mustardoverlord
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SteamID64 76561198013620065
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SteamID32 STEAM_0:1:26677168
Country Bhutan
Signed Up July 18, 2012
Last Posted January 7, 2026 at 6:20 PM
Posts 5516 (1.1 per day)
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#33 baud banned again.. in TF2 General Discussion

csgo definitely did NOT show that people HAVE hacked on lans, only that it's theoretically possible in extreme cases (which was always true- people have tried to cheat on lan before, they just mostly got caught)

still, someone having gone to lan is circumstantial evidence in favor of that person overall. does that mean they don't cheat? no. but if they replicate their form entirely it gives them some benefit of the doubt if it's a grey area. context and circumstantial evidence are and always will be used in the case of human anticheat teams. if two players do something moderately fishy but one of them has 50 hours in this game and the other is a well-known invite player the latter will be given more slack. that's just the way it has to be, it's one of the limitations of the system.

it's definitely possible that the admins gave baud the benefit of the doubt because of these facts and still thought the evidence was undeniable. it's also possible that the old ban weighed in their mind and made them more readily accept evidence that was really borderline (or make their decision off an insufficient volume of evidence). personally, I've always been in favor of releasing the evidence of one's decision. I feel like the positives outweigh the negatives. some people might harass the ac admins and say they're incompetent, but that happens if they don't release the evidence too, as people who are friends with the banned person will just assume that they were incompetent anyways. as for not alerting hackers that they're onto them, I think that's pretty stupid reasoning. it's not like there are an infinite amount of super complex private hacks out there. if one guy gets banned for triggering it's not suddenly going to make everyone switch to a different kind of cheat. the cheater's psyche is that they won't get caught, which is why people always will try to get away with it. at best, people using similar cheats will decide it's not worth it anymore and just start playing legit. isn't that victory enough? hell it worked for cookye.

posted about 11 years ago
#13 CS:GO game settings in Other Games
marmadukeGRYLLSjust watched the adren vid on how to do it, you can use the scoreboard + crosshair to replicate from what i saw.mustardoverlordalternatively, work really hard to learn what the same smokes are with your viewmodels

as I said, you can try to replicate them without classic viewmodels, it's just more work

and the hotbox smoke definitely isn't the only smoke that's based on viewmodel lineups

off the top of my head (and keep in mind there are way more smokes that I don't know than ones that I do): cat to ct spawn on dust 2, the old stair smoke on mirage before valve fucked it up, one of the two wall smokes on nuke outer, I'm pretty sure at least one of the smokes on season although I don't remember

posted about 11 years ago
#8 CS:GO game settings in Other Games

use default viewmodels, almost every smoke that you will ever learn that requires some sort of viewmodel line-up is based on them because it's the most common setting

alternatively, work really hard to learn what the same smokes are with your viewmodels

posted about 11 years ago
#174 New Perspective in TF2 General Discussion
FanofAngelsBut then we could see how many times youve plus fragged yourself

make it start at +1 like reddit boom im a genius ez$

posted about 11 years ago
#172 New Perspective in TF2 General Discussion

also I dont mean to brag but

http://teamfortress.tv/thread/6333/remove-anonymity-from--frags

IM THE OG OF THIS SHIT

posted about 11 years ago
#171 New Perspective in TF2 General Discussion

the problem with comp tf2 is that, long before this issue of toxicity came to the forefront in the mind of pubbers (aka when we were on gotfrag and no one outside of comp had ever come to the forums one single time), the public community decided comp was elitist for "forcing" people to only play the cookie cutter classes and for banning unlocks because "they're too close-minded to figure out how to counter them"

the problem is, tf2 came out in 2007, a sort of weird middle ground between the cult enthusiast comp games of old and the behemoth developer-sponsored comp games of new. it had an enormous population, but no mechanism for promoting competitive. therefore, the very nature of the overall playerbase came to reflect that disorganized giant umbrella. the vast majority of players have no intention of ever playing a competitive game ever, and a substantial majority of even those with, say, 1000+ hours in tf2 have no desire to play comp either. we are SO outnumbered that, even of the small portion of people in that 1000+ hour range who decide to look into comp tf2, the vast majority will either not enjoy it or play it for an extremely short period of time, or just in tf2center or something. we are SO SO outnumbered that, even of the absolutely minute percentage of people who go into comp, the vast majority will gravitate towards highlander, as it sacrifices balance for more inclusiveness.

