Kanecothis guy would know, he's like the eu phrakture
I'm not noticing this at all on my own server
Maybe it's a server cvar behaving weirdly?
| Account Details | |
|---|---|
| SteamID64 | 76561197994749697 |
| SteamID3 | [U:1:34483969] |
| SteamID32 | STEAM_0:1:17241984 |
| Country | United States |
| Signed Up | April 1, 2014 |
| Last Posted | July 21, 2026 at 4:13 AM |
| Posts | 2142 (0.5 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 6.0 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
144Hz |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech MX Master |
| Keyboard | Ducky 9008G2 Pro Limited Edition (PBT, MX Greens) |
| Mousepad | Razer Sphex |
| Headphones | Philips SHP9500 |
| Monitor | HP L1925 (vert), BenQ XL2420Z, Apple Monitor II |
Kanecothis guy would know, he's like the eu phrakture
I'm not noticing this at all on my own server
Maybe it's a server cvar behaving weirdly?
Kanecoregarding the unusual bug
http://i.imgur.com/x3PKOXw.png
glad to hear the crashes have stopped
as I read this, the server I was on switched to Snowplow. All terrain was wireframed and all props were Source error models. The game crashed when it tried to load the train model when the round started
just populated the OP with most bugs in this thread, pretty much everything from the first page
lots of frag-less speculation on the second page, can I get confirmation on some of these?
TimiAll stock weapons look more detailed, even with detail model set to lowest. Previously all weapons looked polygoned, alot.
Now all stock weapons look very circular, but all the other weapons looked polygoned.
Its either the model detail doesnt affect the stock anymore, or they increased their detail in purpose just for the skins.
probably lod issues with all skinnable weapons, probably not intended
Like the changes, good work valve, just fix the fucking bugs already
Just post bugs and I'll add them to the master list. Please be descriptive.
Index:
List of bugs:
Attempted bug fix updates: 4
you can no longer ready up one team, switch to the other team, and ready them up in tournament mode
thanks valve now i need a buddy to test shit
a reminder to notify your hud creators POLITELY about SPECIFICALLY what's wrong
oh fuck i forgot updates break huds
please report issues after the update to the github issues page, with explicit detail showing what it looks like on the default HUD so i can fix it quickly
wait a minute
inb4 the 3 month gun mettle campaign is their solution to coming up with initial matchmaking ranks
MATCHMAKING IN 3 MONTHS BOYS
LsRainbowsshhhhhhhhhhhhhhhhhhh
it's basically the gru but without the lingering vulnerability, with less of a vulnerability penalty, and with health on kill
it should mark for death but without lingering, since pyro is faster and lingering would make it useless
BumFreezeim surprised they ignored the powerjack considering it has 2 great upsides and 1 extremely negligible downside. also amusing how the LnL went from extremely overpowered to basically useless
I'll still run it in pubs and in HL it might still be nice for things like PL and A/D but I wouldn't bother in 6s
desarvalyes, still you can use cl_viewmodelfovsurvivor 180 so you dont have the viewmodel anyways
does it cause issues like it did in tf2
desarvalcl_viewmodelfovsurvivor is what changes the weapon fov in that game
fragmentation
still though, r_drawviewmodel is a cheat