5
0 Frags +

what map is that

what map is that
6
#6
2 Frags +

cp_quay

cp_quay
7
#7
2 Frags +

i liked it

i liked it
8
#8
2 Frags +

I loved the alternating views when someone was making a play to show that the rest of the team was still involved.

These rhymes are REAL, too.

I loved the alternating views when someone was making a play to show that the rest of the team was still involved.

These rhymes are REAL, too.
9
#9
0 Frags +

Why was it dx8?

Also no crosshair kills any video for me personally.

Other than that I liked it.

Why was it dx8?

Also no crosshair kills any video for [i]me personally.[/i]

Other than that I liked it.
10
#10
0 Frags +
Lights_Why was it dx8?

Also no crosshair kills any video for me personally.

Other than that I liked it.

was it dx8 or dx98?
because 98 looks fucking awful compared to 95 for some reason

[quote=Lights_]Why was it dx8?

Also no crosshair kills any video for [i]me personally.[/i]

Other than that I liked it.[/quote]
was it dx8 or dx98?
because 98 looks fucking awful compared to 95 for some reason
11
#11
5 Frags +

downpour i think you're makin shit up

downpour i think you're makin shit up
12
#12
0 Frags +

Like the attempt at typography, but one big rule of it is to not put it over people. If you watch The Experiment, you'll notice how Subtitled did it differently and it didn't seem as obtrusive as yours.

Like the attempt at typography, but one big rule of it is to not put it over people. If you watch The Experiment, you'll notice how Subtitled did it differently and it didn't seem as obtrusive as yours.
13
#13
0 Frags +

this is actually really good

this is actually really good
14
#14
0 Frags +

Great video, and an awesome way to showcase the map. I wonder if combos will stop playing so close to that garage after the 6th time a scout jumps up from below and kills them.

Great video, and an awesome way to showcase the map. I wonder if combos will stop playing so close to that garage after the 6th time a scout jumps up from below and kills them.
15
#15
0 Frags +
grapeOverall well made video, the pacing and angles were both well done given you couldn't use smooths. However, the recording quality could be improved (dx8, no frame blending, no noticeable cc).

My personal preference:
- up the in-game sounds on some clips, particularly ones highlighting frags in pov
- use crosshairs
- work on the color correction, you can basically do it all with just color curves and a little bit of saturation and contrast
- since you look like you know what you're doing w/ the graphics, kerning on the outro credits for this and the last video bothered me, too spaced
- as a side note, even for people who don't record with crosshairs, i think the damage indicators in frag videos are very distracting and unnecessary, you can remove those by adding this into HudDamageIndicator in the hudlayout
"minimumwidth"	"0"
"maximumwidth"	"0"
That way you don't get the big red wedges all over your pretty video and it won't be different between pov's and stv's.

Again, very well done for your second frag movie.

Highly appreciate the points.

gr8stalinThese rhymes are REAL, too.

bars 4 dayz :3

Also, to everyone else regarding dx8...Yeah, I keep forgetting to change the dxlevel when I start recording >_> Will keep an eye on it in the future.

[quote=grape]Overall well made video, the pacing and angles were both well done given you couldn't use smooths. However, the recording quality could be improved (dx8, no frame blending, no noticeable cc).

My personal preference:
- up the in-game sounds on some clips, particularly ones highlighting frags in pov
- use crosshairs
- work on the color correction, you can basically do it all with just color curves and a little bit of saturation and contrast
- since you look like you know what you're doing w/ the graphics, kerning on the outro credits for this and the last video bothered me, too spaced
- as a side note, even for people who don't record with crosshairs, i think the damage indicators in frag videos are very distracting and unnecessary, you can remove those by adding this into HudDamageIndicator in the hudlayout
[code]"minimumwidth" "0"
"maximumwidth" "0"[/code]
That way you don't get the big red wedges all over your pretty video and it won't be different between pov's and stv's.


Again, very well done for your second frag movie.[/quote]

Highly appreciate the points.

[quote=gr8stalin]These rhymes are REAL, too.[/quote]

bars 4 dayz :3

Also, to everyone else regarding dx8...Yeah, I keep forgetting to change the dxlevel when I start recording >_> Will keep an eye on it in the future.
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