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Help with tracking
31
#31
4 Frags +
AdebisiCheesyMacgyverAdebisiwtzAdebisi Ha, my scout sens is like 15.7.

I tend to lose focus and go on a mad m1 spree where I hit fuck all. Usually against a slippery medic or sniper. Very embarrassing.

I think this is the the problem.
e: I thought you were op sorry
Why would it be a problem?

15.7 inches per 360 btw.

imo a slower sensitivity (over 10 inches) makes you have to move your mouse farther/faster to keep up with the game which tends to make your aim more spazzy/twitchy for me the faster my sensitivity (around 5-10 inches) is easier to track because I can calmly move my mouse nice and slow and still be able to keep up with the players in the game

its an unpopular view I think but the couple people I convinced to try under 10 inch sensitivities instead of over 10 inches also felt the same way that their aim felt much more crisp/calm and it was much easier to track

also for op when I was grinding hard and trying to get really good tracking I watched demos of people with great aim Youmustmike/sheep/snowblind before going into DM and then I tried to just imagine that I was them (sounds dumb but I think it helped... it at least forced me to watch demos more)

if nothing else it working you could also try to play with the shortstop in DM or in pubs the smaller spread combined with lower damage makes it so you really have to be careful with your aim/shots to do well and that could help you get in the right mindset for tracking

GL sorry for wall of 0 punctuation

Don't most scouts play on maybe 9-15 inches though? I think Shrugger's is like 13, Yomps about 15 something and I think I read that Ruwin and Starkie play/ed on something like 17 or more, though I may be wrong.

If I have a high sens I tend to be more erratic with my aim because of the speed of it all, whereas on a lower one I tend to more guide my mouse onto enemies. I recently spent a long time trying to find the perfect sens after having about 12 inches, and I changed to 15.1 and immediately hit so many more of my shots. The downside is that if a quick enemy is close to me and running past, it's sometimes tough to turn and keep my crosshair on them, or, at least, they may find it easier if they have a higher sens.

https://www.youtube.com/watch?annotation_id=annotation_4068643225&feature=iv&src_vid=oHC1230OpOg&v=BLikP6BDH5w

[quote=Adebisi][quote=CheesyMacgyver][quote=Adebisi][quote=wtz][quote=Adebisi] [b]Ha, my scout sens is like 15.7.[/b]

I tend to lose focus and go on a mad m1 spree where I hit fuck all. Usually against a slippery medic or sniper. Very embarrassing.[/quote]

I think this is the the problem.
e: I thought you were op sorry[/quote]
Why would it be a problem?

15.7 inches per 360 btw.[/quote]

imo a slower sensitivity (over 10 inches) makes you have to move your mouse farther/faster to keep up with the game which tends to make your aim more spazzy/twitchy for me the faster my sensitivity (around 5-10 inches) is easier to track because I can calmly move my mouse nice and slow and still be able to keep up with the players in the game

its an unpopular view I think but the couple people I convinced to try under 10 inch sensitivities instead of over 10 inches also felt the same way that their aim felt much more crisp/calm and it was much easier to track

also for op when I was grinding hard and trying to get really good tracking I watched demos of people with great aim Youmustmike/sheep/snowblind before going into DM and then I tried to just imagine that I was them (sounds dumb but I think it helped... it at least forced me to watch demos more)

if nothing else it working you could also try to play with the shortstop in DM or in pubs the smaller spread combined with lower damage makes it so you really have to be careful with your aim/shots to do well and that could help you get in the right mindset for tracking

GL sorry for wall of 0 punctuation[/quote]


Don't most scouts play on maybe 9-15 inches though? I think Shrugger's is like 13, Yomps about 15 something and I think I read that Ruwin and Starkie play/ed on something like 17 or more, though I may be wrong.

If I have a high sens I tend to be more erratic with my aim because of the speed of it all, whereas on a lower one I tend to more guide my mouse onto enemies. I recently spent a long time trying to find the perfect sens after having about 12 inches, and I changed to 15.1 and immediately hit so many more of my shots. The downside is that if a quick enemy is close to me and running past, it's sometimes tough to turn and keep my crosshair on them, or, at least, they may find it easier if they have a higher sens.[/quote]

https://www.youtube.com/watch?annotation_id=annotation_4068643225&feature=iv&src_vid=oHC1230OpOg&v=BLikP6BDH5w
32
#32
3 Frags +

For good tracking
a. have consistent friction with mouse and mousepad, you need less overall friction the higher your sens because friction helps with stopping power of flicks.
b. Put your focus on watching players and anticipating movement, not aiming. Aiming should be subconscious.
c. 120+ hertz monitor with constant framerate
d. sensitivity/accel settings are personal preference, don't focus too much on what people use and use what is comfortable to you. However, I would put emphasize that medium to long range pistol tracking is easier at lower sensitivity, or medium sens if you use negative accel or aim with your fingers.

