man stop shittin up the benchmarks thread
Account Details | |
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SteamID64 | 76561198374045865 |
SteamID3 | [U:1:413780137] |
SteamID32 | STEAM_0:1:206890068 |
Country | Pirate |
Signed Up | March 20, 2020 |
Last Posted | February 23, 2024 at 9:48 PM |
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Raw Input | yes |
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i7-10875h, 3070 mobile max-q
crappy ddr4-3200 (tightened it from 22-22-22-52 to 17-18-18-38)
dxlevel 81, headsfeet, mastercoms low
2560x1440:
4812 frames 11.915 seconds 403.87 fps ( 2.48 ms/f) 48.195 fps variability
640x480:
4812 frames 11.112 seconds 433.05 fps ( 2.31 ms/f) 52.386 fps variability
seems okay for an old 14nm++++ laptop
crackbabydumpster
Your cpu and mobo only support pcie 3.0 so you're not going to be getting pcie 4.0 speeds, at best the theoretical maximum for 4 3.0 lanes is below 4 GB/s. As for why it's so considerably lower than that, who knows, could very well be a crap ssd, could be set to 2 lanes, could be some other configuration issue or bottleneck. I would verify both M.2 slots are set to x4 in your BIOS setup if the option exists.
could be a wayland thing, I would try X to see if it's better
yeah I have it I used to download twitch vods sometimes
swampcreatureMaybe I'm just blind and/or dumb but where does it say bytes 48-51 are for bumpmap scale?
Right in the header spec I linked. There are 48 bytes before the value for bumpmap scale, so naturally it will start at byte 48. In the file in your screenshot, the bumpmap scale is set to 1.0. It's not surprising that it's also set to that value in other textures, which was the basis of your question if I understand correctly.
https://developer.valvesoftware.com/wiki/Valve_Texture_Format#VTF_header
valve wiki says that the header is 80 bytes (so not 32), and that bytes 48 through 51 are for the bumpmap scale
It's possible you have antialiasing forced off in your graphics driver settings
dingofor some reason when i use comanglia i am like glued to the floor in offline servers and cant shoot my gnu
host_thread_mode 0
one thread was probably good
dadi am trying to enable hitscan tracers using the modules and setting "effects" to medium. i have made a modules.cfg in my directory below, what am i missing here?
C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\cfg\overrides
http://puu.sh/IZjd1/1d6c1d5878.png
this is my setup above, i can't get tracers to show up.
remove the spaces around the =, also if you're on the verylow preset you need particles=low or higher, or cl_particle_batch_mode 1.