hYm3nSl4yr
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SteamID64 76561198099863556
SteamID3 [U:1:139597828]
SteamID32 STEAM_0:0:69798914
Country International
Signed Up May 18, 2020
Last Posted January 4, 2026 at 2:34 AM
Posts 37 (0 per day)
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#23 Ban scout building - whitelist/plugin suggestion in TF2 General Discussion
VashA bit of a side tangent—I wondered how the game would play if teams were penalized for killing the enemy Medic but not capping Mid.

this really sucks. it basically guarantees that games will stalemate at last after midfights. As it stands currently, you can already spawn on kritz after your medic dies at mid and hard build, and basically get kritz midfight at last.

+ all the random defensive offclassing bs

posted 1 day ago
#19 Ban scout building - whitelist/plugin suggestion in TF2 General Discussion
NoNoeWaymomentum would get a big buff

that's kind of the idea.
currently on disad you can run away at scout speed while building and the enemy team can't do anything about it.

since the medic gets scout speed while building, the disad team can hold closer, making getting a point without having to use really hard.

if scout wasn't able to build, you would have to pick between running away and building. which basically means ad situations would last ~10s longer. this means less stalemates (which are boring).

the other thing that forcing a demo/solly to build does it it means the demo/soldier cant spam the chokes as hard, which also makes pushing with ad easier.

it's not a super big change imo and it's pretty "vanilla", as in, it doesn't require any special plugins/mods. would be down to give it a try.

posted 2 days ago
#10 What makes a good koth map? in TF2 General Discussion

a third koth map in the pool would be cool. just make sure it's not a sniper fest

posted 2 days ago
#2 Ban scout building - whitelist/plugin suggestion in TF2 General Discussion

deleted

posted 6 days ago
#19 Charlie files in TF2 General Discussion

https://ibb.co/xSNGLLtp

make sure u tune in to see his response...

posted 1 week ago
#10 Charlie files in TF2 General Discussion

bro im sorry man i dont understand what youre trying to say in this post and in these pics

posted 1 week ago
#183 koth_bagel in Map Discussion

you gotta fix this dumb bug with the invisible point

cheers bruv

posted 2 weeks ago
#2 https://protfx.com/pug/6s-captain in TF2 General Discussion

why div2+?

posted 1 month ago
#5 UBERFEST 2025 Democall + Sorted STV Demos in LAN Discussion

https://drive.google.com/file/d/1vK7R9bxFNHfdnBZsq5-yZfp7kTm5c0JW/view?usp=sharing

the king

posted 1 month ago
#202 Team Comtress 2 in Projects

It would be really nice if we could get a better demo viewer. I don't know how compatible the TC2 is with regular demos, but I install TC2 just to view demos if it was better. (Which basically means being able to go back in time faster.) Maybe have some way to play from the previous round start instead of the start of the entire demo?

posted 1 month ago
#6 TF2 6s Survey - "What Is Advantage" in TF2 General Discussion
Casual like bro, RELOADING... ? I'VE GOT RELOADING ADVANTAGE GUYS.

u can defo push through a choke if the enemy demo fully unloads for no reason

posted 2 months ago
#2 TF2 and Keyboard polling rate in TF2 General Discussion

lmk if you feel the difference

posted 2 months ago
#177 Team Comtress 2 in Projects
Changed the Dragon’s Fury to fire from the center, so that the hitbox accuracy check works more intuitively for the user

Does the Dragon's Fury work differently/similarly to the Rocket Launcher?

posted 4 months ago
#82 Odin banned (again) in TF2 General Discussion
brodyi didnt know he was bulgarian

lupus/odin is the catbowcar/scorpion pairing we need

posted 7 months ago
#24 Odin banned (again) in TF2 General Discussion

do we know if its heavy or demoknight related?

posted 7 months ago
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