sigafoo
Account Details
SteamID64 76561197962684957
SteamID3 [U:1:2419229]
SteamID32 STEAM_0:1:1209614
Country United States
Signed Up September 7, 2012
Last Posted May 10, 2023 at 7:12 AM
Posts 175 (0 per day)
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1020x1980
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144z
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Mouse G500
Keyboard Microsoft Sidewinder X4
Mousepad SteelSeries QcK Heavy (it's way too big)
Headphones G35
Monitor ASUS VG248QE
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#123 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
EasyEI think that the sandbagging rules are a good step in the right direction, but I still don't see the point of banning people from offclassing in lower divisions. Wouldn't it be rather simple to just ban players from playing their mains in lower divisions? If they switch back to their mains the other team could just report them and get a free win.

However this could cause some issues as the admins would have to decide what players are too good on what classes, but with situations like phantom it hardly makes sense to ban him from "sandbagging" on demo in lower divisions just because he can play medic at a higher level.

I think our article explains our position well:

RGLA desire to off-class to avoid being called sandbaggers is something players regularly request. However, the thing to remember about the overwhelming majority of teams with off-classing players is that they will only off-class... until they lose. Almost every “off-classing” team will not finish mid-table because they are there “just to have fun;” almost always they either switch back to their mains mid season once they start to lose, or make playoffs just to switch back to their mains and try hard.

When ranking teams we don’t take “off-classing” into effect very much and rank teams based mostly in what they can do at their full potential.

To expand on this...
The way that it works is that we look at the quality of a roster, separate from the claims of off classing and place you on that. So if you make a high level Invite roster, but everyone is "off-classing" then we'd say you can off class in Invite all you want. If you are an Invite player and you have a roster with a mix of skill level. Then it'd make more sense for us to place them down a div into Advance.

And if your team of off-classing players can perform at a mid-level in that same div that they're playing in. Why should they be dropped down a div just so they can win it? If off-classing is truly just a fun season, then winning shouldn't be as important and a mid-table finish can still get you into playoffs.

Because when it comes to off-classing/sand bagging, if you fuck up and allow someone in too low of a div. You've fucked over an entire division. If you placed a player too high, you fucked over one person/team and you can always adjust for them next season. And given how much sandbagging has been accepted and prevalent in NA leagues prior to us. I think taking a more cautious approach in favor of the many, not the few, is the better way to go.

posted about 4 years ago
#110 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
DrHappiness....

I think all of your points are fair and I think our goal should be to come to some universal standard. I just got done chatting for a little while with you on discord, as I wanted to understand your position better and explain mine as well. And I appreciate you taking the time at 5am to chat with me <3.

I think it's just a difference of mindset. What's more important, being able to be nimble and adaptive to your community and league. Or be more structure and plotting.

I would argue that RGL's success is in part because we've are very open-minded to our own community. Listen to concerns, criticisms, and ideas with an open ear and go from there. We aren't afraid to try new ideas and push them forward or pivot and change if they're not working.

What we want, is what you want, which is what everyone wants. Growth in TF2. And I think it's just a balance of what will get us there and we think part of what will get us there is having a nimble and adaptive mindset.

posted about 4 years ago
#107 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
Gritoma ... Asking about what the ringer policy is ...

So a couple of different things, we have always lowered the price of playing as a rostered player throughout the season. So come playoffs is 50% of the starting price.

We haven't got it set in stone, but our plan is to create a new system where players can purchase a small block of passes. (e.g. you pay to play in 3 matches, rather than a full season.) Then every match you play in it removes from your stock. Whether that's with your team or with another ringing.

Marmaloo@sigafoo How are you going to stream all your leagues on just rgl? Are they at different times or all different days?

Matches are going to be streamed on our RGL channels either RGLgg or RGLgg2, we'd cover 1 to 3 matches per week. One thing that was mentioned is that we'd like to try to work with Invite teams to purposefully stack their matches so we can do double match coverage on the same night, but that'll depend on how willing the invite teams are to do that. What times for the matches? I'm not sure, as many teams reschedule their matches.

Hopefully, though we'll have one night which is a consistent night with a match that we cover. Probably Wednesday.

EDI: I also reached out to Marmaloo directly and clarify on the first part. He was asking how are we going to cast 4 formats at once. We aren't. The plan is to have only two formats per "season." We have the main season which is 10 weeks for our most popular formats. And then an 8-week "offseason" for the other formats.

beatrice1. who will the admins be? were they voted on or are the application based? how much does exprience weigh in the selection of admins?

