Upvote Upvoted 25 Downvote Downvoted
1 2 3
Ques's Open Power Rankings (week one)
1
#1
24 Frags +

Since Deathanchor just posted his (lol), I thought now would be a good time to post mine as well. What I've written is based off of personally scrimming half these teams and chatting with people who have scrimmed the rest. SneakyPolarBear volunteered to write the section on my own team. I'll try to write a match preview every week, if people are interested in that. Since I'm actually in open, and I actually know the teams, why not.

1. The Best Team in Open

As their name states, they're hyped – by some – to be the best team in open. As to how that statement will hold up, we'll have to see. A more apt name might be the dregs of Open Season 13; most of their players were still looking after the season started, so they grouped up and started scrimming a few months ago. Because of this they play at the level that most open teams that were in playoffs did last season. The real question is whether they will continue to improve as the rest of the open teams start to work out kinks of their own, which most likely they will as they've been doing consistently well against intermediate teams in scrims. When people think of this team, they usually think of Arctic Joe, the scout who came out of no where and does incredibly in scrims, meat-shotting his team's way to victory. As much as he's hyped though, the rest of his team aren't slackers. Pot has been putting out consistent damage on demoman, but isn't exactly the next big name in open demos. Expect him to play his part but not go crazy. The medic who will be healing them all is ikpure who, as with most of these players, came out of nowhere. He survives and surfs well, and his heals are in the right places, but his positioning and ubers are holding him back, as with most open medics. If he can get a higher level medic to give him some advice, expect this team to improve even more. Arctic Joe's scout partner, slinky, is basically the enigma to his ruwin; his partner gets all the glory, but behind the scenes slinky plays an exceptional passive and reliable clean-up scout. Once you look at the soldiers is where the cracks start to appear; coconut and dingo, playing pocket and roamer respectively, don't put up big kill-death-ratio's or damage numbers, but do set up well for their scouts. Look to the soldiers on “The Best Team In Open” to be the ones to improve if this team is to live up to their name. I'd predict these guys to go 16-0 or close to it, but fall off during playoffs once other teams get a chance to work out some flaws of their own.

Since Deathanchor just posted his (lol), I thought now would be a good time to post mine as well. What I've written is based off of personally scrimming half these teams and chatting with people who have scrimmed the rest. SneakyPolarBear volunteered to write the section on my own team. I'll try to write a match preview every week, if people are interested in that. Since I'm actually in open, and I actually know the teams, why not.

1. The Best Team in Open

As their name states, they're hyped – by some – to be the best team in open. As to how that statement will hold up, we'll have to see. A more apt name might be the dregs of Open Season 13; most of their players were still looking after the season started, so they grouped up and started scrimming a few months ago. Because of this they play at the level that most open teams that were in playoffs did last season. The real question is whether they will continue to improve as the rest of the open teams start to work out kinks of their own, which most likely they will as they've been doing consistently well against intermediate teams in scrims. When people think of this team, they usually think of Arctic Joe, the scout who came out of no where and does incredibly in scrims, meat-shotting his team's way to victory. As much as he's hyped though, the rest of his team aren't slackers. Pot has been putting out consistent damage on demoman, but isn't exactly the next big name in open demos. Expect him to play his part but not go crazy. The medic who will be healing them all is ikpure who, as with most of these players, came out of nowhere. He survives and surfs well, and his heals are in the right places, but his positioning and ubers are holding him back, as with most open medics. If he can get a higher level medic to give him some advice, expect this team to improve even more. Arctic Joe's scout partner, slinky, is basically the enigma to his ruwin; his partner gets all the glory, but behind the scenes slinky plays an exceptional passive and reliable clean-up scout. Once you look at the soldiers is where the cracks start to appear; coconut and dingo, playing pocket and roamer respectively, don't put up big kill-death-ratio's or damage numbers, but do set up well for their scouts. Look to the soldiers on “The Best Team In Open” to be the ones to improve if this team is to live up to their name. I'd predict these guys to go 16-0 or close to it, but fall off during playoffs once other teams get a chance to work out some flaws of their own.
2
#2
0 Frags +

