mastercoms
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SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted April 23, 2024 at 9:59 PM
Posts 1531 (0.6 per day)
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#24 if u had to spend 1 year on a desert island in The Dumpster

pol pot

posted about 6 years ago
#425 mastercomfig - fps/customization config in Customization
hyphenhow do i fix player models/first person weapon models being very dark in indoor settings? it only happens with this config

Which preset are you using?

posted about 6 years ago
#700 Comanglia's Config / FPS Guide in Customization

I've updated the changes. https://gist.github.com/mastercoms/f54f6476e0f2e4bdcf860ef902f1f93f

posted about 6 years ago
#423 mastercomfig - fps/customization config in Customization

4.4.0 released with probably huge performance enhancements and particle reduction.

Also, could people test dsp_off 1 in a bot match and see how they like the sound quality/spatialization?

EDIT: 4.4.1 released with a few comment updates and cleanup.

EDIT 2: 4.4.2 released with a few improvements to post processing settings and characters.

EDIT 3: 4.4.3 released with a few bug fixes, maxperformance optimizations as well as some optimizations ported to dx8 (still not recommended for most users).

posted about 6 years ago
#421 mastercomfig - fps/customization config in Customization
Rockzim aware of that, i just wanted to know the fps variance

Yes I was trying to clarify for everyone, nothing wrong with your post :)

posted about 6 years ago
#419 mastercomfig - fps/customization config in Customization

The default setting is your cores - 1, at a max of 3, just FYI.

posted about 6 years ago
#417 mastercomfig - fps/customization config in Customization

Calling all testers with CPUs that have more than 4 real cores: add -threads core count - 1 to launch options

posted about 6 years ago
#415 mastercomfig - fps/customization config in Customization

Please don't downfrag people who just want help!

(also sachiko, she*)

posted about 6 years ago
#40 linux advice in Off Topic
cantirecently switched over to Linux and can't seem to get 144hz working in TF2

I've set the correct refresh rate in my display options + NVIDIA driver settings, it works perfectly on the desktop and some games (namely Tropico 5) but in TF2 it's just choppy 60hz no matter what settings I use despite my FPS counter(s) showing up as constant 300+

any ideas? using Manjaro 17.0.5 w/ XFCE


EDIT: i turned off display compositing in my Window Manager tweaks and it immediately corrected the issue

Display compositing should automatically turn off. Are you in fullscreen mode?

posted about 6 years ago
#9 TF2: Alternative characters in TF2 General Discussion

can't wait to open an assassin's grade professional killstreak femscout in the next case

posted about 6 years ago
#15 i turned viewmodels off but this happened in Customization

tf_viewmodels_offset_override 0

posted about 6 years ago
#412 mastercomfig - fps/customization config in Customization
fagoatseNice timing :)
Anyway, I tried net_queued_packet_thread 0 with the -NoQueuedPacketThread switch and all is good. I'm on windows 10 btw.

Alright, sounds good. Seems like we will have to find out if stabby was using -NoQueuedPacketThread.

osvaldoDunno if it's placebo but when I set net_queued_packet_thread to 1 I had some weird hit reg. Now that I have net_queued_packet_thread 0 it seems to be fine although I havent tryed experimenting with the said launch option.

Well you should also have the launch option if it is at 0. It saves memory and CPU which is being idly wasted.

Also, no, it isn't placebo. When packets are bigger than net_maxroutable, which is maxed out at 1260, Source divides them up into smaller chunks called splitpackets. These splitpackets are delivered in a sequence and with net_queued_packet_thread 1, each splitpacket after the first splitpacket is sent on another thread out after a delay that depends on your rate setting and the splitpacket size. If you have it set to 0, then the splitpackets are sent at the end of the frame immediately.

posted about 6 years ago
#409 mastercomfig - fps/customization config in Customization
fagoatseI'll try it out and get back to you.

On a side note, I take it that the game checks for mat_dxlevel and then loads appropiate dx overrides, right? Running -dxlevel all the time makes the game start considerably slower for me.

Yeah you only need mat_dxlevel 95, not the launch option. I already have it in the comfig.cfg. And thanks.

posted about 6 years ago
#1 TF2: Alternative characters in TF2 General Discussion

https://www.drewwolf.com/tf2alt

From Valve artist Drew Wolf.

posted about 6 years ago
#406 mastercomfig - fps/customization config in Customization

Calling testers:

add "ConVar.cl_clean_textures_on_death" "1" to section 3 of dxsupport_override.cfg.

Added somewhere around Gun Mettle, I think. When you get a freezecam/die, it removes unused textures.

posted about 6 years ago
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