I have about 6 admins right now who are actively slotted to be working with us. We didn't do any voting, not sure how that'd work, but they applied. I talked to them 1 on 1 and went from there. Currently, our admin staff for sixes is light on experience, which is not great, but fortunately, I've had several people reach out who are higher level who are interested.

So we might be adding in 2-3 more higher level players who are more familiar with the community and can help rank players better for placements and such. At the very least, we might "contract" some players in the pre-season to help with rankings.

We will be making our staff public in our next public release about the season, once we have it 100% sorted with who's doing what divisions, etc....

beatrice2. what is the ringer policy?

See above

beatrice3. i understand you're very strict when it comes to alias rules, but what's the rule for players who are known by different aliases, like garbugio/purpleshirt or campy/xaler. what about phlps or dingo who've been playing with different aliases for a while at this point, will they have to use phlps and dingo? if you change your alias on the rgl website will that count as an alias change?

We don't let players change their name lightly. They need to have it, keep and sustain it. The other thing to is that we don't enforce aliases outside of casted matches. Mostly the aliases policy is for the viewer to be able to easily track players season over season. Also also not get confused when someone get's called garbugio over and over again, despite the stream name listed as purpleshirt. I don't think that experience is good for viewers who are not in depth in the scene.

We have changed names for players on the site a few times, so we are willing to do it.

beatrice4. will you enforce alias rules in official match servers even if it's not being casted?

No

beatrice5. what happens if team's can't agree on a server and there's no official servers avaliable?

As it would stand now Home team would have to choose a server where both teams get a reasonable ping. If a server cannot be found, admins can help them obtain one which works well enough for the situation.

glasswhat happens if 6 players of higher skill than the weakest listed invite team pull together a roster? swap? or will you add teams to invite still if they apply?

That's a really tough call, generally it just really depends on the context. Like if they were in Advance, they'd likely stomp advance, then we'd push them into Invite. If Advance was really strong with some pseudo-Invite teams, then we'd be more likely to let them stay. Also depends on the health of Invite and who these players are. Are they trying to dodge Invite for an easy win? Are they just some up and coming players with a strong roster? etc...

We also would talk and work with the team and keep them updated with what we're doing and try to get their perspective as to what they believe is correct.

For that situation a lot of things to take into account for making the final decision. So I cannot give you a black and white answer, as it's a gray area and context is everything, but that's some of our thought processes when looking at it.

----

Also thanks to everyone who's signed up, we've already had a staggering 35 teams started already!

posted about 4 years ago
#61 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
glasscould you spin off the traditional 6s stuff into a new discord? or have you done that already? right now i see a traditional 6s lfs page in the prolander one. it would be nice to get trad 6s match announcements without getting hl/7s announcements.

ps why does rgl.gg log me out so fucking much, and then i have to dig out that stupid steam guard shit to get back in. god i hate steam

We are planning to merge all discord into one eventually. Eventually, we'll also add in roles to help with the issues you talk about.

For the log in issue, that's because each of the websites is on its own subdomain and the cookie that saves you login does not handle cross sub domain support. I've looked into it a bit with asp.net auth, but haven't found a great answer yet. Definitely something on my to-do list for QOL thing.

posted about 4 years ago
#59 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
KevinIsPwnsigafooI do ALL OF THIS because I love this game and want to see it at it's best. And I have the resources, energy and perseverance to deal with people like you who try to drag me down at every opportunity you get. But fortunately, you are a blip, a dot, a stain on what is a fantastic community else wise.
The notion that the people and organizations that disagree with you or dislike you are worthless is deeply problemati.

If you're taking my words to mean that "anyone who disagrees with me is a bad person and a stain on the community" then you taken my words GREATLY out of context.

Even the VERY FIRST page of this document, I talk about how we changed our scoring system after we took criticism and made a change from it. You don't get to where we are if you cast aside every negative thing being said about you.

Obviously, you have to take negative words, even toxic filled ones. You have to understand who's saying them and why are they saying it? We've literally changed something every season in every single format because we actively listen to our player base and their complaints or praise.

So clearly your mischaracterization and misunderstanding of the statement is not correct.

posted about 4 years ago
#58 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
Twiggysolid rules tbh, interested to see maps played the least by the invite/advanced pick/ban during the regular season.

May i suggest you to get a pub server to funnel more players to your website?

Btw you mention RGL being a business. But the prize pool you offer roughly matches the number of players you expect * the average fee. What gives?

Because you don't take money out of a growing company. The only way I ever find a payday with this company is if we really knock it out of the park.