2. Fried Green Tomatoes

Scouts carry open; everyone knows it, and this team is the embodiment of that saying. Bape and Northstar, the team's double-jumping-duo, have been  making most of the open team's they've been scrimming their bitch over the past few weeks, both employing excellent DM. This is to be expected, as most of this team played together last season on an open playoffs team that was moved up, but they made the decision to return to open. Because of this most of them have experience playing together. However, this is also the team's Achilles' Heel, as they play incredibly cocky. Their scouts have +forward typed into console and their team plays around it. For now, it's working. Most of the teams they're scrimming don't have the coordination to deal with their unprecedented aggression and meat-shotting ability, so for now they're taking names. Since Northstar, ex-CS player, has made the move to scout from pocket, the team's former scout Jay has stepped in to protect the team's returning medic OMZ. Jay has been taking the lion's share of the heals, and this has been in a way reinforcing the roaming style of play that the team's demoman, mASTER, exhibits. Having played far too many games of pugna on the class, his deathmatch is there: if he can apply a healthy dose of game-sense he will definitely be one of the top demomen in open. Returning from last season, Buckweet will continue to roam for the team. In some of their latest scrims he's been bombing in more ways than one, throwing up some fairly unimpressive kill-death-ratio's against the better intermediate teams that the team scrims. However, this shouldn't be too much of a problem against open teams which usually can't deal with a roamer bomb when two scouts are also +forwarding them.  Whether this is him throwing his life away unnecessarily or his team not playing around him is up to debate, but as it is it could easily turn into a liability. Rounding out the roster is the team's medic OMZ, who doesn't have the most spectacular ubers, but puts enough heals on his scouts to make it work. This team will definitely make playoffs, and if OMZ can tune up his positioning and uber management while shortening the leash on his demoman, expect them to place impressively high in playoffs.

2. Fried Green Tomatoes

Scouts carry open; everyone knows it, and this team is the embodiment of that saying. Bape and Northstar, the team's double-jumping-duo, have been  making most of the open team's they've been scrimming their bitch over the past few weeks, both employing excellent DM. This is to be expected, as most of this team played together last season on an open playoffs team that was moved up, but they made the decision to return to open. Because of this most of them have experience playing together. However, this is also the team's Achilles' Heel, as they play incredibly cocky. Their scouts have +forward typed into console and their team plays around it. For now, it's working. Most of the teams they're scrimming don't have the coordination to deal with their unprecedented aggression and meat-shotting ability, so for now they're taking names. Since Northstar, ex-CS player, has made the move to scout from pocket, the team's former scout Jay has stepped in to protect the team's returning medic OMZ. Jay has been taking the lion's share of the heals, and this has been in a way reinforcing the roaming style of play that the team's demoman, mASTER, exhibits. Having played far too many games of pugna on the class, his deathmatch is there: if he can apply a healthy dose of game-sense he will definitely be one of the top demomen in open. Returning from last season, Buckweet will continue to roam for the team. In some of their latest scrims he's been bombing in more ways than one, throwing up some fairly unimpressive kill-death-ratio's against the better intermediate teams that the team scrims. However, this shouldn't be too much of a problem against open teams which usually can't deal with a roamer bomb when two scouts are also +forwarding them.  Whether this is him throwing his life away unnecessarily or his team not playing around him is up to debate, but as it is it could easily turn into a liability. Rounding out the roster is the team's medic OMZ, who doesn't have the most spectacular ubers, but puts enough heals on his scouts to make it work. This team will definitely make playoffs, and if OMZ can tune up his positioning and uber management while shortening the leash on his demoman, expect them to place impressively high in playoffs.
3
#3
3 Frags +

3. Dango Daikazoku

Coming out of nowhere, this team is comprised of players that you wouldn't normally think of when you consider the top of open. However, they have been performing at quite a high level during scrims, going head to head or beating most of the top open contenders. After a recent roster hiccup, SneakyPolarBear is now on pocket, being healed by Screwball, with sweet_tooth on demo. These guys play like the less-coordinated worse-deathmatch version of AG, with SneakyPolarBear taking massive amounts of heals and abusing his good-for-this-level death-matching ability to take his team rounds. Meanwhile, sweet_tooth stands from behind spamming long range sticks, which doesn't work nearly as well if you aren't sweater. On the flank side of things we have Dango and Sinval on scout, the former of which played with sweet_tooth the season before and latter having backed up for that team. They have both been making a solid impression in scrims, doing good damage and cleaning up a lot of kills. Screwball does a good job of giving them heals, but if he could give them even more they would be able to play better. Last but not least, their roamer Beckr, who also backed up for this team last season, has been putting in a good performance considering how little his team plays around him. Playing a traditional no-heals roamer, don't expect him to do anything incredible, but at the same time not to throw. This team is going to need to change the way their heals work if they're going to want to make it deep into playoffs, as their opponents will soon catch on to and abuse their play-style. If Screwball can take his competent medicing and heal the rest of his players, expect this team to make a large splash in playoffs, and do very well during the regular season.

