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1920 X 1080 Hud xhairs
posted in Q/A Help
1
#1
0 Frags +

I enjoy using broesels hud and the dot xhair but it isn't in 1920 X 1080 so it would never fit in the middle. I tried transferring omp's xhairs over but it gave me numbers instead of a real xhair. So is there any way to change Broesel's xhairs to 1920 X 1080 or bring Omp's xhairs over?

I enjoy using broesels hud and the dot xhair but it isn't in 1920 X 1080 so it would never fit in the middle. I tried transferring omp's xhairs over but it gave me numbers instead of a real xhair. So is there any way to change Broesel's xhairs to 1920 X 1080 or bring Omp's xhairs over?
2
#2
2 Frags +

move them by changing xpos, ypos, wide and tall values

move them by changing xpos, ypos, wide and tall values
3
#3
2 Frags +

it's trial and error honestly. i recommend using the tiniest valve dot (custom 3 i think?) and then adjusting like joe said. use hud_reloadscheme so you don't have to keep restarting your game.

it's trial and error honestly. i recommend using the tiniest valve dot (custom 3 i think?) and then adjusting like joe said. use hud_reloadscheme so you don't have to keep restarting your game.
4
#4
1 Frags +
JOEmove them by changing xpos, ypos, wide and tall values

I did that. It would go a bit to the left, a bit to the right. But never in the center. That's why I was wondering if anyone made a 1920 X 1080 version.

[quote=JOE]move them by changing xpos, ypos, wide and tall values[/quote]
I did that. It would go a bit to the left, a bit to the right. But never in the center. That's why I was wondering if anyone made a 1920 X 1080 version.
5
#5
0 Frags +

well its not always in the direct center. if you can get it to where its only like 1 pixel off, you wont notice the difference after a while

well its not always in the direct center. if you can get it to where its only like 1 pixel off, you wont notice the difference after a while
6
#6
0 Frags +
------------------------------------------
Dot
------------------------------------------																																																																																																" "x"}
																																																																																																								" "{
	"visible"	"1"																																																																																													"controlName" "CExLabel" "enabled" "1" "zpos" "1" "textAlignment" "center" "fieldName" "Crosshair11" "labelText" "k" "font"

	"size: 27, outline: off"

	"xpos"	"c-25"
	"ypos"	"c-24"
	"wide"	"49"
	"tall"	"49"

	"fgcolor"	"0 200 0 255"																																																																																																								} divider{"

You have to change de size (default is 32). It is already centered for you.

[code]------------------------------------------
Dot
------------------------------------------ " "x"}
" "{
"visible" "1" "controlName" "CExLabel" "enabled" "1" "zpos" "1" "textAlignment" "center" "fieldName" "Crosshair11" "labelText" "k" "font"

"size: 27, outline: off"

"xpos" "c-25"
"ypos" "c-24"
"wide" "49"
"tall" "49"

"fgcolor" "0 200 0 255" } divider{"
[/code]
You have to change de size (default is 32). It is already centered for you.
7
#7
-4 Frags +

You could use a xhair from another HUD as well. For instance I use Ell's HUD's custom crosshair with broeselhud.

You could use a xhair from another HUD as well. For instance I use Ell's HUD's custom crosshair with broeselhud.
8
#8
1 Frags +

Setting xpos and ypos to c-25 does the trick for me. As others have said its not exactly in the middle but you honestly wont notice it.

Setting xpos and ypos to c-25 does the trick for me. As others have said its not [i]exactly[/i] in the middle but you honestly wont notice it.
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