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Team Comtress 2
posted in Projects
181
#181
2 Frags +

Patch for today's playtest: https://teamcomtress.com/patches/2025-09-16/

This will be one of the final patches before we do an official stable release of the Blockbuster Update, so make sure to join us today: https://discord.gg/mastercomfig-389089828249010188?event=1417354243588755536

Patch for today's playtest: https://teamcomtress.com/patches/2025-09-16/

This will be one of the final patches before we do an official stable release of the Blockbuster Update, so make sure to join us today: https://discord.gg/mastercomfig-389089828249010188?event=1417354243588755536
182
#182
0 Frags +
mastercomsPatch for today's playtest: https://teamcomtress.com/patches/2025-09-16/

This will be one of the final patches before we do an official stable release of the Blockbuster Update, so make sure to join us today: https://discord.gg/mastercomfig-389089828249010188?event=1417354243588755536

Just wanted to leave a comment to thank you for the flamethrower changes! I have been been begging and praying Valve to fix the flamethrower's damage output and bugs for so long and to finally see someone fix it made me very happy!!

It'd be wonderful if this gets sent to Valve and for them to implement it. 'Cause it would make me pick TF2 back up in a heartbeat

[quote=mastercoms]Patch for today's playtest: https://teamcomtress.com/patches/2025-09-16/

This will be one of the final patches before we do an official stable release of the Blockbuster Update, so make sure to join us today: https://discord.gg/mastercomfig-389089828249010188?event=1417354243588755536[/quote]
Just wanted to leave a comment to thank you for the flamethrower changes! I have been been begging and praying Valve to fix the flamethrower's damage output and bugs for so long and to finally see someone fix it made me very happy!!

It'd be wonderful if this gets sent to Valve and for them to implement it. 'Cause it would make me pick TF2 back up in a heartbeat
183
#183
0 Frags +
Fixed hackers being able to bypass kicks/bans in some cases

That reminded me about a bug (feature?) where you can't votekick players who joined the server but haven't picked a class. It became this way after Valve started taking steps against bots. People just sit in a server not playing and taking server slots, and you can't do anything. Previously you were able to kick them.

Also it would be cool to be able to add a tag when you mute someone (basically, to spot cheaters faster and let everyone else know that someone is cheating). For example, I mute cheaters, mic spammers and just some "strange" persons, and when in games I open mute menu and see "Muted", I wonder "ok, what was the reason I muted them". And in order to find out that I muted a cheater, I need to open Steam overlay, then click that "i" icon, then scroll down to players list, open it and then finally see if I have them blocked or not (I block cheatets after muting them). Just too many clicks to get this info. It would be so much easier to just open mute menu to see a "cheater/scammer/mic spam/whateverelse" tag after "Muted".

[quote]Fixed hackers being able to bypass kicks/bans in some cases[/quote]
That reminded me about a bug (feature?) where you can't votekick players who joined the server but haven't picked a class. It became this way after Valve started taking steps against bots. People just sit in a server not playing and taking server slots, and you can't do anything. Previously you were able to kick them.

Also it would be cool to be able to add a tag when you mute someone (basically, to spot cheaters faster and let everyone else know that someone is cheating). For example, I mute cheaters, mic spammers and just some "strange" persons, and when in games I open mute menu and see "Muted", I wonder "ok, what was the reason I muted them". And in order to find out that I muted a cheater, I need to open Steam overlay, then click that "i" icon, then scroll down to players list, open it and then finally see if I have them blocked or not (I block cheatets after muting them). Just too many clicks to get this info. It would be so much easier to just open mute menu to see a "cheater/scammer/mic spam/whateverelse" tag after "Muted".
184
#184
1 Frags +

Can anyone who has played on the subtick prototype explain how different it feels? Does the game feel snappier or less snappy? Any hitreg issues?

Can anyone who has played on the subtick prototype explain how different it feels? Does the game feel snappier or less snappy? Any hitreg issues?
185
#185
30 Frags +

Welcome to Team Comtress 2.

The most fun you can have online... given a whole new life. Check out our inaugural major update: the Blockbuster Update, and learn more about TC2 and what's next, all in store for you today with the initial release of Team Comtress 2!

https://teamcomtress.com/updates/blockbuster/
https://teamcomtress.com/news/2025-07-27-welcome/
https://teamcomtress.com/

https://cdn.discordapp.com/attachments/389091069091905546/1419144222069489764/image.png?ex=68d0b08c&is=68cf5f0c&hm=fadba89e472751253a4b11a876758e5cac0f55eaf4ab69f46915e97f17f8e103&;

Welcome to Team Comtress 2.