3. Dango Daikazoku

Coming out of nowhere, this team is comprised of players that you wouldn't normally think of when you consider the top of open. However, they have been performing at quite a high level during scrims, going head to head or beating most of the top open contenders. After a recent roster hiccup, SneakyPolarBear is now on pocket, being healed by Screwball, with sweet_tooth on demo. These guys play like the less-coordinated worse-deathmatch version of AG, with SneakyPolarBear taking massive amounts of heals and abusing his good-for-this-level death-matching ability to take his team rounds. Meanwhile, sweet_tooth stands from behind spamming long range sticks, which doesn't work nearly as well if you aren't sweater. On the flank side of things we have Dango and Sinval on scout, the former of which played with sweet_tooth the season before and latter having backed up for that team. They have both been making a solid impression in scrims, doing good damage and cleaning up a lot of kills. Screwball does a good job of giving them heals, but if he could give them even more they would be able to play better. Last but not least, their roamer Beckr, who also backed up for this team last season, has been putting in a good performance considering how little his team plays around him. Playing a traditional no-heals roamer, don't expect him to do anything incredible, but at the same time not to throw. This team is going to need to change the way their heals work if they're going to want to make it deep into playoffs, as their opponents will soon catch on to and abuse their play-style. If Screwball can take his competent medicing and heal the rest of his players, expect this team to make a large splash in playoffs, and do very well during the regular season.
4
#4
1 Frags +

4. M42 and the Running Men

When you look at M42 and Running Men, you think veterans: testify, noko, Fearless; all players with experience. This has been showing in scrims where they've been going head to head with all of the teams expected to do well in open. Blew and Fearless play a deathmatch-heavy soldier combo similar to Platinum and Relic back in the day, and both work together to make up the majority of the calls for the team. Because of this they naturally take heals away from their scouts, which is where this team has a lot of potential. Noko especially has been performing quite well during scrims, showcasing excellent movement and great DM. Testify has been playing the reliable scout that he's been playing for multiple seasons mostly at a low-Intermediate level. Expect him to play a consistent season but not to turn heads. When looking for a medic to fill Sharpless' large shoes, hopefully they can find someone whose natural calling is to heal scouts. With the departure of Sharpless not all is lost, as she didn't main call, but all the synergy built up between Blew and her during the off season will be lost and whoever they pickup will have to adjust mid-season to the team's style. Last but not least, the team's demoman, Different Colors, is a bit of a newcomer to the scene, having played just highlander in the past. During scrims he's been putting out reliable damage but isn't doing anything special. He is caught out of position fairly often, due to his lack of experience, but expect him to work out these flaws as the season go on. Expect this team to have a few rough matches due to having a new medic, but if either Different Colors or Noko step it up to play exceptionally during the playoffs.

4. M42 and the Running Men

When you look at M42 and Running Men, you think veterans: testify, noko, Fearless; all players with experience. This has been showing in scrims where they've been going head to head with all of the teams expected to do well in open. Blew and Fearless play a deathmatch-heavy soldier combo similar to Platinum and Relic back in the day, and both work together to make up the majority of the calls for the team. Because of this they naturally take heals away from their scouts, which is where this team has a lot of potential. Noko especially has been performing quite well during scrims, showcasing excellent movement and great DM. Testify has been playing the reliable scout that he's been playing for multiple seasons mostly at a low-Intermediate level. Expect him to play a consistent season but not to turn heads. When looking for a medic to fill Sharpless' large shoes, hopefully they can find someone whose natural calling is to heal scouts. With the departure of Sharpless not all is lost, as she didn't main call, but all the synergy built up between Blew and her during the off season will be lost and whoever they pickup will have to adjust mid-season to the team's style. Last but not least, the team's demoman, Different Colors, is a bit of a newcomer to the scene, having played just highlander in the past. During scrims he's been putting out reliable damage but isn't doing anything special. He is caught out of position fairly often, due to his lack of experience, but expect him to work out these flaws as the season go on. Expect this team to have a few rough matches due to having a new medic, but if either Different Colors or Noko step it up to play exceptionally during the playoffs.
5
#5
5 Frags +

