cosamustardoverlordtf_weapon_criticals "0" and tf_damage_disablespread "1 are commands. "tf_sticky_fulldamage" doesn't exist.cosamustardoverlordalso some people in this thread are being really shortsighted and selfish because it makes their classes (scout and pocket mainly) much more powerfulWhy would 6v6/hl adopt a plugin to change the way the weapon works from literally anything that isnt a scrim/match server?
meanwhile this update makes 6s and hl fuckin awful
random crits
random spread
ever heard of those?
why does it matter? are you saying we should be beholden to things being official valve decisions? last I checked we all used custom huds and fps configs, played custom maps, used custom spectator plugins, played pugs on irc and tf2center.com, and played in a league not run by valve
isn't it obvious that valve doesn't give a fuck about comp tf2 and we should start pulling away as soon as possible?