great mechanics and super dedicated, has the strongest drive to win of any player i know, sometimes this can manifest in an unproductive way but you just need to look at how much better milkies got over the course of last season to see his dedication pays dividends
| Account Details | |
|---|---|
| SteamID64 | 76561198333940911 |
| SteamID3 | [U:1:373675183] |
| SteamID32 | STEAM_0:1:186837591 |
| Country | Canada |
| Signed Up | June 29, 2017 |
| Last Posted | January 31, 2026 at 2:40 PM |
| Posts | 1575 (0.5 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 2 |
| Windows Sensitivity | |
| Raw Input | |
DPI |
800 |
Resolution |
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Refresh Rate |
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| Hardware Peripherals | |
|---|---|
| Mouse | GPW |
| Keyboard | logitech g710+ |
| Mousepad | steelseries 3 footer |
| Headphones | |
| Monitor | |
im just glad we're back at esea invite numbers, 5/6 team invite was kind of cringe. hopefully its not just a one season thing and rgl can keep a sustainable 9+ team invite going
jetzWow! Who could have seen it coming!
wait! i did! https://www.teamfortress.tv/57176/rgl-div-1-s4-happenings-discussion/?page=2#34
one of the best players ive ever had the pleasure of playing with
Gritomar4ve_lecrum paid prc $350 to leave truckroid for burnsidersGritomatwo days after paying up, burnsiders buy our maincaller ($350) and team dieswhat do you mean
ive never seen this one happen before
we paid up two days ago
this main player just made like 8x what i made for getting 2nd in div1
^ I understand it when invite was struggling but now that people are competing to get in and at minimum one low invite level team will get relegated you could probably unrestrict some of the people currently in advanced
tbh i like the idea of an invite qualifier a lot but they shouldnt it be doing it this close to the start of matches, the probably correct decision would be to either make invite teams be set earlier or to push back the season a bit so the qualifier can happen at least ~a week before the first matches instead of just a few days in order to avoid situations like this
i understand their unpreparedness though considering that rgl has really struggled to populate invite for the past few seasons so it must be weird to suddenly have 3 moveup teams trying to get in
https://i.imgur.com/G7yBu1g.png
Kevchev Has Been Compromised
The gfl mge server is in Dallas, not chicago for what its worth
Imo the design flaw for medic is how different it is from the other classes. By having 5/6 players be directly combat and aim-oriented you're going to attract the kind of players who aren't necessarily interested in the gameplay medic has to offer which will always bottleneck pugs at the point of finding two people willing to play medic since fragging class players will generally offclass to other fragging classes but not to medic.