5. Satori Six

The team of medic mains, Satori Six' roster is comprised of three players who have played medic and three who have not. Thrill, the best known of the three is an ex-invite player and will bring considerable experience to the team. Think, Maela's medic on Bearforce1, will also bring to the table a powerful understanding of the game. If both thrill and think can bring their deathmatch up to the level of other top-open soldiers, they will definitely be the life-blood of the team. The last of the three, Miwo, will be playing Medic and will have the guiding hands of Thrill and Think to propel him to high-open glory. The question marks are the rest of the players. Their scouts are reimu and sh0ck, the former having open experience and the latter having played a stint in intermediate with the Power Rangers. Both don't have the best game sense but are reliable in the deathmatch department. If the soldiers on Satori Six can micromanage them enough they should be able to roll with the other top open teams. Satori Six have had quite the unlucky pre-season: they lost their initial starting demoman, benefit, to the misery that is Canadian-internet. Since then however they have been able to acquire Freddy to play the demolitions class, and with this new addition they have been playing at a much higher level during scrims. If Freddy can keep outputting the damage that he currently is, his scouts will have an easy time cleaning up, as long as they get their timings down. Expect Satori Six to do fine during the regular season, but have a few hiccups when they have to face teams that have better deathmatch and coordination as a whole in the playoffs.

5. Satori Six

The team of medic mains, Satori Six' roster is comprised of three players who have played medic and three who have not. Thrill, the best known of the three is an ex-invite player and will bring considerable experience to the team. Think, Maela's medic on Bearforce1, will also bring to the table a powerful understanding of the game. If both thrill and think can bring their deathmatch up to the level of other top-open soldiers, they will definitely be the life-blood of the team. The last of the three, Miwo, will be playing Medic and will have the guiding hands of Thrill and Think to propel him to high-open glory. The question marks are the rest of the players. Their scouts are reimu and sh0ck, the former having open experience and the latter having played a stint in intermediate with the Power Rangers. Both don't have the best game sense but are reliable in the deathmatch department. If the soldiers on Satori Six can micromanage them enough they should be able to roll with the other top open teams. Satori Six have had quite the unlucky pre-season: they lost their initial starting demoman, benefit, to the misery that is Canadian-internet. Since then however they have been able to acquire Freddy to play the demolitions class, and with this new addition they have been playing at a much higher level during scrims. If Freddy can keep outputting the damage that he currently is, his scouts will have an easy time cleaning up, as long as they get their timings down. Expect Satori Six to do fine during the regular season, but have a few hiccups when they have to face teams that have better deathmatch and coordination as a whole in the playoffs.
6
#6
0 Frags +

6. Fashion Police

The Fashion Police have been making a really solid impression in scrims. Their scouts, Sunny and Clam, are truly a "combo", working together to distract and pick off numerous enemy players. This translates into very strong post-uber cleanups and a tough flank. Benk, playing pocket this season, is simply a reliable fragger, always managing to play both aggressively and smartly. Ques puts out really strong damage from demoman with a very aggressive style, and JJ's surfing ability keeps him alive even when his demo and pocket are aggressing and naturally leaving him a bit behind. The only player who, in my opinion, really isn't carrying his weight on this roster is Edy. From looking at logs of their scrims against other top open teams, Edy seems to have fairly low damage, a poor kill-death-ratio, and few medic picks. Fortunately the rest of his team is quite strong (especially sunny in the medic picks category) and tends to make up for his faults, but to really be a competitor for the top spot, Edy is going to have to pick up the slack. All in all, the team works together quite well with complementary styles. Watch out for this team to win more than one game in playoffs.

6. Fashion Police

The Fashion Police have been making a really solid impression in scrims. Their scouts, Sunny and Clam, are truly a "combo", working together to distract and pick off numerous enemy players. This translates into very strong post-uber cleanups and a tough flank. Benk, playing pocket this season, is simply a reliable fragger, always managing to play both aggressively and smartly. Ques puts out really strong damage from demoman with a very aggressive style, and JJ's surfing ability keeps him alive even when his demo and pocket are aggressing and naturally leaving him a bit behind. The only player who, in my opinion, really isn't carrying his weight on this roster is Edy. From looking at logs of their scrims against other top open teams, Edy seems to have fairly low damage, a poor kill-death-ratio, and few medic picks. Fortunately the rest of his team is quite strong (especially sunny in the medic picks category) and tends to make up for his faults, but to really be a competitor for the top spot, Edy is going to have to pick up the slack. All in all, the team works together quite well with complementary styles. Watch out for this team to win more than one game in playoffs.
7
#7
5 Frags +

