Mak
Account Details
SteamID64 76561198049312442
SteamID3 [U:1:89046714]
SteamID32 STEAM_0:0:44523357
Country Turkey
Signed Up April 15, 2017
Last Posted September 21, 2021 at 9:30 AM
Posts 1234 (0.8 per day)
Game Settings
In-game Sensitivity 1.75
Windows Sensitivity 7
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
240
Hardware Peripherals
Mouse Razer Mamba Wireless
Keyboard brown switch brown keycap (poo stain)
Mousepad yes
Headphones ATH-M50X + modmic 4.0
Monitor its 240 hz
1 2 3 4 ⋅⋅ 81
#31 Nursey pronouns in The Dumpster

yo i fuk wit ur groomer energy, wats ur pronouns babey

posted 1 day ago
#40 spoon meta in TF2 General Discussion
SetsulHide behind your pocket soldier.

For real, medics are upset about spoon because you can't surf it. It moves counterplay almost entirely to your team, giving them even more opportunities to screw you over, and there's nothing you can do about it. It doesn't matter what the skill required to counter it vs the skill required to pull it off is, the medic becomes essentially a bystander who has to hope his team doesn't choke and misses 5 shots on a 30 hp roamer like they always do.
I can't count how many times I've seen scouts jumping into an incoming memespooner's face for the denial shot, only to miss it, then jump out of the way because their life as 0 dpm scout is more important than the medic's.

??? so just by having this weapon equipped and hitting da right trajectory on his jump his sac is guaranteed a trade? when with the rocket launcher he would have to hit 2 directs on da buffed scout getting in the way of his sac? just because u can play around it doesn't mean it's not silly.

posted 2 weeks ago
#3 ETF2L S39 GF: Ora Elektro vs. 4Toast in Matches
DomoCatFaceyou fuckers dont even understand the history of what you're downfragging.

don't care + didn't ask + ratio + your white + you wear glasses

posted 2 weeks ago
#14 Is consistency always a good thing? in The Dumpster

https://i.kym-cdn.com/photos/images/original/002/087/572/983.png

posted 2 weeks ago
#22 why is it just acceptable when people dont talk in TF2 General Discussion
ElenaManetta
Pugs are chaos 80% of the time and thrive more on DM than textbook coordination or playing-your-role. I get why some people just wanna zone out and play 6's like it's a pub.

div2 mindset

posted 2 weeks ago
#10 China Limits Online Videogames to Three Hours a We in Off Topic

All joking aside I reckon there's a good chance video games are gonna be the next cigarettes (not on a physical health level, but on a social/mental level).

posted 3 weeks ago
#17 rahThread: knife & fork in which hand? in Off Topic
bearodactylthis prob isnt the 'proper' way to do it but the brainlet in me always wants to use my dominant (right) hand for whatever is the more 'important' part

This isnt even brainlet, this is dope. I use fork in right hand all da time its more important to have fine control of da fork than da knife. Fuck table etiquette.

posted 1 month ago
#11 Market gardener banned in soapDM in TF2 General Discussion

The Market Gardener Has Ruined A Generation Of Soldier Mains.

posted 1 month ago
#3 ETF2L S39 W6: nunya vs. vibrams MIDDLE FINGER!!!!! in Matches

(joe) vs. (Yak)

posted 1 month ago
#10 What do you do when you're having an off day? in TF2 General Discussion

If you focus on improving your in-game decision making and build consistency in your mechanics, your off-days can only be so bad. Generally speaking better players have less variation in how well they play. So the first step to adapting to an off-day is before they happen, as you practise.

E: As far as adapting to playing poorly, there's only so much you should do - assuming you were playing correctly when you were "on", just because some decisions aren't working out doesn't necessarily mean you should stop doing them if it's the correct play a significant % of the time. Basically, don't start playing wrong/scared/bitch TF2 just because you're not hitting as many shots as you usually would / shook by the pace of the enemy team or something, this will only compound the issue.

Another thing to consider is, are you having an off-day but still winning as a team? Then you most likely don't have to change much if anything about the way you are playing that day. As some people have already mentioned 1/2 of an "off-day" is a mental issue anyway, if you let it roll off you for the next half/map/round you'll probably find yourself playing about as well as usual.

posted 1 month ago
#5 why was quickiebomb launcher banned in TF2 General Discussion

shits a stupid and strong gimmick. definitely not good full time but too good in some special scenarios and only really detracts from the game. i dont think theres too much skill involved in 'remove all stickies from point/door and hold w' it's just very good.

posted 1 month ago
#43 included middle ban in TF2 General Discussion
pajaroare ppl in this thread really trying to say that killbinding with full uber isn't throwing

everyone knows its throwing, people just think it shouldnt punished by the league or at least not for fuckin 3 months

posted 1 month ago
#18 Why is Badlands not in any big league map pools? in TF2 General Discussion
Tobhot take maybe but I actually liked that badlands had a niche quickiebomb strat (with 2s cap tho)

It's not much of a beautiful/intricate strat to delete all stickies in a small area then bumrush guys onto point like dickheads, it's just very effective (if enemy team is poorly setup, but even with the right defense it can be hard). The defending team need to commit a soldier to bottom left, and one to point while a demo holds top door(s), and none of these guys can make an error at any point (impossible even while playing properly as there will be a gap where you need to get ammo). All this being said, i imagine it would still be easy enough to play point even without quickies.

A lot of what Voxi and Gazy said is true as for reasons to not like it (imo), the lobby + last is completely unfixable without massively changing both. The 2nd fight is incredibly unintuitive to every other fight with how vertical the balcony area of lobby + spire is and how fuckin THICK the spire is. Demo and Medic on both sides kinda just chill with very little vision/impact and try protect themselves / kill guys who feed onto the wrong side of the spire, while Soldiers and Scouts dominate da fight. I think the flank having a resup is just goofy as hell and wasnt abused nearly enough when the map was played, maybe im remembering wrong tho + i was way worse when this map was played.

Upsides are that mid is very interesting both for midfights as well as ways to play mid in all the different states in the game. House is also a pretty fun area, every other part of the map just kinda sucks tho.

There was a map collaide made a while ago that took a lot of inspiration from badlands but was updated with a lot of modern solutions (especially to the lobby/last) that i remember playtest dmixing on a few months ago. It wasn't perfect but I think if anything we should be trying that out, tho idk if collaide is still interested in continuing development.

posted 2 months ago
#6 TF2 Deconstruction compliation video? in Off Topic

https://pbs.twimg.com/media/E6pT5opVoAAEwuu?format=jpg&name=medium

posted 2 months ago
#6 anyone tf2c? in Off Topic

ban this noob

posted 2 months ago
1 2 3 4 ⋅⋅ 81