the thing about this reality is that, along the way, a lot of those people who don't have any interest in comp tf2 do have an interest in, at the very least, mentioning it in offhand remarks on pub servers, and a minority of those people might even discuss it on SPUF, reddit, or their community forums. however, if you do the math, even that tiny minority almost certainly outnumbers ours. plus, negative feedback sticks in people's minds way more than any positive feedback. every comp player can remember situations where THEY were on the defensive and stereotyped and strawmanned the same way the average lolmeme reddit pyro main gets stereotyped here. anyone remember that one time mesr made a very reasonable post on spuf asking valve to consider releasing updates on different days, or different times, or alerting esea about said updates so the client doesn't always break? that was literally someone using the official steam forums for their intended purpose, contacting the developer on behalf of a subgroup in the larger community. the amount of bile and ridicule spewed by that forum towards comp players was utterly unreal, it's dwarfed anything I've seen on this side of the equation.

does that mean toxicity isn't an issue or that it doesn't drive some people away? no, that's a different question. but it's simply a non-factor compared to other barriers in our little pr campaign, not just in the standard discussion of how many people know about comp tf2 but also in the average perception of it as a worthwhile endeavor.

posted about 11 years ago
#25 goldfish LFT Pocket High IM in Recruitment (looking for team)
Quescould play in high IM

ques: i dont know who goldfish is
Styles "BoyFucker" McGillicutty: goldfish is devons friend
ques: like
Styles "BoyFucker" McGillicutty: you know
Styles "BoyFucker" McGillicutty: that kid
ques: i know that
ques: but
ques: is he good now..?
Styles "BoyFucker" McGillicutty: but hes secretly like
Styles "BoyFucker" McGillicutty: yeah
Styles "BoyFucker" McGillicutty: really good
ques: oh
Styles "BoyFucker" McGillicutty: way better than devon
ques: interesting

posted about 11 years ago
#63 stabby-stabby leaving TF2 in TF2 General Discussion

I'd be absolutely fine with no nerf, but if there were to be a nerf I think it'd have to be in ammo count, nothing else proposed would help balance or even be neutral to balance in 6v6 (which is the only thing that really matters, for reasons I can go into if you are incredulous of such a view)

posted about 11 years ago
#61 stabby-stabby leaving TF2 in TF2 General Discussion
RadmanmustardoverlordI actually think that's a fucking terrible idea but I suppose that's a bit of a tangent from the rest of this thread
Why do you think that?

mainly because every nerf to a class is also a buff to other classes that it somewhat checks, and with this particular nerf scouts will become much much stronger in general and on mid fights especially, which I definitely do not see as a positive considering scouts already completely dominate high level tf2

also, the result will very likely be demos playing like massive vaginas because they're even weaker in 1v1 situations than before

posted about 11 years ago
#53 stabby-stabby leaving TF2 in TF2 General Discussion
PAPASTAIN(I believe everyone agrees on a blast-radius ramp up, which would be a logical change that emphasizes skill, always the best option when thinking up changes

I actually think that's a fucking terrible idea but I suppose that's a bit of a tangent from the rest of this thread

anyways stabby is actually chill as fuck and I don't think he's ever raged a single time in a team environment, goodnight sweet prince

posted about 11 years ago
#38 UGC Highlander Season 14 Platinum Grand Finals in News

ggwp, at the risk of sounding like a backhanded compliment y'all really improved a lot on viaduct from what I last saw, you clearly wanted the w more and deserved it

posted about 11 years ago
#3 UGC Plat NA Grand Finals: Ginyu Force vs Kids Next Door in Events

idk if I'm casting or playing lol, but I am doing one of the two

posted about 11 years ago
#79 BULLET in extv mom in TF2 General Discussion
GeknaiirNot gonna lie, every time I watch a cast and decide to take a look at chat, all I see are subhumans judging invite/prem players on their play and what they're doing wrong so I wouldn't be surprised you have people who think they are the ultimate strat callers of the universe in the youtube comments.

http://puu.sh/81sER/1350163cdf.png

posted about 11 years ago
#138 mustardoverlord lftski in Recruitment (looking for team)

bump I suppose

posted about 11 years ago
#21 Platinum Player POV's S14 in TF2 General Discussion

I can post my solly pov from ginyu vs evil, not that people really wanna watch anyone but b4nny or maybe paddie but just if anyone is interested

posted about 11 years ago
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