If we'd become profitable, it wouldn't be for at least a few more years. Right now we're focused on sustainable and finding growth at the same time. Create an experience that the existing players enjoy, to keep them around and bring new players in.

Like how our HL league has grown every season.

We then want to focus on creating accessibility to through a PUG platform which is very easy to pick up and get involved in. And then we would focus on really going for big growth.

Worst case, we end up with a league that's not profitable but has a core good player base with good, sustainable prize pools and consistent LANs. Which isn't that big of a worst case :).

posted about 4 years ago
#53 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
Aptso wait, if rgl chooses to cast say... ascent vs froyo for example, i'll never be able to watch the stv demo myself even after the match ends or am i missing something?

please tell me that's not the case because that's pretty dumb

No anyone would be get the STV demos from an Invite match. We automatically upload those and make them publicly available.

STV / Stream Rules below

Show Content
Streaming Delay
As we’ve done with our other leagues, POV streamers who are streaming a match being officially casted by RGL must use a 3 minute delay. This allows the official match cast and the player’s perspective to be closer to equal footing, by allowing the POV which is ahead of the STV delay to be closer to the STV delay + twitch delay. Per our new rules this year, players cannot stream their POV during the Grand Finals match.

After RGL finishes streaming any match, the winning team can provide a twitch stream of a player from the winning team and we will rehost them after each match, including the Grand Finals

One thing to remember is that when a league is trying to secure sponsorships, it is important to have strong viewership numbers of a stream. Having good numbers is an important selling point to help grow our league and our prize pools for players.

External Broadcasters
For external casters, for any game that RGL is not broadcasting, you may get the STV and broadcast the match without issue. Default ports for STV are 27020.

For any match that RGL is broadcasting, you will need to work with our production team as our servers cannot handle having a large number of people inside of the STV without creating STV lag. You will have to have a relay setup, so you can fit the 3+ people broadcasting in the STV at the same time as the RGL team.

RGL does reserve the right to maintain exclusive access to the STV as they see fit.

All match broadcasts STV Demos will be automatically uploaded public and anyone can download them and use them as they like.
posted about 4 years ago
#133 RGL.gg is coming to Europe with a $1,000 prizepool in TF2 General Discussion

whoops wrong thread

posted about 4 years ago
#52 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
Tino_The fact that sigafoo just straight up dislikes many tftv people is probably a reason.

When people call you

tino"a retarded little engine"

when you've done nothing to them. It definitely doesn't make me like them.

Anti-sigafoo people: He's a fucking retard idiot who makes terrible decisions
Also Anti-sigafoo people: Look at how much he hates us, FoR nO ReAsOn!!! He JuSt HaTeS SiXeS PlAyErs!!!!

Personally, I think most people sixes players are chill. In my time over the last couple years in particular, when I've had interactions with people they've been positive. It feels like there's a small, but very vocal minority who likes to stir shit, insult me and run with narratives that are either half-truths or just outright slander.

You can talk to ANY of the 6 Invite leaders that I've worked with in starting up this league and coming together on this rule set. Not only did we have a couple meetings that went for 2-3 hours, I also personally talked with each of them 1 on 1 for about an hour or more, each. They were fantastic and easy to work with and I'd be shocked if they didn't say the same about me.

You can try to twist a false narrative all you want, but the truth is simple. I care about TF2. Do you think that running a league that you built from the ground up is fun? Do the website, admining, production, everything I stay in touch with. Interacting with the players, etc... This isn't fun, I don't do this because of ego. If I wanted to do something for ego I'd go back to streaming. That shit is 10x easier and I actually make money and would have free time again.

I do ALL OF THIS because I love this game and want to see it at it's best. And I have the resources, energy and perseverance to deal with people like you who needlessly try to insult, spin half-truths and undermine anything I do. Because there's a clear difference between someone who's actually trying to raise concerns about our ideas, which we appreciate and take into account, and what you try to do it. But fortunately, you are a blip, a dot, a stain on what is a fantastic community else wise.

My goal is to create the league that I WISH I had when I was playing. One which is has an active and involved admin staff. One that is focused on not just sustaining but finding growth. One that is not afraid of trying new ideas and pivoting as an organization to find that growth.

And so if that's not an organization you want to be a part of. It's simple don't sign up with us. We're not forcing anyone to join the league. All of the Invite teams signed up after spending hours working with me and going through the weeds of running the league, but if you don't trust me because you never have and never will. That's okay, we've grown into the largest league in NA with an awesome community behind it and it's okay if you want to be part of that.

posted about 4 years ago
#43 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
reakorgl is kind of fucking west coast players by starting at 9 ngl. 6/630 means that if someone gets held up at work, they will probably be late to their match and they will definitely not have time to warm up. and the enemy team has the option to deny a 630 reschedule (im sure that teams that do that will be called out and receive downfrags on tftv but is that all that will happen?)

