tooth
Account Details
SteamID64 76561197986437643
SteamID3 [U:1:26171915]
SteamID32 STEAM_0:1:13085957
Country United States
Signed Up July 18, 2012
Last Posted November 15, 2026 at 7:58 AM
Posts 585 (0.1 per day)
Game Settings
In-game Sensitivity 2.4
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1080p
Refresh Rate
144
Hardware Peripherals
Mouse Deathadder 2013
Keyboard CM Storm Quickfire
Mousepad Zowie G-TF Spawn
Headphones Audio Technica AD700
Monitor Asus VG248QE
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#4 Getting into competitive TF2 guide? in Site Discussion

We should revamp the group page for the newbie mix group(mostly small changes like updating the sidebar links with newer content and a magnet link to join the mumble server and correct channel with one click). Then, when someone is asking about how to get into 6v6 you can just link them the group page. This means they not only get a short description of the group and the format, but they also get to experience the best possible way to get into 6v6(i.e. they're not playing lobbies).

http://steamcommunity.com/groups/na6v6newbiemix

The updates to steam community can actually help us a LOT if we all collaborate and use this group as a tool. There are almost 2000 players in this group right now but I could see this group reaching 4k or 5k in a matter of months if we keep it active every weekend(does not have to always be the same people running it).

posted about 14 years ago
#54 my new hud. in Customization

If you're going to add HUD crosshairs you might want to think about adding this entire pack that Fog put together here, if that's possible.

posted about 14 years ago
#8 i46 tf2 blog front page in TF2 General Discussion

Maybe they had the like button liking the blog itself, not the actual post... :(

posted about 14 years ago
#14 wrangler in highlander in TF2 General Discussion
infinite-stuff

I just want to say that 6v6 would be absolutely unbearable if there were no bans(no weapon or class restrictions). Most of our bans are there to keep the gameplay fast and exciting for both the player and the spectator. We realize that the game is completely different from pub TF2, and we realize it adversely affects how many people play 6v6. However, we enjoy the way the game plays in our chosen format and wouldn't want to give in to a slower, more boring(in our opinion of course) competitive format.

To each his own.

Also, wrangler is laughably OP if the team/engineer have any brains or mechanical skills at all. It literally has autoaim.

posted about 14 years ago
#7 Headphones in Hardware

Keep in mind that the chart brownymaster posted only includes "portable" headphones.

http://www.head-fi.org/a/buying-guide-headphones-by-price-range

posted about 14 years ago
#4 ESEA-IM Season 12 Preview in News

I really like the format of this. Good work on the article COKU!

posted about 14 years ago
#5 ugc highlander rule in TF2 General Discussion

You mean to say that the intent was to prevent too many good players from stacking a team? I can see how that would just be unfair to the teams without good players.

posted about 14 years ago
#140 The skill_detector Returns! in TF2 General Discussion

rate me please!!

posted about 14 years ago
#83 The skill_detector Returns! in TF2 General Discussion

What do I need to do/change to be successful Mr. SKILL_DETECTOR?

posted about 14 years ago
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