7. I'm Sniping Guys

Once known as the Yarg Memoirs, “I'm Sniping Guys” are one the many question marks in the open division; not many people have been talking about them, but there are several big names on the roster. Ex-IM players drdonutman and Vortex are both returning to open to hopefully bring a new roster with four fresh open recruits back to IM. With donut making the return to medic, expect to see more exceptional medic play once we get to gravelpit. All jokes aside, his experienced heals and calls will most likely lead this team to a solid position in the playoffs. Relative unknown TheUrbanShakedown, who has four seasons of open under his belt, was just recently picked up on pocket, whose solid deathmatch combined with drdonut's leash should be a deadly force given time to mature. However, the real star of the show at the moment is Zambler, who has been putting up high damage games, admittedly with an extremely large portion of the heals. With a solid scout pair in Vortex and Monkeysuit to clean up all this new-found damage, these guys are well set to take open by storm. Joining them on the flank is Wowzers, an ESEA-virgin. Even with this lack of experience, he doesn't appear to be drowning under all of the high open pressure just yet. The one worry for this team is how new most of them are, with Wowzers and Zambler effectively not having any ESEA experience, and Monkeysuit only having played one season.Given a few weeks to work out kinks, since they started scrimming well after the other top-open teams, they should be vying for place at the front of the top-open pack.

7. I'm Sniping Guys

Once known as the Yarg Memoirs, “I'm Sniping Guys” are one the many question marks in the open division; not many people have been talking about them, but there are several big names on the roster. Ex-IM players drdonutman and Vortex are both returning to open to hopefully bring a new roster with four fresh open recruits back to IM. With donut making the return to medic, expect to see more exceptional medic play once we get to gravelpit. All jokes aside, his experienced heals and calls will most likely lead this team to a solid position in the playoffs. Relative unknown TheUrbanShakedown, who has four seasons of open under his belt, was just recently picked up on pocket, whose solid deathmatch combined with drdonut's leash should be a deadly force given time to mature. However, the real star of the show at the moment is Zambler, who has been putting up high damage games, admittedly with an extremely large portion of the heals. With a solid scout pair in Vortex and Monkeysuit to clean up all this new-found damage, these guys are well set to take open by storm. Joining them on the flank is Wowzers, an ESEA-virgin. Even with this lack of experience, he doesn't appear to be drowning under all of the high open pressure just yet. The one worry for this team is how new most of them are, with Wowzers and Zambler effectively not having any ESEA experience, and Monkeysuit only having played one season.Given a few weeks to work out kinks, since they started scrimming well after the other top-open teams, they should be vying for place at the front of the top-open pack.
8
#8
5 Frags +

8. Yoshi's Island

Yoshi's Island might be the dark horse of open-- might. Their team does well against most of the decently-high-open teams, not really beating any of the top open teams, but not getting rolled either. At the same time, they pugscrim consistently and are incredibly dedicated towards improving. I can't really pick out anyone as being a carry or being carried, which will be good for them in the long run, whereas a lot of supposedly top open teams with intermediate or ex-invite carries will crumble towards the end of the season. Their scouts take a lot of heals and bait their soldiers, but it works out well for them, since they have fairly good deathmatch for this level. Ricr especially is making a splash and has been performing well for his team during scrims. Their pocket, who main calls, can be caught out quite often which is something that will need to be fixed before they can compete at a higher level. Since their source of comms can be caught out of position, they are sometimes lost, which leads to them losing pushes. Their roamer, forgets, plays a fairly traditional roamer. He doesn't throw games, but he doesn't win games either. Their demo JDMYoshioka puts out fairly good damage but can be caught out of position fairly often. If he can take up some of the calling burden and coordinate with their pocket better expect this team to perform much better. Rounding out the roster is the team's medic, General Shenanigans, for whom this season of ESEA will be his first. As a relative unknown, it will be enjoyable to see his medicing skills hopefully blossom throughout the season. At the moment he plays at an acceptable level, but in order for his team to make the jump to the top of the open he will have to take his own play to the next level. Since they won't have any mid-season disputes about who is carrying who, expect them to crawl into playoffs near the back of the pack, but do better than anticipated in all of their play-off games.