Tracking is effected by how players move, people move differently depending on the situation. To practice:
1. track teammates in a pub to practice peoples movement when they aren't aware of you
2. find someone (hit me up if you can't find anyone) who will run around for you in mge
3. track people in the actual game under normal conditions (i.e how people are expected to dodge). Be careful of DM servers because people will not usually move under those circumstances but at least its constant practice.

Quake LG is mostly strafe aiming, only becomes tracking when people are falling vertically, retreating carelessly, etc

TL:DR
Practice, focus on how people move, consistent mouse/video settings, people move different under different conditions.
Source: heavy main.
BONUS:
i. Slow down (or speed up?!) the game using host_timescale in the beginning to give yourself more time to respond to movement, Quake has a similar command.
ii. Record demos of yourself playing and slow down the demo to get a better idea of how smooth and consistent your aim normally is.

For good tracking
a. have consistent friction with mouse and mousepad, you need less overall friction the higher your sens because friction helps with stopping power of flicks.
b. Put your focus on watching players and anticipating movement, not aiming. Aiming should be subconscious.
c. 120+ hertz monitor with constant framerate
d. sensitivity/accel settings are personal preference, don't focus too much on what people use and use what is comfortable to you. However, I would put emphasize that medium to long range pistol tracking is easier at lower sensitivity, or medium sens if you use negative accel or aim with your fingers.

Tracking is effected by how players move, people move differently depending on the situation. To practice:
1. track teammates in a pub to practice peoples movement when they aren't aware of you
2. find someone (hit me up if you can't find anyone) who will run around for you in mge
3. track people in the actual game under normal conditions (i.e how people are expected to dodge). Be careful of DM servers because people will not usually move under those circumstances but at least its constant practice.

Quake LG is mostly strafe aiming, only becomes tracking when people are falling vertically, retreating carelessly, etc

TL:DR
[b]Practice[/b], focus on how people move, consistent mouse/video settings, people move different under different conditions.
Source: heavy main.
BONUS:
i. Slow down (or speed up?!) the game using host_timescale in the beginning to give yourself more time to respond to movement, Quake has a similar command.
ii. Record demos of yourself playing and slow down the demo to get a better idea of how smooth and consistent your aim normally is.
33
#33
1 Frags +

I think that when people's eyes start to get tired they resort to flicking opposed to tracking so doing whatever you can to reduce eyestrain might help you out a little bit. Try to play in a well-lit room with a glare free monitor and keep your face at a reasonable distance from the monitor. Setting your monitor so that it has duller colors may help with this too.

I think that when people's eyes start to get tired they resort to flicking opposed to tracking so doing whatever you can to reduce eyestrain might help you out a little bit. Try to play in a well-lit room with a glare free monitor and keep your face at a reasonable distance from the monitor. Setting your monitor so that it has duller colors may help with this too.
34
#34
2 Frags +

tracking = comfortable continuous mouse movement

try palm gripping your mouse as opposed to fingertip or claw gripping. if this is too dramatic of a change try minimizing finger movements and move your wrist and arm more

having a 120hz/144hz monitor will help you dramatically

anticipate where the player you are trying to track is going, tracking is as much about prediction as it is reaction

try using a low sensitivity that isnt too extreme (12"-16"/360). set your mouse's polling rate to 1000hz

get a large mousepad that will help you limit how often you pick up your mouse and reset

when I played I found having my elbow at a 90° angle helped tremendously with tracking. I achieved this by sitting closer to my desk and raising my chair height

it's important you don't grip your mouse too hard also, I find having a relaxed and calm grip on my mouse helps a lot. clockwork does this I think too

when I played competitive scout my aim style was very reliant on tracking compared to most other players so I hope this helps! feel free to add me I'll let you in on some of my net setting secrets.

tracking = comfortable continuous mouse movement

try palm gripping your mouse as opposed to fingertip or claw gripping. if this is too dramatic of a change try minimizing finger movements and move your wrist and arm more

having a 120hz/144hz monitor will help you dramatically

anticipate where the player you are trying to track is going, tracking is as much about prediction as it is reaction

try using a low sensitivity that isnt too extreme (12"-16"/360). set your mouse's polling rate to 1000hz

get a large mousepad that will help you limit how often you pick up your mouse and reset

when I played I found having my elbow at a 90° angle helped tremendously with tracking. I achieved this by sitting closer to my desk and raising my chair height

it's important you don't grip your mouse too hard also, I find having a relaxed and calm grip on my mouse helps a lot. clockwork does this I think too

when I played competitive scout my aim style was very reliant on tracking compared to most other players so I hope this helps! feel free to add me I'll let you in on some of my net setting secrets.
35
#35
0 Frags +

Just changed my sens again (Smh) to 9.4 in (24 cm)/360. I also like to play soldier and wanna balance playing both scout and soldier.

Are there any scout mains who use a <10 in sens?

Just changed my sens again (Smh) to 9.4 in (24 cm)/360. I also like to play soldier and wanna balance playing both scout and soldier.

Are there any scout mains who use a <10 in sens?
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