Mak
Account Details
SteamID64 76561198049312442
SteamID3 [U:1:89046714]
SteamID32 STEAM_0:0:44523357
Country Turkey
Signed Up April 15, 2017
Last Posted January 28, 2026 at 3:39 AM
Posts 1527 (0.5 per day)
Game Settings
In-game Sensitivity 1
Windows Sensitivity 7
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
240
Hardware Peripherals
Mouse pulsar xlite
Keyboard sure
Mousepad yes
Headphones ATH-M50X
Monitor agon
1 2 3 4 ⋅⋅ 101
#81 ETF2L/SERVEME MISTREATMENT in TF2 General Discussion

other places should mirror too these creeps stick around on tf2center stinking da place up

posted 2 weeks ago
#28 ETF2L/SERVEME MISTREATMENT in TF2 General Discussion

on goodness its fucked up what happened to bigeyeguy and dafuqwizat

posted 2 weeks ago
#3 What makes a good koth map? in TF2 General Discussion

Product and to a lesser extent Bagel are interesting cause there are many paths to the point or the many different positions that can influence the point. I think this is a big reason clearcut wasn't too successful, the only meaningful positions to influence point are from being on top of a shed, inside a shed or being on the floor in front of the point, and it's all pretty Clear Cut what classes excel at playing those positions (soldiers are good indoors, demoman can sit and stare at point and tag guys on shed, scunts love height).

forward holds are also a big thing. I think strong forward holds are somewhat alright if the trip from spawn to attempting to break it is short (product forward is strong but at least u arent walking for 10 hours through a massive lobby). Ideally, you avoid a super strong forward hold and allow for teams to take aggro positions that they have to be forced off before a normal fight on point.

posted 1 month ago
#8 Charlie files in TF2 General Discussion
charliecmon man this name is taken

Dirty mutherfucker. CLean up youre act

posted 1 month ago
#152 ETF2L Admin Misconduct. in TF2 General Discussion
qVictorthis is one of the few pedophilia threads that has had a real effect on the game/league
and it still has the potential to further make this game a better place

can we not waste it on arbitrary drama/fights that can take place in dms

enlighten me with this further potential bro. the nonceses got banned or bans extended. They are implementing new plans to not allow this to take place again. Wat more needs to be said

posted 1 month ago
#143 ETF2L Admin Misconduct. in TF2 General Discussion

hate gays, have pictures of me downloaded on your computer. you are repressed.

posted 1 month ago
#133 ETF2L Admin Misconduct. in TF2 General Discussion

5iq lithuanian nazi^

posted 1 month ago
#50 twiikuu's technology in Projects

I haven't had a play around with it yet, only thing this may prevent are certain super fast soldier rollouts(?)

Good stuff, we have needed something like this for ages. Even at a bare minimum just making it so your medic has the furthest forward spawn always would solve all problems I have with demo rollouts, ridiculous that we've played for so long with no1 rly giving too much of a shit about it. Could all be solved mapper side if they just designed spawns properly but so be it.

posted 1 month ago
#79 ETF2L Admin Misconduct. in TF2 General Discussion
waxdis u?

Leave rahmed alone. Your horrible.

posted 1 month ago
#58 ETF2L Admin Misconduct. in TF2 General Discussion

iSpreadJoy

posted 1 month ago
#5 Tf2 penance in TF2 General Discussion

I spend Christmas handing out hats to F2Ps

posted 2 months ago
#72 della? in TF2 General Discussion

legit lol I've been acting hella weird around aph recently cause I'm bored af

posted 4 months ago
#10 the slide epidemic in Esports

wall jumps arent getting enough hate either, half of these new movement shooters just cram dat shit in too

posted 6 months ago
#6 do you preheat the oven when making a frozen pizza in Off Topic

people that shove shit into ovens as soon as they turn them on are fucking animals

posted 7 months ago
#12 why is it called sunshine in TF2 General Discussion

metalworks? i sure hope it do !

posted 7 months ago
1 2 3 4 ⋅⋅ 101