Just Outside:

Crack Clan Yellow
Street Hoops
Team Echelon

Matches to Watch:

Fried Green Tomatoes v. The Fashion Police
The Best Team In Open v. M42 and the Running Men

8. Yoshi's Island

Yoshi's Island might be the dark horse of open-- might. Their team does well against most of the decently-high-open teams, not really beating any of the top open teams, but not getting rolled either. At the same time, they pugscrim consistently and are incredibly dedicated towards improving. I can't really pick out anyone as being a carry or being carried, which will be good for them in the long run, whereas a lot of supposedly top open teams with intermediate or ex-invite carries will crumble towards the end of the season. Their scouts take a lot of heals and bait their soldiers, but it works out well for them, since they have fairly good deathmatch for this level. Ricr especially is making a splash and has been performing well for his team during scrims. Their pocket, who main calls, can be caught out quite often which is something that will need to be fixed before they can compete at a higher level. Since their source of comms can be caught out of position, they are sometimes lost, which leads to them losing pushes. Their roamer, forgets, plays a fairly traditional roamer. He doesn't throw games, but he doesn't win games either. Their demo JDMYoshioka puts out fairly good damage but can be caught out of position fairly often. If he can take up some of the calling burden and coordinate with their pocket better expect this team to perform much better. Rounding out the roster is the team's medic, General Shenanigans, for whom this season of ESEA will be his first. As a relative unknown, it will be enjoyable to see his medicing skills hopefully blossom throughout the season. At the moment he plays at an acceptable level, but in order for his team to make the jump to the top of the open he will have to take his own play to the next level. Since they won't have any mid-season disputes about who is carrying who, expect them to crawl into playoffs near the back of the pack, but do better than anticipated in all of their play-off games.

Just Outside:

Crack Clan Yellow
Street Hoops
Team Echelon

Matches to Watch:

Fried Green Tomatoes v. The Fashion Police
The Best Team In Open v. M42 and the Running Men
9
#9
2 Frags +

Nice write up Ques!

Nice write up Ques!
10
#10
1 Frags +

Good read WAY better then death's...well....im not really sure what you call that "write up".

Good read WAY better then death's...well....im not really sure what you call that "write up".
11
#11
0 Frags +

better than deathanchors

better than deathanchors
12
#12
0 Frags +

The ones Ques wrote were really good. I will step it up in the future :<

The ones Ques wrote were really good. I will step it up in the future :<
13
#13
1 Frags +

get wrecked deserves a spot in the writeup.

get wrecked deserves a spot in the writeup.
14
#14
4 Frags +

^^^^^ say hi to coco for me!!

^^^^^ say hi to coco for me!!
15
#15
7 Frags +
Madoffget wrecked deserves a spot in the writeup.

Based off the scrims I specced they don't, but things change and I wrote most of these a week ago. Don't worry, I'll keep them in consideration for week two if I write one.

Thanks for the positive response guys! What should I change in the next set, be it stylistically speaking or with regards to content.

[quote=Madoff]get wrecked deserves a spot in the writeup.[/quote]
Based off the scrims I specced they don't, but things change and I wrote most of these a week ago. Don't worry, I'll keep them in consideration for week two if I write one.

Thanks for the positive response guys! What should I change in the next set, be it stylistically speaking or with regards to content.
16
#16
3 Frags +

try adding some paragraphs, big blocks of text can be hard to read

try adding some paragraphs, big blocks of text can be hard to read
17
#17
4 Frags +

Links to ESEA team profiles, maybe a list of their known roster/starter spots; it's a detail in the wide perspective of things, though.

Links to ESEA team profiles, maybe a list of their known roster/starter spots; it's a detail in the wide perspective of things, though.
18
#18
2 Frags +

Beckr isn't our starter btw, he doesn't really even play tf2.

You'd have to ask Sneaky who our starting roamer is, cause I have no idea.

Beckr isn't our starter btw, he doesn't really even play tf2.

You'd have to ask Sneaky who our starting roamer is, cause I have no idea.
19
#19
2 Frags +

Great write-up!

also a member of the canadian-internet club

):

Great write-up!

also a member of the canadian-internet club

):
20
#20
1 Frags +

Nice work, Ques.

WTF is it with canada and demomen, seriously

Nice work, Ques.

WTF is it with canada and demomen, seriously
21
#21
1 Frags +

I don't know why people keep saying Arctic Joe is coming out of nowhere. He's the the DM servers literally every time I've joined them for like the last 9 months.

Nice write up though, looks like a pretty solid season.

