Problem:
Open - mid players play a different way to how div2+ teams play.
These players want to get advice from good players,
but may not have access or confidence to just ask higher div players for it.
Some bad habits are born out of playing a certain way,
which can be hard to correct or change if they reach higher divs.
Yes, the open - mid players have worse dm and a different playstyle from higher divs can accommodate for that,
but it can become too comfortable and players used to the pace/playstyle of that.
This causes friction in games of a mix of divs,
when people are clueless on what to do, or what will happen next, and get punished.
Yes, VOD's of past demo reviews / maptalks / scrim POV's exist,
but this offers another avenue to learn the game,
and receive live feedback in an easily accessible way
Solution:
Offer a EU mentoring discord,
where prem players advertise their own mentor events (demo reviews / whatever) inside a discord Forum channel,
and audience members thumbs up adverts for interest.
Stage channels allow prem players to screen-share and talk to an audience that can't interrupt, but ask questions in chat.
I'll be creating a safe and chill environment solely made for learning the game,
outside of team and pug servers
Hypothesis:
Open - mid players get to understand the game at a deeper level,
practice more fun aggressive and passive plays on better timings and coordination.
Incentive:
First time audience members can watch 1 free demo review with a temporary invite.
If they want to watch more, then they pay (e.g. 1 key) per mentor event,
or could even be free for the love of the game.
This would involve more community interaction throughout divisions,
which I believe would make the community more stronger.
What are your thoughts on this?
The incentive isn't set in stone,
and a vetting process will be needed to keep unwanted players out, regardless of div.
Recordings would be a pressing issue
(e.g. one guy just pays 1 key for a demo review, and then just shares it to anyone)
but there can be ideas to work around this.
[b]Problem:[/b]
Open - mid players play a different way to how div2+ teams play.
These players want to get advice from good players,
but may not have access or confidence to just ask higher div players for it.
Some bad habits are born out of playing a certain way,
which can be hard to correct or change if they reach higher divs.
Yes, the open - mid players have worse dm and a different playstyle from higher divs can accommodate for that,
but it can become too comfortable and players used to the pace/playstyle of that.
This causes friction in games of a mix of divs,
when people are clueless on what to do, or what will happen next, and get punished.
Yes, VOD's of past demo reviews / maptalks / scrim POV's exist,
but this offers another avenue to learn the game,
and receive live feedback in an easily accessible way
[b]Solution:[/b]
Offer a EU mentoring discord,
where prem players advertise their own mentor events (demo reviews / whatever) inside a discord Forum channel,
and audience members thumbs up adverts for interest.
Stage channels allow prem players to screen-share and talk to an audience that can't interrupt, but ask questions in chat.
I'll be creating a safe and chill environment solely made for learning the game,
outside of team and pug servers
[b]Hypothesis:[/b]
Open - mid players get to understand the game at a deeper level,
practice more fun aggressive and passive plays on better timings and coordination.
[b]Incentive:[/b]
First time audience members can watch 1 free demo review with a temporary invite.
If they want to watch more, then they pay (e.g. 1 key) per mentor event,
or could even be free for the love of the game.
This would involve more community interaction throughout divisions,
which I believe would make the community more stronger.
[u]What are your thoughts on this?[/u]
The incentive isn't set in stone,
and a vetting process will be needed to keep unwanted players out, regardless of div.
Recordings would be a pressing issue
(e.g. one guy just pays 1 key for a demo review, and then just shares it to anyone)
but there can be ideas to work around this.
My opinion after doing a decent amount of mentoring and demo reviewing both of Demo players and whole teams from open-mid is that mentoring and demo reviewing is mostly pointless below say div2, maybe even div1. U can't demo review someone to play mge, DM, jump maps, tf2center, dmixes, eventually pugs once they have a stable skill floor. They have to do it themselves and if they do they will quickly find themselves in divs where things like thinking about the game properly even matter. They may not necessarily win their divs if their teams don't do the same, but they will stand out and move up accordingly. When I was in lower divs I mostly just had access to public resources like demos, vods, and written pieces like the demoman bible war made, which probably has only really become close to obsolete recently rather than ages ago. Outside of that I played a lot, which is always the main way to get better.
I do think there's a lot of value in playing with higher level players in settings like pugs/centers/mixes and having their wisdom rub off through osmosis. They say a thing, you ask why, they say it's a good rule of thumb because of xyz. It happened to me and I like to think I do it for others.
no beef with the idea, it's still a nice initiative and I know you also do what I described in the paragraph above. It just saves a lot of wasted effort from mentors and the people that want the mentoring if its more focused on something like that. I do think that it would be better if there were high quality and/or more updated public resources for this game.
My opinion after doing a decent amount of mentoring and demo reviewing both of Demo players and whole teams from open-mid is that mentoring and demo reviewing is mostly pointless below say div2, maybe even div1. U can't demo review someone to play mge, DM, jump maps, tf2center, dmixes, eventually pugs once they have a stable skill floor. They have to do it themselves and if they do they will quickly find themselves in divs where things like thinking about the game properly even matter. They may not necessarily win their divs if their teams don't do the same, but they will stand out and move up accordingly. When I was in lower divs I mostly just had access to public resources like demos, vods, and written pieces like the demoman bible war made, which probably has only really become close to obsolete recently rather than ages ago. Outside of that I played a lot, which is always the main way to get better.
I do think there's a lot of value in playing with higher level players in settings like pugs/centers/mixes and having their wisdom rub off through osmosis. They say a thing, you ask why, they say it's a good rule of thumb because of xyz. It happened to me and I like to think I do it for others.
no beef with the idea, it's still a nice initiative and I know you also do what I described in the paragraph above. It just saves a lot of wasted effort from mentors and the people that want the mentoring if its more focused on something like that. I do think that it would be better if there were high quality and/or more updated public resources for this game.