Teams cannot deny a reschedule, they have to either accept or offer a new time.

If the 30 minute difference is a clear and large issue, we're not dead set on it.

Also to be clear since people are getting confused. All matches are defaulted for 930. The only exception to this is Open on Wednesdays at 9pm.

posted about 4 years ago
#42 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
RebiteThe only things im worried about is sigafoo trying to break up rosters and rgl trying to kill spectating.

Respectfully, given that RGL has been consistently been growing, now getting around 150-200 viewers on our streams. Hitting 1,000 viewers during the Grand Finals (multiple times this year alone.) I do not think we're doing anything close to killing spectating if anything we help grow it.

We've gotten a ton of compliments for progressing the quality of viewership experience. Using more angles to make team fights easier to follow. Having good casters who good microphones (e.g. not picking up key presses) and having casters who've played at the top level and understand the game. Or even the very basics of having players aliased up with their actual alias casters call them + their team tag.

Our goal is to cast games which pass the test of the Invite level players. That you don't have casters who you groan at for saying things that don't make sense. While also focusing on making the cast inclusive to newer viewers as well. Making it so matches, seasons, players are easy to follow even if you're not the most up to date.

We also have already started expanding our casting team behind the scenes to bring in more sixes players to give us the expertise in that area for color commentary. And we are definitely very open to bringing in tf.tv folks who want to join our growing casting org.

posted about 4 years ago
#30 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
Menachem... does not like the anti-poaching rule ....

This is a rule that we've had in place since 2017 and has yet to cause any major issue. We've yet to step in and stop a mid-season transaction from going through.

And we lay out cases of where we step in. It's not as if we're just saying here's a rule. We list the rule and then give context and examples of how we would enforce it if we are made to. The thing you need to remember is this isn't going to be just admin makes a ruling. If we were concerned, we talk with teams, leaders, players, get context to understand the situation and create a conversation so we can come to the best decision.

The example you gave of one team that was going to die joining with another team to keep alive. I don't see why that would be an issue.

You have to remember this rule only affects roster -> roster of Mains. This does not stop a sub from being picked up for a main on another team. This does not stop offseason transactions. This does not stop new players from being picked up.

posted about 4 years ago
#27 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
WackyfireballWhat made you decide a 9:00 est default match time? Whats the actual map pool, as in what versions? What rules that apply to invite also apply to the other divisons?

Default time is current 9:30 for Tuesdays and Thursdays. We wanted to have Open start a little earlier so we could help the viewership on the broadcasts for the Invite matches. Since having a good portion of your player base playing at the same time as your match is not a great idea.

Don't forget teams can reschedule to change the match time to 930 if they want, we're not stopping that.

posted about 4 years ago
#26 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
TangenT... Wants to keep Bo3 standard...

The idea of changing the Grand Finals for a double elim bracket was actually not one that I had. In the meetings where we had 6 different leaders from various ESEA-Invite teams, the only real division which this rule will be put into place. Since outside of Invite (or Advance), it's unlikely that the other divisions will be small enough for Double Elim.

The point was brought up of changing the structure of the Grand Finals so that the match actually has weight. Since right the first Bo3 only allows one team to win. So there was a discussion about what other e-sports do. For instance, Dota 2 also does double elim, without having a 2 bo3 finals. In the International or Majors the Grand Finals is just a Bo5 match up.

We bounced around ideas and ultimately came out the other side with this one.

I'm personally not sold on it 100% yet, but I'm very intrigued by the idea of having a Grand Finals where everything is on the line. Where the UB team does come in with clear advantages.

We'll see and talk with teams who this actually affects after the season and go on from there.

posted about 4 years ago
#17 Announcing RGL.gg Sixes - Season 1 in TF2 General Discussion
SkyeThat's good to know! I didn't play in RGL S2 or S3 so I had no idea the system had been changed.

No worries, we didn't make a big deal out of the change. Your criticism was one that we heard before and at RGL we do try to pivot/change when it makes sense. And this was turning into a bigger issue. We then used the Main div from Season 2 of HL, because of how crazy close it was and used different point models to see what would work and came out the other side with this one looking the best.

I'm excited to see how it works with two matches a week and with 5cp in general.

posted about 4 years ago
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