I don't know why people keep saying Arctic Joe is coming out of nowhere. He's the the DM servers literally every time I've joined them for like the last 9 months.

Nice write up though, looks like a pretty solid season.
22
#22
0 Frags +
vanillaI don't know why people keep saying Arctic Joe is coming out of nowhere. He's the the DM servers literally every time I've joined them for like the last 9 months.

Nice write up though, looks like a pretty solid season.

It's primarily because he doesn't have esea experience, most people don't start their first season and dominate like that

[quote=vanilla]I don't know why people keep saying Arctic Joe is coming out of nowhere. He's the the DM servers literally every time I've joined them for like the last 9 months.

Nice write up though, looks like a pretty solid season.[/quote]

It's primarily because he doesn't have esea experience, most people don't start their first season and dominate like that
23
#23
-7 Frags +

The Great Walls of Text

The Great Walls of Text
24
#24
3 Frags +

With Zambler's canadian 140 ping demoman prowess, Urban's ability to call tornadoes to his house at will during scrim time, and my new ISP that is inexplicably 10x worse than comcast was you can expect us to have the most pauses due to disconnects during the season.

With Zambler's canadian 140 ping demoman prowess, Urban's ability to call tornadoes to his house at will during scrim time, and my new ISP that is inexplicably 10x worse than comcast was you can expect us to have the most pauses due to disconnects during the season.
25
#25
0 Frags +
VortexWith Zambler's canadian 140 ping demoman prowess, Urban's ability to call tornadoes to his house at will during scrim time, and my new ISP that is inexplicably 10x worse than comcast was you can expect us to have the most pauses due to disconnects during the season.

Is it TWC? It's probably TWC.

[quote=Vortex]With Zambler's canadian 140 ping demoman prowess, Urban's ability to call tornadoes to his house at will during scrim time, and my new ISP that is inexplicably 10x worse than comcast was you can expect us to have the most pauses due to disconnects during the season.[/quote]
Is it TWC? It's probably TWC.
26
#26
0 Frags +

I think Zambler has Time Warner because most canadians have to suffer with them. I switched to Century Link and have been getting random disconnects and moments of 60% packet loss where my ping is unaffected on netgraph but I warp everywhere. I just need to buy a long cable (very long) because as far as I can tell it's only the wireless portion that is the problem.

EDIT: Zambler has corrected me that I was thinking of Rogers Cable, and that he uses Telus anyways. Sorry, Canada.

I think Zambler has Time Warner because most canadians have to suffer with them. I switched to Century Link and have been getting random disconnects and moments of 60% packet loss where my ping is unaffected on netgraph but I warp everywhere. I just need to buy a long cable (very long) because as far as I can tell it's only the wireless portion that is the problem.

EDIT: Zambler has corrected me that I was thinking of Rogers Cable, and that he uses Telus anyways. Sorry, Canada.
27
#27
0 Frags +

I will never doubt that an ISP might be a part of the problem until Google Fiber is more widespread.

Also, I just realized, did you write the section for Fashion Police, Ques? That's pretty slick, if you did.

I will never doubt that an ISP might be a part of the problem until Google Fiber is more widespread.

Also, I just realized, did you write the section for Fashion Police, Ques? That's pretty slick, if you did.
28
#28
1 Frags +

Yea our roamer (team Dango Diakaikosksokzu) is still somewhat up in the air.

From my somewhat limited info (haven't played this past week due to school) its going to be either blackymonster or sauce6.

Yea our roamer (team Dango Diakaikosksokzu) is still somewhat up in the air.

From my somewhat limited info (haven't played this past week due to school) its going to be either blackymonster or sauce6.
29
#29
0 Frags +

"SneakyPolarBear volunteered to write the section on my own team."

Not that slick. ;)

"SneakyPolarBear volunteered to write the section on my own team."

Not that slick. ;)
30
#30
-1 Frags +

Sherman gluck and romeo loves team should definitely be on everyones radar. If sherman actually figures out when to go aggressive, instead of always +forwarding, he is going to destroy open ez pz. He already has the best scout DM in open. Their heavy classes just need to pick up the pace.

Sherman gluck and romeo loves team should definitely be on everyones radar. If sherman actually figures out when to go aggressive, instead of always +forwarding, he is going to destroy open ez pz. He already has the best scout DM in open. Their heavy classes just need to pick up the pace.
1 2 3
Please sign in through STEAM to post a comment.