turbochad69
Account Details
SteamID64 76561198374045865
SteamID3 [U:1:413780137]
SteamID32 STEAM_0:1:206890068
Country Pirate
Signed Up March 20, 2020
Last Posted April 20, 2024 at 8:09 PM
Posts 298 (0.2 per day)
Game Settings
In-game Sensitivity 5.2
Windows Sensitivity no
Raw Input yes
DPI
no
Resolution
1024 768
Refresh Rate
120
Hardware Peripherals
Mouse no
Keyboard yes
Mousepad no
Headphones no
Monitor yes
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#7 how to remove Viewmodels 2 in Customization

this is a joke right

posted about 3 years ago
#16 seriously? in TF2 General Discussion

wonder if banny would get banned if he casted a match that rgl casted

posted about 3 years ago
#48 I'm writing a proper guide to performance. in Q/A Help
AimIsADickBumFreezemiles per hour is a very misleading metric. i measure my speed in hours per mile. its soooooo different and so much better!!!Strawman.

What do you mean strawman? Miles per hour has the exact same kind of relationship to hours per mile as FPS has to frametime. It's identical.

Go look at what an fps indicator does, it's literally 1 over the last frametime. Here's cl_showfps for instance https://i.imgur.com/QNjUyPI.png

posted about 3 years ago
#39 I'm writing a proper guide to performance. in Q/A Help

changed from google to cloudflare dns, fps tripled, ping halved, tysm!!

posted about 3 years ago
#32 I'm writing a proper guide to performance. in Q/A Help
AimIsADickThey are the same metric but yes frametime is more granular than frames per second. This is what I was trying to explain to these people.

Scroll up and read mastercoms' post, looks like you missed it

posted about 3 years ago
#5 dm servers dead in TF2 General Discussion

elo is fucking gone?

posted about 3 years ago
#2174 mastercomfig - fps/customization config in Customization
AimIsADickI still think what you said about dxlevel 81 earlier should at least be displayed somewhere in the docs, otherwise it likely will keep getting misused.

The cool thing about mastercomfig is that you can go ahead and add it to the docs right now if you want. I'm sure it would be merged if you write a good description of it.

posted about 3 years ago
#20 I'm writing a proper guide to performance. in Q/A Help

You may consider collaborate with this gentleman https://www.teamfortress.tv/56288/fps-config-based-on-research-and-not-vpk

posted about 3 years ago
#32 I got high-ass frametime. How do I reduce it? in Q/A Help
AimIsADickThere is a difference between the two though; frametime states how long it takes to render a single frame. This is useful because it can tell the client if they have a bottleneck somewhere, need some stability or a frame cap, or just need to reduce the details, or whatever the solution is. Meanwhile frames per second merely state how many frames can be generated in a second, which can only tell the client if they are getting enough frames, and that means the client can miss out on tons of information crucial to proper optimization and it's extremely misleading if you get more than enough frames per second consistently.

P.S I did make one change to my OS: I changed my DNS provider to OpenDNS. Is this a good idea? Are there better options?

I mean, if you measure fps at the same resolution (every frame) that you're talking about, you will see the exact same variations. It really is the same metric.

Why are you mentioning DNS here?

posted about 3 years ago
#19 I got high-ass frametime. How do I reduce it? in Q/A Help

if you're not already running some super low resolution, have you tried lowering your res to something like 1024x768 or even 800x600? super weak gpus, especially intel graphics, can actually see quite a performance benefit from lowering res in tf2, and higher overall framerate will make framerate inconsistencies less noticeable.

also, check your cpu/gpu temp and clockspeeds to make sure they are not thermal throttling, as that would absolutely lead to lower framerate and greater framerate inconsistency.

posted about 3 years ago
#17 I got high-ass frametime. How do I reduce it? in Q/A Help
AimIsADick
  1. I specifically stated frametime and not frames per second (FPS), because FPS is generally an unreliable metric the moment you have ≥30 frames![1][2]

fps and average frametime refer to quite literally the exact same metric. diving (1) second by your frames per second will directly give you the average frametime over that second (eg. 1 second / 144 fps = 6.9 ms frametime).

posted about 3 years ago
#11 Heavy bomb like a true gamer in Videos
bearodactylMoisthttps://streamable.com/51qdnewe need the heavy pov for this

https://streamable.com/pnfu5o

posted about 3 years ago
#3 STOP FUCKING AROUND. RATE THESE FROGS. in Off Topic

https://i.imgur.com/lvtQIbf.png

posted about 3 years ago
#1302 worst steam profile in Off Topic
delete_my_accounthttps://www.youtube.com/channel/UCnak_45PiKmwC9GUzkeoRPw

richest 2 men in all of tf2 but has no skill

he has the skill of making more money than u ....

posted about 3 years ago
#1 Critical TFTV Bug in Site Discussion

https://i.imgur.com/9VnxKQc.mp4 plz fix asap very serious

posted about 3 years ago
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