enthrowsv_pure 2 still gives some issues with the flat textures. lod tweak does seem to improve certain weirdness on sunshine, but it does not help everywhere and I don't really see a common reason as to why some textures work great in sv_pure 2 and some textures have the weirdness. Does anyone know what specifically is causing this on some textures?
In pure servers, instead of using the custom 1x1 textures from cleantf2+, the game reverts back to using the original tf2 textures but keeps the 1x1 scaling of the custom ones for some reason, so it's basically the original texture scaled down and tiled a bunch of times.
It looks pretty flat for most textures, but if the original texture is less uniform or looks far different on one edge than another edge, it'll look weirder and not as smooth. There isn't really anything you can do about it. On sunshine specifically, some of the textures lack lower res mips so that could explain why they behave differently.