The most fun you can have online... given a whole new life. Check out our inaugural major update: the Blockbuster Update, and learn more about TC2 and what's next, all in store for you today with the initial release of Team Comtress 2!

https://teamcomtress.com/updates/blockbuster/
https://teamcomtress.com/news/2025-07-27-welcome/
https://teamcomtress.com/

[img]https://cdn.discordapp.com/attachments/389091069091905546/1419144222069489764/image.png?ex=68d0b08c&is=68cf5f0c&hm=fadba89e472751253a4b11a876758e5cac0f55eaf4ab69f46915e97f17f8e103&[/img]
186
#186
2 Frags +

https://teamcomtress.com/patches/2025-09-22/

https://teamcomtress.com/patches/2025-09-22/
187
#187
2 Frags +

https://teamcomtress.com/patches/2025-09-24/

https://teamcomtress.com/patches/2025-09-24/
188
#188
6 Frags +

Here's a schematic for ya!
Dedicated servers for casual and competitive are live.

[url=https://teamcomtress.com/news/2025-10-12-dedicated/]Here's a schematic for ya![/url]
Dedicated servers for casual and competitive are live.
189
#189
4 Frags +

https://teamcomtress.com/patches/2025-10-14/

https://teamcomtress.com/patches/2025-10-14/
190
#190
2 Frags +

https://teamcomtress.com/patches/2025-10-15/

https://teamcomtress.com/patches/2025-10-15/
191
#191
1 Frags +

https://teamcomtress.com/patches/2025-10-16/

https://teamcomtress.com/patches/2025-10-16/
192
#192
4 Frags +

https://teamcomtress.com/patches/2025-10-17
https://teamcomtress.com/patches/2025-10-18

https://teamcomtress.com/patches/2025-10-17
https://teamcomtress.com/patches/2025-10-18
193
#193
7 Frags +

https://teamcomtress.com/patches/2025-10-19/

https://teamcomtress.com/patches/2025-10-19/
194
#194
2 Frags +

https://teamcomtress.com/patches/2025-10-20/

https://teamcomtress.com/patches/2025-10-20/
195
#195
2 Frags +
mastercomshttps://teamcomtress.com/patches/2025-10-20/Fixed being able to cancel an Übercharge by picking up another dropped Medi-Gun
Medi-Guns now go into an activated state when using ÜberCharge
When an activated Medi-Gun is picked up, the ÜberCharge is resumed

I haven't tested out this mod but in the regular game this mechanic allows you to kill the enemy med and instantly pick up his medigun, ending your uber but getting more ad from the saved up uber from their medigun

It doesn't happen too often but it is a distinct change (arguably it's an unfun mechanic to die and then the enemy med already has uber faster than should be possible, but now you can 'uberchain' and have a 16 second uber if you kill the med at the very end of yours)

[quote=mastercoms]https://teamcomtress.com/patches/2025-10-20/[/quote]

[quote]Fixed being able to cancel an Übercharge by picking up another dropped Medi-Gun
Medi-Guns now go into an activated state when using ÜberCharge
When an activated Medi-Gun is picked up, the ÜberCharge is resumed[/quote]
I haven't tested out this mod but in the regular game this mechanic allows you to kill the enemy med and instantly pick up his medigun, ending your uber but getting more ad from the saved up uber from their medigun

It doesn't happen too often but it is a distinct change (arguably it's an unfun mechanic to die and then the enemy med already has uber faster than should be possible, but now you can 'uberchain' and have a 16 second uber if you kill the med at the very end of yours)
196
#196
5 Frags +

You can still pick up dropped mediguns and preserve some of their uber.
The change is to mediguns that had the charge activated - the charge now drains much faster as per the next change in the log, and the charge is not cancelled by being dropped.

So, you can still pick up the enemy medigun and have that advantage, you just can't drop yours during your uber and preserve it - ie use, drop the gun, pick up theirs and repick up yours and preserve most of your charge as seen in
this video.

You can still pick up dropped mediguns and preserve some of their uber.
The change is to mediguns that had the charge activated - the charge now drains much faster as per the next change in the log, and the charge is not cancelled by being dropped.

So, you can still pick up the enemy medigun and have that advantage, you just can't drop yours during your uber and preserve it - ie use, drop the gun, pick up theirs and repick up yours and preserve most of your charge as seen in
[url=https://www.youtube.com/watch?v=kAnh4DWDREU]this video[/url].
197
#197
1 Frags +

https://teamcomtress.com/patches/2025-10-21/
https://teamcomtress.com/patches/2025-10-22/

https://teamcomtress.com/patches/2025-10-21/
https://teamcomtress.com/patches/2025-10-22/
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