marmadukeGRYLLS
Account Details
SteamID64 76561197979350488
SteamID3 [U:1:19084760]
SteamID32 STEAM_0:0:9542380
Country United States
Signed Up August 10, 2012
Last Posted November 26, 2020 at 4:13 PM
Posts 1314 (0.4 per day)
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#2 need one week code please in TF2 General Discussion

check inbox

posted about 2 years ago
#5 PSA: Give cardinal a chance in TF2 General Discussion

bring back gpit

posted about 2 years ago
#94 What players do you miss? in TF2 General Discussion

rick
memphisvon
thorn
mgib
anonemouse

posted about 2 years ago
#17 Scottish Resistance bug in TF2 General Discussion

My question is what happens if you have a legitimate trap, try to det on someone running by it, then drop a med through the wall?

posted about 2 years ago
#11 ESEA S28 Map Vote and Other Stuff in TF2 General Discussion

either add a second koth map or just remove viaduct FOR THE LOVE OF GOD. i think via is good/fun but having 1 koth map is the dumbest thing ever.

posted about 2 years ago
#7 Who is your favourite player to watch? in TF2 General Discussion

Clockwork shrugger mgemike

posted about 2 years ago
#160 Competitive Matchmaking Discussion in TF2 General Discussion
Spudelete that so more people dont start leaving

no point really. other people had better records than me and got lower ranks than me. i think placements HEAVILY favor individual stats. like i had a few games with stupid k:d's like 16:1 and what not so that overruled my losses or something.

i also have lower mmr than people with lower ranks than me.

shits broken.

posted about 2 years ago
#26 Balancing a 100% accurate pistol in TF2 General Discussion

SCOUT NEEDS BUFFS

posted about 2 years ago
#105 Competitive Matchmaking Discussion in TF2 General Discussion

dont worry youre not missing much. i got loaded into a game with 3 people saying its their first mm game ever against a team thats forward holding on viaduct.

posted about 2 years ago
#103 Competitive Matchmaking Discussion in TF2 General Discussion

Went 10-3 in placements and got death merchant. Queue times were hit or miss. Sometimes ~5 min other times 30+. I hope they plan to implement map preferences like in csgo. No desire to play turbine/payload ever again

posted about 2 years ago
#90 Competitive Matchmaking Discussion in TF2 General Discussion
vulchow do you get 3 min queues I was queued up with 4 people for two hours and got a single game that got abandoned

considering they're just now getting solo queues to pop im sure the algorithm for a 5 stack is beyond fucked

posted about 2 years ago
#88 Competitive Matchmaking Discussion in TF2 General Discussion

queue pops in 3 minutes...hypeee

load in to 2 aimbotting snipers on other team in pregame. abandon, 30 min cooldown.

not hype.

posted about 2 years ago
#13 Is the global whitelist going to be updated soon? in TF2 General Discussion
deguatomizer, sydney sleeper,pretty boy's pocket pistol, mantreads, dragon's fury,

in no world should scout ever have triple jump for any reason
jarate shouldn't be in the game (esp not with mini crit headshots now)
scout should not be able to self heal ever
mantreads are still glitched afaik
idk what dragons fury is so no comment

posted about 2 years ago
#3 Is my sensitivity too high or do I suck at aiming in TF2 General Discussion

You suck at aiming. Play more scout if you want to aim better as scout.

posted about 2 years ago
#32 TF2 Pro League announced in News
adyskyI really hope people wont be too stubborn to change from pugchamp and tf2center, this is actually what tf2 needed for a very long time

Idk man hard to resist leaving the pug service that insta unreadies you if you add and a draft starts 2 min later, or players hijacking captain during invite pugs

posted about 2 years ago
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